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jrm1007

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Posts posted by jrm1007

  1. My ears.

     

    1. Once again usual basic attacks can be spammed to no end

     

    unknown.png

     

    2. Your issues with not taking out the run command has returned

     

    unknown.png

     

    3. Portrait is poorly made, with transparent hair

     

    unknown.png

     

    4. the walking speed is too high, once again, making it really easy to spam basic attacks.

     

    5. KFM hitboxes, they are way too small for Marisa's head.

     

    6. the screaming, can you please tone it down, it was too loud.

     

    https://cdn.discordapp.com/attachments/466382499355033601/767753615238496266/2020-10-19_10-17-55.mp4

     

    7. she slides against the floor when koed until the camera hits P1 like your older characters.

     

    https://cdn.discordapp.com/attachments/247826131317686273/767756150971433000/2020-10-19_10-28-07.mp4

  2. 1. Light and Medium Punch can be spammed till' you either mess up, or the opponent is koed

     

    2. there is no limit on bombs.

     

    3. the icon is very poorly made, as it's the portrait but extremely squished.

     

    4. some parts of the sprites are completely transparent

     

    unknown.png

     

    5. the portrait is made very poorly, there's white pixels all over

     

    6. some special attacks are literally useless because the damage for them is too low.

     

    7. tons of sprites are linked to completely different palettes, as a result, the number is way too large, and a majority of them are filler.

     

    8. You are missing required 5000 sprites, AGAIN

     

    unknown.png

     

    9. KFM Hitboxes, some are too small as a result

  3. Ok, there's issues with spriting already.

     

    First, Katerina is constantly changing size, and color, it looks really awful.

     

    Second, some attacks can be spammed to the point where damage is no longer being applied it's very bad.

     

    https://cdn.discordapp.com/attachments/247826131317686273/767726449653579806/2020-10-19_08-29-06.mp4

     

    https://cdn.discordapp.com/attachments/247826131317686273/767727482861518888/2020-10-19_08-33-07.mp4

     

    Third, it's missing required sprites, lots of them, this as a result makes Katerina invisible in certain situations, such as being hit by Sonic's Flare.

     

    unknown.png

     

    Fourth, the portrait is a really awful resize, I know some can be too big, but there is actual ways to resizing that don't make it too stretched or too thin, there's also tons of white all around it too.

     

    unknown.png

     

    Fifth, the intro, seriously, lower the volume, too loud.

     

    to end it, some animations literally just use KFM's hitboxes, meaning they are too small for her

     

  4. Archive is filled with awful works, out of date characters, spriteswaps, stolen chars, literal virus chars at one point I believe, but it had a really bad cheapie at one point, etc.

     

    the mods are probably the main reason why the site has been blacklisted.

     

    the site actively restricts unregistered members, and members of the lowest level with their Community Event.

     

    they will ban anyone who dares step foot onto a different site.

     

    from the two and half years I was there, I can say this. The Site just isn't worth your time, it's outdated, it's clunky, and they are making money of off people's hard work

  5. I'll be honest, this isn't very good, it's not prepared for players who can pass by.

     

    unknown.png

     

    On top of this, he is F1able, there's also transparency for his eyes

     

    https://cdn.discordapp.com/attachments/257596002209497088/736271834743308308/warionofun.mp4

     

    If the player passed through him twice, he just doesn't come back.

     

    https://cdn.discordapp.com/attachments/257596002209497088/736269004590809168/Notprepared.mp4

     

    and some times he just doesn't come at all

    overall it's very meh

     

    https://cdn.discordapp.com/attachments/257596002209497088/736278653020668044/Skateaway.mp4

     

    also this can happen too.

  6. This is an edit of Devon's Megamix Black Edition you can find his stuff here - https://mugenguild.com/forum/profile/president-devon-84432

    or here - https://network.mugenguild.com/devon/

    This is a 1280x720 Screenpack, that requires OpenGL and 1.1b, it's also Animation Heavy so make sure your PC is decent.

     

    From Devon's readme file

    "This is a screenpack made for MUGEN 1.1. It's a deliberately unfinished April Fools joke I made to advertise my actual next project "Street Fighter Remix Turbo".
    Every year for the past 3 or so years I've tried to finish this screenpack for April 1 but each time I fail. I mainly fail because I've moved on from the project and things like the animation style and my old Group Order Framework mean nothing to me now."

     

    What this edit does is

    -Use the Megamix HD Remix bars, and fightfx

    -change the p2 portrait to face the opposite direction

    -adds portrait boxes to the versus screen

    -readjusts some window values

    -removes all traces of the April Fools screen

    -adds a victory screen

    -removes all unused content

     

    With this screenpack, a stage based entirely off the Menu is included.

