-
Posts
3,397 -
Joined
-
Last visited
Reputation Activity
-
gui0007 reacted to Ultra Fatality in Shizou Heiwajima [Fighting Climax] HD
I Was going to wait a to reveal him but since all the Fighting Climax hype is building up may as well get in on the action so introducing Dengeki Bunko Fighting Climax Shizou Heiwajima, From Durarara
(Don't Mind the typo)
He will play exactly like how he does in Fighting Climax so this isn't just some edit or anything its the real deal he's actually just about done being The only character to have full resources well most of them all I have to do is his sound and special effects and he's good to go
Theres a lot I wanted to add to him but im going to stick to his normal playstyle and maybe make my own personal edit if this version goes well but yeah stay tuned to the topic to find out more about Shizou I will return later on with pics and Videos if everything starts working hopefully it does.
-
gui0007 reacted to Kazagami in Freeman by Ikaruga released (22/01/2015)
http://page.freett.com/ikrgmugen2/motw.html
-
gui0007 reacted to Kazagami in Sendai Hakurei no Miko by Hinnnyuha released (01/24/2015)
http://ux.getuploader.com/hinnnyuuha0/
password: [mugen]
-
gui0007 reacted to Ryon in Akira Yuki (Dengeki Bunko Fighting Climax)
[Preview]
[Download]
http://www.mediafire.com/download/d1v0jsme09o6v3s/Akira_Yuki.zip
http://1drv.ms/1CHpsvu
[Comment]
From Read Me.
Name : Akira Yuki
Style : Bajiquan
Origin : Virtua Fighter (Series)
Gameplay : Dengeki Bunko Fighting Climax
Please note that some gameplay mechanics from the offical game are not translated over in this version of Akira.
I am aiming for as accurate as I can, I HAVE NOT PLAYED THE GAME FIRST HAND.
And I also apologize for the sounds, Im looking high and low for sounds. He has NO striker, Maybe in a future update.
=MOVES=
x - Light
y - Medium
z - Heavy
For a complete full on movelist, Please go to this website.
http://wiki.mizuumi.net/w/Dengeki_Bunko_Fighting_Climax/Akira_Yuki
All moves are coded as the website has listed, with the exception of the back throw, I only coded forward. and the Midscreen Starter I did not add either. You make up some combo, its fun!
-
gui0007 reacted to Remzy in Asuna by Shin Mako Released
Considering a lot of Shin Mako's (CvS Artist) previous work has been incomplete I have very low expectations.
probably copyright took it down.
Edit: nevermind, seems she always changes the link whenever she updates.
http://www.mediafire.com/?ttp2h6mt87tplq0
-
gui0007 reacted to CozySquirtle in 5 Dragon Ball - Advance Adventure Stages by Squirtle (Ky)
NEW STAGES FROM DRAGON BALL - ADVANCE ADVENTURE! :) (Got all the images from Spriters-Resource, like most of my stages) I didn't put in any OST this time, to save on the file size Kame House, Tournament Arena, Land Of Korin, King's Palace, Island
Link: http://www.mediafire.com/download/b1k4b1kk9r6qa5e/stages_2.rar -
gui0007 reacted to Juaniquillo-Ax in Metal Slug Z (640, 480)
(Preview)
Some time ago i edited this stage to run un 4:3 res, i hope you guys digg it!
https://www.mediafire.com/?4aqawtc26szv9nv
-
gui0007 reacted to Haniki in KOFMemorial Dream Match Fights
Random kof-boss fight part 1
Enjoy watching! ^^
-
gui0007 reacted to Remzy in Ash Crimson by Glasses releaesed(08/01/15)
Ash has been updated to the final version.
http://www.mediafire.com/?97qq9vmnezd8x0z
-
gui0007 got a reaction from Sunaryo in Luna Park Sydney Hi-Res Stage
Nice concept in this one Sunaryo!
Congrats for the release!
-
gui0007 reacted to Ex✭Cᴀʜᴍ in Heart WK7 by kmym released
oh my one of my favorites SNK games <3
i hope high for this AIno
thx for the alt.link btw @Gui
-
gui0007 got a reaction from Ex✭Cᴀʜᴍ in Heart WK7 by kmym released
A Waku Waku 7 style Heart Aino!! :D
That's really awesome! Thanks for share!
