gui0007 Posted January 11, 2016 Share Posted January 11, 2016 Sprite Work: by tem(A) // Coding: by Borg117 Compatible only for Borg117's MKP Update They have Specials, Combos, Fatalities (some of them are really great!) and AI. Such a unexpected and great release. :) (The last one of the page) Converted for any Mugen by Sookie: Freddy // Cassie Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ, AxSeeker, Galvatron and 1 other 4 Link to comment Share on other sites More sharing options...
MorbidJoe Posted January 11, 2016 Share Posted January 11, 2016 damn unexpected indeed these look great finally some decent looking ones Link to comment Share on other sites More sharing options...
TopKirby8305 Posted January 11, 2016 Share Posted January 11, 2016 Pretty cool MK characters here! :3 Link to comment Share on other sites More sharing options...
Dissidia Posted January 11, 2016 Share Posted January 11, 2016 I can't deny that I'm actually impressed with these conversions. Nice job borg and Tem(A). Link to comment Share on other sites More sharing options...
Galvatron Posted January 11, 2016 Share Posted January 11, 2016 Man! these characters are awesome. .....Also I didn't know the MKP was updated recently. Thanks for the News Gui0007. :-) gui0007 1 Link to comment Share on other sites More sharing options...
gui0007 Posted January 11, 2016 Author Share Posted January 11, 2016 1 minute ago, Galvatron said: Man! these characters are awesome. .....Also I didn't know the MKP was updated recently. Thanks for the News Gui0007. :-) No prob bruh. :) And yep, MKP gains a great update thanks to Borg117 and also the guys from MKMP Forum. Link to comment Share on other sites More sharing options...
Laharl Posted January 12, 2016 Share Posted January 12, 2016 I wish I read the entire thing tried running it and it crashed lol. Its a shame its a full game only thing wonder how easy it would be to convert. Link to comment Share on other sites More sharing options...
gui0007 Posted January 12, 2016 Author Share Posted January 12, 2016 53 minutes ago, Laharl said: I wish I read the entire thing tried running it and it crashed lol. Its a shame its a full game only thing wonder how easy it would be to convert. Don't worry Laharl, i added the conversions of both for any Mugen in the first post. ;) Link to comment Share on other sites More sharing options...
Laharl Posted January 12, 2016 Share Posted January 12, 2016 I grabbed cassie to see what he did and yea I am glad that made it work. Hitsparks and whatnot though lol this would take ALOT of work to fix would have to add all the fx and snds from the full game to the default files in your mugen. Link to comment Share on other sites More sharing options...
Galvatron Posted January 12, 2016 Share Posted January 12, 2016 12 minutes ago, Laharl said: I grabbed cassie to see what he did and yea I am glad that made it work. Hitsparks and whatnot though lol this would take ALOT of work to fix would have to add all the fx and snds from the full game to the default files in your mugen. Indeed... then you have to disable all the fatality codes in her so it won't crash mugen when the battle ends. I know thats going to be a pain. :-P Link to comment Share on other sites More sharing options...
Laharl Posted January 12, 2016 Share Posted January 12, 2016 no you don't fatalities can easily work in normal mugen several chars have them. Link to comment Share on other sites More sharing options...
Galvatron Posted January 12, 2016 Share Posted January 12, 2016 1 minute ago, Laharl said: no you don't fatalities can easily work in normal mugen several chars have them. really?! .......... wait! your right. I remember an old version of Shao-khan that can do fatalities on normal characters. so it is possible LOL! My bad. Link to comment Share on other sites More sharing options...
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted January 12, 2016 Share Posted January 12, 2016 44 minutes ago, Laharl said: I grabbed cassie to see what he did and yea I am glad that made it work. Hitsparks and whatnot though lol this would take ALOT of work to fix would have to add all the fx and snds from the full game to the default files in your mugen. Yeah, most MK chars are a real mess. To totally convert them would be a ton of work, respriting, remapping, etc. Thx to Ryon for showing me some tricks are far as MK is concerned. Some are better than others, the ones by BlackAcid and MO and OP are prob best around. MKP is kind of...here and there. Some are decent, some are just...pieces of shit. The worst I think Ive ever seen is somewhere between Fusion and Panterk. @Galvatron Theres alot of MK that can do fatalities on regular characters. OmegaPsychos work perfect, Kazmer13 has characters that work on most other characters no problem. Galvatron 1 Link to comment Share on other sites More sharing options...
