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Posts
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Posts posted by GTFoxN6Y
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1 hour ago, gerarc21 said:
Look we don't want you to quit this site but you know that a character takes time to be complete instead of rushing it also they have errors because you don't see the code and remove the leftovers... also i'm sorry for posting that video...
It`s ok.
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Every time i release a new character, i get to many down-votes and giving bug errors. Do i have to quit MFFA or help me train harder?
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Here`s my Hakaku Sanda. It just got released today.
https://www.mediafire.com/file/41n2xe9k557472d/Hakaku_Sanda.rar/file
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Hey guys im BACK! I was taking a break off of mugen trying to finish my new SAGE 2020 demo. And since im back, i`ll be able to continue making Hakaku Sanda!
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On 6/11/2020 at 8:23 AM, mulambo said:
Have you checked the controller instructions in sctrls file from mugen/docs ?
probably there's some parameters you're missing.
PosSet and PosAdd, as far as I can remember, make the character move or be positioned in a specific part of the stage.
KFM is a good char to start, but I suggest you to use and adapt (this means to study it, by looking at the controller from sctrls doc file) the code from another char that uses more complex stuff, like a SFA or MVC character.
First of all enable debug in mugen.cfg.
Then go to practice mode with a char that uses hyper bg.
Press ctrl+D to enable debug messages, make the char do the hyper bg move.
Check STATENO and that's the state you should look for in the char's cns to see how the creator of the char managed to make it look right.
btw, I thought I have responded to this but my comment wasn't posted or is it deleted?
I just deleted the old one and remade the new one so you can understand better.
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1 hour ago, Nodog said:
From the looks of your post, you're trying to force a background to stay in one spot, correct? If so, there's no need for a PosAdd. Instead, you should code your background as an Explod with the bindtime set to -1.
Okay thanks!
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But i been using KFM as my starter character.
- HappyDappy666 and gerarc21
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I was trying to make a hyper combo Finnish background go in the middle, but when the player jumps up, the background STILL on the ground and the Y position IS not in the middle completely.
I tried to use this code:
[State 0, PosAdd]
type = PosAdd
trigger1 = 1
x = 0
y = 0
;ignorehitpause = 1
but that`s don`t work. Can you show me how to force the Y position in the middle?
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17 hours ago, Jansen121 said:
Not sure, but atleast you might try.
I need help with this one please!
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19 hours ago, Jansen121 said:
[State -2, HCF]
type = Explod
triggerall = !numexplod(id)trigger1 = enemy,life = 0
trigger1 = winko
trigger1 = hitdefattr = SCA,HA,HT,HP
anim = insert anim here
ID = insert id number here
pos = (x, replace with any number),(y, replace with any number)
postype = back ;p2,front,back,left,right
bindtime = insert binding time here
removetime = insert remove time here
sprpriority = 9
ontop = 1
ownpal = 1
removeongethit = 0
If i use this part:
triggerall = !numexplod(id)
trigger1 = enemy,life = 0
trigger1 = winko
trigger1 = hitdefattr = SCA,HA,HT,HP
to the helper, i`ll work corectly, right?
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My MUGEN character Hakaku Sanda is 50% finnished. That`ll be epic if i add some details to my character, and i also need to see if i can add a hyper combo finnish animation when i finish Kung fu man (TEST CHRACTER) with a super cumbo, but i don`t know how to add the animation. Can anyone tell me How to add a hyper combo finnish animation?
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This is Joey Paul Willy and Frankie and they`re coming to MUGEN!
Download: https://mega.nz/file/4dwhxCYD#FvX-i2Zut0jSgLpfGZBDrfFw8l6fhamAO4cRKj6-dxE
(Note: I have to use MEGA because MediaFire is on server maintenance. I don`t know how long it will last, but as long i with MEGA and MediaFire, I can still be on MFFA!)
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Here`s what the picture look like:
How do you like it? Feel free to reply!
Check out MegaPonyArtX`s other fan arts here:
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Here`s a small preview of Hakaku Sanda`s Standing animation:
If you have any questions about this character, fell free to reply!
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NARUTO: Clash of Ninja X MUGEN Project: Sasuke
Download: https://www.mediafire.com/file/7vzd7n71fkbaboc/Sasuke_KoN.rar/file
Stage download: https://www.mediafire.com/file/a76mgvldyjm98e6/konoha_gate_(Naruto_Clash_of_Ninja).rar/file
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Ok thanks.
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When I finnished of what I'm doing, I just need to lock the topic so no one can reply to my topic. So how DO I lock the topic..?
- Troy Kusanagi and gerarc21
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I'll be uploading Sasuke clash of ninja styled
On a Saturday.
I can`t do it. I can`t be good at mugen characters.
in [ MUGEN LOUNGE ]
Posted
HappyDappy666 You know how i feel?