Edit: Here is a alternative link - http://www.mediafire.com/download/tca733ofa2g7ool/heart_wkwk.zip
-
gui0007 reacted to MeguJunLove in Heart WK7 by kmym released
http://www1.axfc.net/u/3394761?key=mugen
-
gui0007 reacted to Sunaryo in Luna Park Sydney Hi-Res Stage
LuNa PaRk SyDnEy
Hi Guys! Something new and something different from the Land Down Under. It's an Original work I had created of our Luna Park down here in Australia stage for mugen. Did a lot of photoshop work to illustrate and mix media to create the animation for this. So it's just something to our mugen collection and hope you guys enjoy it ;o)
Mugen Stage Edit: Luna Park Sydney HD
Mugen Version: winmugen/mugen 1.0
Animation: Yes
High Jump: Yes
Soundtrack: Midnight Oil - Beds are Burning
View animation >>> http://makeagif.com/i/aquXcg
Download>>> http://www.4shared.com/zip/s2wBzel3ba/Luna_Park_Sydney_HD.html
* In this link I provided all the 18 frames in jpeg format of the stage if anyone wanted a crack on reconverting it to pcx to fix any transparency issues that I may see on my mugen... I am pretty new at using fighter factory as this stage is ok for now till I can fix it properly.
Download>>> http://www.4shared.com/zip/pQa1JIHzce/Luna_Park_Sydney_HD__jpg.html
-
gui0007 reacted to zangief in Cattelya Queen's Axe Mugen 1.0 (not Hentai)
hi guys I make new character for mugen and some stages my character is name (cattelya( for queen's Axe but not hentai I edit all sprite to make this characters than better and I draw new sprites for it I think this characters not perfect coding because I newer for this the video is avalible for this char I think I talking so much any why this is my site to download my character and stages http://wolrdsentertainment.orgfree.com/ Enjoy with us -
gui0007 reacted to Ishiro The Third in Orochi Iori XIII & Boss Saiki in Old SNK/ KoF Styles
I'm really sorry! Uploaded it for my own 4shared, so the link is fixed k? Have fun
No problem :b
-
gui0007 reacted to DuckAzz in Sugar,Spice and Everything Nice! Power Puff Girls Released! (+Other Char.)
Well when I decided to watch that cartoon show again then I got the idea to make them in mugen.
After sprite researching I found some badass guys who made some awesome progress on PPG.
This PPGs are from PPG Doujinshi by BleedMan,Sprites are created By Semi Juggalo as well.
Well Enough talk let's see the pictures!
Anyway any kind of feedback is welcome.
The only thing which irritates me is the lack of new attacks and effects,Something I sprited and something I used from Semi-Juggalo.
Download on my website:
http://www.geocities.ws/duckss/
P.S Don't Edit my characters without the permission!
Also don't make video in which you against PPG because my AI Sucks!
-
gui0007 reacted to Duralminn in MUGENGERS Video Series
Red Arcueid(player) vs Oni(cpu)
Battle against Oni(Custom SSFIV Oni).
If you want to know what BGM I used from my videos, check here! -
gui0007 reacted to DarkWolf13 in MvC2 Fox McCloud (MvC2 edit) Released 1/16/2015
This is an edited version of Fox McCloud by Chotto-Komaru. He's converted to MvC2 by me using Mouser's MvC2 system. He also has R.o.q.u.e's Tag System as well in there. I always imagined how Fox can fight MvC styled..? So I made it happen. He has the same attacks.
Differences from Chotto-Komaru's original:
-The Diag-Up Blaster shot does not make objects drop.
-During Sniper Fox, one of his Hypers, if Fox's sniper rifle hits a target when he brings it to his shoulder, the target will be knocked into his firing range, no matter how small. I'm looking at you, chibis and Servbot! However, depending how the character crouches, they can avoid his shots. Getting too close to him while he's firing is also a safe spot. Fox fires 5 shots instead of one.
-His Hyper version of his Somersault Kick has him doing the attack in the same manner as Guile and Charlie, except his doesn't shoot a projectile.
-His charge-up to get power is gone.