Galvatron Posted January 12, 2016 Share Posted January 12, 2016 2 minutes ago, Mʀ. Stᴇal-Yoᴜʀ-Waifᴜ said: @Galvatron Theres alot of MK that can do fatalities on regular characters. Yes you are correct! It just been awhile since I used MK characters on Normal Mugen. I usually play MK characters on full-games particular for them. Link to comment Share on other sites More sharing options...
Krypto 'SAM' saiyaN Posted January 13, 2016 Share Posted January 13, 2016 At first I thought it's gonna be a Terrordrome Freddy, turn out a new 3D model of it. Really nice, he even got two claw, just like how Freddy in MK is. Link to comment Share on other sites More sharing options...
Doomguy Posted January 13, 2016 Share Posted January 13, 2016 Last time I had a MK-type character from Borg was when I DL'd his Gouki. Hopefully, these'll actually work. Link to comment Share on other sites More sharing options...
Ultra Fatality Posted January 13, 2016 Share Posted January 13, 2016 Now this is cool got to try these guys out :) Link to comment Share on other sites More sharing options...
MorbidJoe Posted January 14, 2016 Share Posted January 14, 2016 ty for converting them sookie Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ 1 Link to comment Share on other sites More sharing options...
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted January 15, 2016 Share Posted January 15, 2016 On 1/13/2016 at 5:35 PM, MorbidJoe said: ty for converting them sookie Thanks Joe. I didnt really do much else to them, so most of the problems with them depend on the creators. The creator said both would be updated in awhile, especially Freddy's lighting problems. Link to comment Share on other sites More sharing options...
Glisp Posted January 17, 2016 Share Posted January 17, 2016 an MKP character that's actually good? I'm impressed. Most of the MKP characters I've used have been glitchy messes. Link to comment Share on other sites More sharing options...
Galvatron Posted January 17, 2016 Share Posted January 17, 2016 1 hour ago, Glisp said: an MKP character that's actually good? I'm impressed. Most of the MKP characters I've used have been glitchy messes. So im I. they have been improved and updated. However as Laharl said it 'takes alot of work' (code editing & fx and hitspark fixing) if you plan on using them for regular mugen. :-P Link to comment Share on other sites More sharing options...
AxSeeker Posted January 17, 2016 Share Posted January 17, 2016 Oh wow, it's great to see my old friend Borg still creating mk mugen! Those were the good ol days. He has done a phenomenal job and made so many details here. Really impressed with freddy, he's clearly the winner here for any of these silly award character of the month or even year, and so early to! Cassie is hilarious to! XD My only critique though is that freddy has too many frames and is too smooth for a mk3 style but that hardly matters considering everything else is insanely better than anything anyone has ever done for a mugen character wise. +1 good work! tem(A) 1 Link to comment Share on other sites More sharing options...
tem(A) Posted January 17, 2016 Share Posted January 17, 2016 Thanks for postive, gentlemen. About smooth animation. Almost all anims by timing are similar to standart chars anims. I put there frames as it can hold. And dont want made low framed anims because Fathers do like this 20 years ago and all mk-mugen-creators continue this tradition. Its 2016 )) gui0007 and Galvatron 2 Link to comment Share on other sites More sharing options...
Galvatron Posted January 17, 2016 Share Posted January 17, 2016 1 minute ago, tem(A) said: Thanks for postive, gentlemen. About smooth animation. Almost all anims by timing are similar to standart chars anims. I put there frames as it can hold. And dont want made low framed anims because Fathers do like this 20 years ago and all mk-mugen-creators continue this tradition. Its 2016 )) Your Welcome! ^_^ ...oh by the way Welcome to MFFA tem(A) You and Borg117 did an awesome job updating MKP and making these characters. Good stuff Man! tem(A) 1 Link to comment Share on other sites More sharing options...
AxSeeker Posted January 17, 2016 Share Posted January 17, 2016 I respect your decision. My critique is only because it sometimes is noticeable when compared side by side to mk3 traditional arcade sprites. But anyway, it's still an amazing job. You did well and anyway your characters are great, that's all that matters. Link to comment Share on other sites More sharing options...
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