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Rowdy Roddy Pipesmoker

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Everything posted by Rowdy Roddy Pipesmoker

  1. Maybe it should have been inputted, but it wasn't when I went to download and nowhere on that page or on this page is there any mention of a password. I just guessed and entered it in (it seems to be a common password which makes a password silly and useless.) Sorry for the double post didn't realize it was a big deal.
  2. nevermind, it's MUGEN. What is the point of a password especially if it's MUGEN? These japanese creators are silly.
  3. Pretty sure 2 and 3 are the same stage just at different resolutions. It's called The City's Buildings by GLB with Dissidia. You can get both that and Evacuate Redux at http://network.mugenguild.com/glb/
  4. Anybody able to find this stage? The link doesn't work and I can't find it anywhere.
  5. Your download link leads to a txt file not the character. Looking forward to checking him out when the link is fixed.
  6. Yeah it's strange, B-Mo has a girls voice, but is a guy. Lumpy Space Princess has a guy's voice, but is a girl...though I find that hilarious.
  7. Does anyone have any of the other stages by Linkmyu? I've seen them on that page for years, but have never been able to find any and was always really interested.
  8. So I've been trying out your stages over the past weeks and I just wanted to give a bit of feedback. First off let me say that I think it's awesome that you've been putting out so much work, it's always awesome to see new creators adding to the mugen community. To me it doesn't matter if people love a piece or hate it, just adding to the community is a good thing and I think sometimes people forget that no one is getting paid to put this stuff out there. I commend anyone TRYING to add to the awesomeness that is Mugen. Ok so now for some critique. I think as images your stages "look cool." As stages I still think they could use work. First off I really think your stages need more animation. That's a personal bias I have. I kinda can't stand stages without either a bunch of animation or a bunch of separation within the stage to give it life. Otherwise it's just a picture and it seems silly and a waste to have characters fighting in front of an image/photo. I'm a photographer and I work with still 2d images all day. So in my mugen I like my stages to feel alive and have some sort of depth or something. This stage has one animation that I could see and in my opinion it's WAY too fast. It looks unnatural and not in a good cartoony kinda way. The stage also doesn't have any separation. Why not? There is no reason to not have a separated sky/background at least. I mean maybe it's more difficult, but if so maybe you should just slow down a bit and make the stages better instead of putting out so many stages so quickly. I also think you are going a little overboard on the blurring. I know you said you are kinda "addicted" to the filter/look, but sometimes restraint is better. I know when working on images sometimes I get really into some kind of "style" or "look" and I know that in the moment I may like that effect and then push it too far so I get it to a point that I like and then slightly pull it back. I find it actually ends up coming out better because when you get into an effect you can sometimes have blinders on. I'm tellin' ya these are getting TOO blurry. They LOOK filtered. I think the thing you want in ANY image/photo is subtly. I'm not saying you can't have a "look" or "effect" and push it hard, but you want subtly IN that effect ya know what I mean? You never want the effect to call attention to itself so the viewer is constantly thinking about the effect and not the image. That's how I feel about some of your stages, especially this one (I admit I haven't tried the new sharpened version.) I know you're working with low res sprites and I understand you're trying to "blend" all the different sprites together to have a homogenous higher res feel, but just realize that sometimes it can go too far. That's all. I really would love to see some of your stages embracing the sprites a little more and not relying on the filter. I know you're new still so I'm not expecting the kind of depth, animations and spit shine that you get from exshadow, darek, margatroid and the like. They've had a long time to get to that level. But I do think you should maybe slow down and add a little more to the stages instead of going for quantity. And I say this not to be negative because trust me I wouldn't be replying at all if I didn't already like the stages and want them to be even BETTER. I'm always happy to see people adding to the community, especially when they seem like they really care about adding to mugen and putting their stuff out there for all of us to enjoy. I like your stuff and I want to see you keep putting more stages out. So congrats on all the hard work and keep making stages. I'll keep downloading :)
  9. can you just post the stage, I'm interested in it too, thanks.
  10. Anybody know who this guy is? Maybe he doesn't know the files don't work and could reupload them if someone let him know. I agree damn shame someone went through all this trouble and then it doesn't even work.
  11. When I use these I get errors with both Seth and Bluestreak. Seth gives me "Invalid trigger: triggerall" and Bluestreak gives me an error finding act018.act. Tried on both mugen 1.0 and 1.1. Jill works though.
  12. Helipad tells me permission denied and umbrella lab says its invalid or deleted...?
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