     

    mugen000.png

    mugen008.png

    mugen002.png

    mugen009.png

    mugen009.png

    mugen004.png

    mugen005.png

     

    Here is a Google Drive link

    -https://drive.google.com/file/d/1Le556Ii7BCyvSYj2VnmZgxPLxRjpwz81/view?usp=sharing

     

    and here is a Gamebanana Mirror if the Google Drive link doesn't work

    -https://gamebanana.com/gamefiles/9954

     

    Note: I forgot to clear the select.def before uploading, whoops.. it's an easy thing to do anyways, VSelect is suggested for adding/removing characters.

  7. This edit pretty much fixes the lag problems with the original stage made by MGSSJ2, and the midi has been upgraded to a Casino Night 2 Player MP3
    I also did some sprite clean ups, and removed the tile spacing for the floor (cropped the sprite used for the floor.)

    Nothing else was really changed, this is pretty much a lag fix for older pcs and such

     

    lagnomore.png

     

    You can get it here.

    http://www.mediafire.com/file/12ncmec1mxh17iw/genocidecityfix.rar/file

  8. This is a hi-res edit of gwa_pao/pao's Unknown Screenpack, which gives it a higher-res Select screen, making it compatible for WinMUGEN Plus, while also breaking 1.0/1.1 support in half without doing more edits after a Localcoord change.

     

    I did some messing around with the Versus Screen, Options Screen, and the Lifebar itself, not much else.

    Your slot counts can be

    336 Slots
    812 Slots
    3360 Slots
     

    Menu.png

    Options.png

    SelectPortsinuse.png

    Select812.png

    Select3320.png

    (this one had the background changed to purple afterwards)

    PureChaoswillerupt.png

    RUMBLEEEEE.png

     

    You can get it here, I guess.

     

    https://www.mediafire.com/file/wv03xjgcuh18uk2/unknownplus.rar/file

     

    Inside the rar, there are three stages, that are basically the Screenpack's Menus.

  9. there's a bunch of things wrong here.

     

    1. The sky is way too high up, not even Super Jump can get me there, resulting in me having to abuse an attack by disabling P2.

     

    https://cdn.discordapp.com/attachments/247826131317686273/724752168518811720/2020-06-22_18-25-59.mp4

     

    2. the Delta values are awful, they are low, which makes me feel like an ant by simply walking

     

    https://cdn.discordapp.com/attachments/247826131317686273/724752830489034772/2020-06-22_18-28-39.mp4

     

    3. the foot tapping is way too fast, and looks very unhuman

     

    4. the entire area is a single sprite, so it's very unnatural

     

    5. a single cloud? really? it's not even animation, you're only making a static image move, and tile

     

    6. I don't know what you did with tension/vertical follow, but it's so low you can't even see your character when super jumping.

     

    https://cdn.discordapp.com/attachments/247826131317686273/724753330286362654/2020-06-22_18-30-17.mp4

  10. There is a reason why MUGEN Archive was black listed, they treat unregistered users like garbage, and even if registered, you need to Rank up, because you're still a "lurker" in their eyes, which means you're still barred from the Community Event. On top of this, all downloads go straight to adfly if you download stuff as an unregistered user, they are profiting off of others works.

  11. I decided to throw in my feedback on this... thing.

    -The walk speed is absurd.
    -At least disable the run command in the cmd file, so you won't generate debug errors everytime you try to run.
    -Michael P scream is ear rape with headphones, would it have killed to atleast lower the volume just a bit?
    -With how fast he walks, the walk sound is extremely annoying.
    -some attacks don't even have hurtboxes, allowing him to be invincibile when he attacks.
    -the launcher is pathetic, barely any speed.
    -there should only be one hit scream that plays when in air, not two.
    -the attacks are way too fast.
    -the Fox Shield is an infinite.
    -the grab is too fast, and does no damage, making it worthless to use.
    -the portrait isn't even cropped to be 120x140, so it overlays any portrait borders that don't layer over the portraits.
    -the text for you win, and perfect are binded to him so if you f1 him, the text follows'
    -the text for win and perfect are awful, filled with white pixels.
    -nice ms paint gun, isn't even the right size.
    -if you're gonna resize sprites, do it within MUGEN itself, using x,yscale 2,2 do not resize them in the sff itself, it can result in bad sprite edits.
    -the damage he does is so low, he stands no chance against anyone unless infinites are abused all the way to the end.

  12. Honestly I don't think this is much good, there's no indication on what you're supposed to, on top of that the black background disappears when certain characters do Supers/Hypers.

     

    I think the sprites could've had black in them, because when the background disappears they are transparent and it looks really bad, also moving can be impossible at times due to how many ghosts you're dealing with, I had to use Supermystery's Sonic 2 Style Sonic to even stand a chance because everyone else could be forced to left, it feels really sloppy, overall, as the 200 is in the completely wrong direction, when fighting it as P1, the portrait looks like a bunch of poor resizes in one sprite, other than that, I guess it works, also they don't come from the side of the screen, they just pop into existence.

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