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Everything posted by Ryon
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i need help the color seperation sprite
Ryon replied to CronoXic's question in [ MUGEN CODING HELP ]
well whatever you do to this 1 sprite you gotta do it to ALL of her sprites and she has ALOOOOT of sprites. -
@ Wargame, Shrink your signature NOW.
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there should be a rule against unleashing demons to the general public. you would have to look at her intro codes to see which variables and stuff she enables or changes, based on her palette. or maybe if she has a [statedef 5900] , it could be in there.
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use a explod or a helper to show the pictures. of course you need 2 pictures. 1. normal (on) 2. normal + darker colors (off) the helper will be off, by default, and after 200 ticks it will turn on. use a variable if you must. im not gonna code this out for you. as it would waste my time in doing so, I will just give you the idea (up there)
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i need help the color seperation sprite
Ryon replied to CronoXic's question in [ MUGEN CODING HELP ]
you save it as a indexed image. other wise you lose your hard work paletting it. -
its highly improbable. but all 30 characters would need to be coded into the character (as a helper for every one) the actual character would be the entire game and vs and loading screen. long story short, it is possible but 100% unlikely to EVER be made, because the amount of time and effort and error checking that would be involved would drive a man or even a team crazy. not to mention no one would do it. Personally from a creator and long time player. Drop the idea, its not gonna happen. and if you think you can just become a creator and do it yourself, don't even waste your time. cause for something like that it would make even the mugen gods shiver in there boots full of piss.
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I think he means for when the CPU is fighting him. in most cases the godly codes that are associated with pal 12. it would require some work around.
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I'd probably close it and call you both NIGGAZ. with extra Z at the end of it. people like you enough to talk about you behind your back in front of your face.
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Thanks for the feedback. I overlooked all of that stuff. and NEVER! power to KFM! also. I have the cut off dragon sprites because that was on the sprite sheet, I did not rip the sprites myself. so I am aware of that.
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this OmegaPsycho guy. He seems to be making some badass MK characters. or am I wrong?
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what is this topic? full of stupid?
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your just full of wrongs and rights arent you? I made everyone so there sprites are 1:1. If he is to big for you, thats your problem. scaling him would make him not work correctly. back in the old days about 7 years ago, I used to filter and double size chibis, they looked shitty but at the time I thought it was cool. But I learned from that.
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if you do not understand, that ok. look at video anyway.
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nope. i code for 1:1 sprite size. i learned my lesson years ago with my chibis.
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[Preview] [Download] http://www.mediafire.com/download/r6lf5drqg3ebmut/Yamato.zip [Comment] I've had him for a while now. and he's pratically finished. Just a few loose ends i need to fix but I think he is worth sharing with the rest of the world. So I present to everybody Yamato from Dragoon Might. 6 Button Gameplay. Nothing out of the ordinary here. mostly accurate. Whatever wasnt fixed in the beta version is fixed now.
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no. pause break is the only offical pause key. you would have to code your character to pause for taunt.
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not everyone knows how to code ya know.
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yeah the only issue with that is , the AI will randomly call that state, and they wouldnt know how to get out of it.
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its possible to some extent. but overall its not completely possible unless you code all of the characters to be compatible with it, and as of this moment in time. no such copy paste code exists. mainly because of the differences in terms of way moves are coded.
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no you can not unfortunately.
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Welcome to MFFA! Introduce yourself here!
Ryon replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Tommy. please STOP +1ing yourself with that green arrow, just to raise your forum reputation. I will dramatically decrease your rep if you continue to do it. -
Disable skipping intro during character intro
Ryon replied to tehdevil's question in [ MUGEN CODING HELP ]
no there is no way to disable that. -
What resolutions are these at? I honestly feel if they are 4:3 resolution, they should stay 640,480.
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Like a freaking BOSS. EDIT: Next board. SNK - OTHER. there is 1 topic. where to be moved?
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its coming!