Uncle Plas' BGM Loops

362 posts in this topic

My children...


First and foremost, I do recall someone by the name of Alpyne_D doing a similar sort of thing, so no disrespect to him, but (correct me if I'm wrong) he looped music by removing the intro. Then again, I could be completely wrong, but that wouldn't be the first time :P


Anyways, it surprises me that very few people release stages with properly looping music, not making use of the rather glorious bgmloopstart and bgmloopend paramters, though it's understandable; after all, Elecbyte didn't do a good job of explaining how to make use of them in the M.U.G.E.N docs. As I'm a nice guy, I decided to make this thread for people to request music to be looped by yours truly. Of course, there are a few rules:


-Please provide the music you want looped, either as a downloadable file or a YouTube video.
-The music has to be loopable. I can't loop what cannot be looped :P
-Maximum of two requests per person. You may request again after I have completed your request(s).


Once your request is complete, I will post up the altered music file and the values to use for bgmloopstart and bgmloopend. Both parameters go inside the stage's .def file under the [Music] section like so:


bgmusic = sound/Boss Battle.mp3
bgmloopstart = 186368
bgmloopend = 2894688


If you have any questions, feel free to ask; I'm not the best at explaining things :P


[ Looped BGMs ]
To save having to sift through posts in order to see whether your favourite BGMs have been looped, I decided to put a little collection together for your convenience:

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I'd love to be first, but I just wanna know how to get my loop point values. It's probably better this way otherwise you'll loop my entire mugen. :P

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try something like:

bgmloopstart = 0, bgmloopend =44100

or 44100-88200

compare the 1 sec beat with your pc timer or something, just tried it for 2 min with several themes and didn't desynchronize.

so basically:

bgmloopstart = 2868079/44100= 65.035 sec
bgmloopend = 5577347/44100= 126.47 sec

I never bothered with this, since people just change the music anyway.

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Audacity can display samples as a unit of time, so you basically highlight the section of the music you want to loop and enter the two sample values as the values for bgmloopstart and bgmloopend. That's how I do it, anyway.

Cameela's request:
Yer music

bgmloopstart = 565655
bgmloopend = 1130375

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@GarchompMatt :hi:Thank you again matee :bath:........Question: You said the maximum request is 2 per person right?! so that means if I or other person's request are reach the limit of request for BGM looped we can't request again due to you rules and also did the music using the BGM looped you create are never ending!?I just make sure matee.....

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You can request as many times as you want, but only two at a time; if you requested two musics to be looped, that means you can't request another two until I've completed your first two requests ;)

Yeah, they loop indefinitely. That's the point of this thread :D

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