Like, if big portrait 9000,2 is unavailable, then big portrait 9000,1 will be used?
;-------------------------------------------------------------------
;Victory screen definition
;This is the screen that is shown when you win a match in arcade mode.
;It will not be displayed on the last match of arcade mode.
[Victory Screen]
enabled = 1
time = 765;300 ;Time to show screen
fadein.time = 8
fadeout.time = 15
;Winner's portrait and name
p1.offset = 402,48
p1.spr = 9000,1
p1.facing = 1
p1.scale = 1,1
p1.window = 402,48, 880,608
p1.name.offset = 402,640
p1.name.font = 4,0,1
;-------------------------------------------------------------------
;Victory screen definition
;This is the screen that is shown when you win a match in arcade mode.
;It will not be displayed on the last match of arcade mode.
[Victory Screen]
enabled = 1
time = 765;300 ;Time to show screen
fadein.time = 8
fadeout.time = 15
;Winner's portrait and name
p1.offset = 402,48
p1.spr = 9000,2
p1.facing = 1
p1.scale = 1,1
p1.window = 402,48, 880,608
p1.name.offset = 402,640
p1.name.font = 4,0,1