- If a move is confusing and you don't know how to align or set the animation, do the move yourself.
- The above also goes for ABC or XYZ combos. Try to do the moves yourself to see if it feels natural or completely wrong.
- If you don't know the advance coding to make the effect you want, Try using smaller codes to give the same result.
Example.
Kid Goku, Years ago I made a Kid Goku who would turn to Oozaru and then Turn Back, To turn back now.
I would simply use a PalFX code to turn it white, and AngleDraw to shrink.
Back then, I had a PalFX code to turn it white, and I had 10 frames of him shrinking down to normal size. All in all Its just a few more frames of animation to give a nice effect.
- Good gameplay mechanics make a good character, Good Graphics do not make a good character.
- Using to many effects also makes a bad character, Its good to use effects to hide certain details, but do not have so many that its unbelievable.