Tag System Assists:
PalNo 1-2 - alpha- Dash- Fox Fire
PalNo 3-4 - beta - Anti-Air- Diag-Up Blaster Shot
PalNo 5 - gamma - Projectile- Blaster Shot (Forward)
Launcher- Crouching HP
Throws/Grabs - Holdfwd+z
Specials:
Fox Fire- ~D,DF,F, x (Forward), ~D,DF,F, y (Diag-Up), ~D,DF,F, z (Up),
Blaster- ~D,DB,B, x (Forward on Ground and Air), ~D,DB,B, y (Diag-Down on Ground, Forward in Air), ~D,DB,B, z (Diag-Up on Ground, Diag-Down in Air),
Multi-Kick- ~D,DF,F, x (for a few hits)/ y (for a good amount of hits)/ z (for lots of hits)
Somersault Kick- ~30$,U,a (for one hit)/ b (for 2 hits)/ c (for 3 hits) (This can be done in air too, tricky to do without comboing)
(NEW!!!) Fox Illusion- ~F,DF,F,x/y/z (can be used in air too)
Hypers:
Hyper Fox Fire- ~D,DF,F, 2 punches (can be done in air too)
Sniper Fox- ~D,DB,B, 2 punches
Hyper Multi-Kick- ~D,DF,F,2 kicks
Somersault Strike- ~D,DB,B, 2 kicks
Changes: 1/23/2015 -No longer chain HP->HK -No longer LP->MP->MK->HK type of combo -Added Fox Illusion -Added a separate .snd file using his English voice. You can change the st, cns, and .air if you want to choose between the English or Japanese voice. For Japanese, the files are listed with Old in the end, while the currently used ones are labeled "New" in the end. The English version has different win states than the Japanese.
Video:
Download Link:
http://www.mediafire.com/download/v8crox55bv4r6oq/MvC2_FoxMcCloud.zip
Enjoy! And credits to Mouser, R.o.q.u.e, AeroGP and Chotto-Komaru
-
gui0007 reacted to Remzy in Ash Crimson by Glasses releaesed(08/01/15)
Ash has just been updated with an A.I. patch
http://www.mediafire.com/?cvcjv0y51n6g169
-
gui0007 got a reaction from Krypto 'SAM' saiyaN in Kairi by Mr. Karate JKA Updated (01/16/2015)
Original Topic
[Preview]
https://www.youtube.com/watch?v=yQl4Y0uOcaA
[Author Info]
Hello!
Few time ago i decided to update Kairi only when the new spritesheet is done. I dont know when the new sprites will be done so, i decided to release this uddate that includes:
- Some new effects (includind new projectile animation for Shinki Hatsudou)
- New FX for Shouki Hatsudou ripped from TVC by Shinzankuro and converted to Hi res by Nestor - THANKS GUYS!!!
- Some gameplay improvemnts
- New animatons for stand medium kick, strong kick, and air medium kick
- New Hyper portrait
- Fixed the infinte combo
- Compatible with Add004 lifebars
- New small portrait by Hades
- And some other stuff
NOTES:
- Still missing adjust hit boxes (i`ll do it whe the new sprites are done because i`m lazy);
- Shouki Hatsudou looks strange in some 1.1 stages because the size of the sprites.
- I`m still working on Zero
Download
-
gui0007 got a reaction from Sir Ghostler in Kairi by Mr. Karate JKA Updated (01/16/2015)
Original Topic
[Preview]
https://www.youtube.com/watch?v=yQl4Y0uOcaA
[Author Info]
Hello!
Few time ago i decided to update Kairi only when the new spritesheet is done. I dont know when the new sprites will be done so, i decided to release this uddate that includes:
- Some new effects (includind new projectile animation for Shinki Hatsudou)
- New FX for Shouki Hatsudou ripped from TVC by Shinzankuro and converted to Hi res by Nestor - THANKS GUYS!!!
- Some gameplay improvemnts
- New animatons for stand medium kick, strong kick, and air medium kick
- New Hyper portrait
- Fixed the infinte combo
- Compatible with Add004 lifebars
- New small portrait by Hades
- And some other stuff
NOTES:
- Still missing adjust hit boxes (i`ll do it whe the new sprites are done because i`m lazy);
- Shouki Hatsudou looks strange in some 1.1 stages because the size of the sprites.
- I`m still working on Zero
Download
-
-
gui0007 got a reaction from Haniki in KOFMemorial Dream Match Fights
Two K' clones fight? Awesome!
Please Haniki, made more battles of K' clones! ^^
-
gui0007 reacted to Haniki in KOFMemorial Dream Match Fights
Nao (by KILL) vs Bloo (by tutaya)
Enjoy watching!
BGM: https://www.youtube.com/watch?v=ZvJ99hdaGzk