DS12 Productions

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Everything posted by DS12 Productions

  1. 6 more hours until the end of 2017. I don't know if it's too early or too late to post this but hey, it's now or never anyways. 

    Well here's my last post as of 2017. To be honest, I'm not sure if people will have enough pity to understand this, but it's worth a shot.

    (Sorry for the blurry display btw, but I can take you can read some of the details)

    2mpipnb.png

     

    1. CoolAnimeHustler

      CoolAnimeHustler

      ʕु-̫͡-ʔु”-- Hey, How's It Goin DS12 Productions! 2017 Was A Rough Year For Me As Well! Despite All This, I Just Want To Let You Know DS12 Productions That You're Always Welcomed Here At MFFA and We Appreciate Your Company! We Appreciate All Your Creations That You Bring To The MUGEN Community And Keep Pushin On, Yo! There Were Many Times For Me This Year That I Almost Became Homeless! But Despite This, I Told Myself That I Will Keep Pushin On To My Last Breath! So Far, I've Been Managing To Make It! Recently This Year, I Lost Some Of My Jobs! Eventhough I Don't Know What's Going To Happen Tomorrow...I Will Still Learn, I Will Still Fight, I Will Still Love, I Will Stay Cool, I Will Stay Animated, I Will Always Stay On My Hustle, Yo! Let's Go Into 2018 With Renewed Power To Learn, Create and Help Others! ^_^

      __another_kung_fu_girl_m_u_g_e_n_drawn_b

       

  2. Freedom Planet (and 2)

    This collection includes all characters, stages, and edits originated from this game. Unfortunately, there's only a few versions for the characters, so this is a beta collection. Anyway, this is my first collection ever. Really Hope you guys enjoy it. If there's any characters that i'm missing, put in the reply section and i'll add them right away! :D Also, the common details of characters are below this description. Read it, and learn comrades. :) But still, its all about putting characters in one collection for fun. RED indicates a dead/missing link. YELLOW indicates a WIP character. GREEN indicates a joke character. BLUE indicates a cheap character. PURPLE indicates a NSFW character. SASH LILAC DuckSS's Version CAROL TEA Veanko's Version LORD BREVON Diamondswag12 Production's Version STAGES: Dragon Valley by OliverTEENAGER13 || Dragon Valley by Neo_Fire_Sonic
  3. Freedom Planet (and 2)

    I only scrapped her because she doesn't have any real gameplay whatsoever.
  4. It's 4 days late for this....but it has to be done. 

     

  5. Well this has certainly been a tough year for me, but I managed to push through without any quitting. So at this moment, DS12 would like to present....... ASHLEY'S UPDATE V2 AND DUDLEY'S AI PATCH RELEASE! Ashley's update and Dudley Puppy's AI patching has been giving me gray hairs, literally. But it was worth the effort! Especially if I have to say anything about Ashley, her update list is horrendously huge. Although people, have larger lists of updates on their characters than I do. Dudley Puppy wasn't that much of a big deal, though there are bugs that still need tweaking. (I forgot unfortunately) Luckily, I learned some heavy AI tricks that's too good to look away, you'll see once you download it ;) So without any further details, enjoy! For now, have an update log for Ashley: V2: - Fixed Guardflags for normal attacks - Made a few adjustments on the healing Potion - Fixed spark positions and fireball positions - Music is stopped when Ashley performs "Time-Freeze" - Added a PALFX effect on powercharge - Replaced the old counter attack with a GUARD CANCEL! (Command is a+b, or b+c) - Buffed AI (mostly balanced it out as well, prevented it from spamming shet) - Fixed the GAME OVER position - Hypers no longer give power - Fixed some of the quote's dialogue, and um.....verb tense errors. - Added Raging Moon (from Legend of zelda) on Ashley's OHKO - Tweaked effect's WONKY POSITION - Thanks to DarkLuigi's powercharge AI, Ashley can now power charge in AI mode! - Thanks to Oliver as Latias......NEW BATTLE PORTRAIT FOR ASHLEY-CHAN!! - Balanced out damage from hypers - Added dust for Rolling - Flame pillars 1 and 2 now spawn in different positions instead at the opponent. - Goomba Army is now performed with D,F,a+x - Time-Freeze is now performed with D,F,c+z - Fixed Hyper BG and explod pausetimes when Ashley performs time-freeze, as well as SOME other explods, hyper effects and helpers. (The goombas can also move when performing Time-Freeze for 2 reasons. 1. They look like they're moving at the speed of light, and 2. After making time move again, the goombas result in coming in altogether instead of one by one. For example: ONE GOOMBA WITH BIG DAMAGE) - Fixed Dizzy animation - Ashley's voice now added thanks to The14thDoctor! - Replaced Wario's Walking animation - Tweaked Hyper Portrait's animation - Fixed bug where hyper finish BG plays when KO'd on specials - OHKO can't be performed when in Time-Freeze - Fixed Guarding CLSN box. - Replaced hitsound with Mystic Illusion, and positioned guarding spark significantly. - Mystic Illusion now does recoil damage, and the dark flames are now applied to p1 instead of p2. VIDEO: DOWNLOAD HERE: http://diamondawesomeness.wixsite.com/mugencharsandstages
  6. DS12's Super Hyped M.U.G.E.N Vdeos

  7. DS12's Super Hyped M.U.G.E.N Vdeos

    MY YOUTUBE CHANNEL: https://www.youtube.com/channel/UCnZncG6JfeqQHHGmDO21Xyg So basically I'm gonna share a couple of M.U.G.E.N videos that I already published on my youtube channel. I won't be able to show you the videos I did without those thumbnails, but I'll show you what I have for my battles recently. Basically I won't show the videos that had bad footage. For my amount, I'll post 3 at a time. However this doesn't mean I'm just gonna turn my channel into a M.U.G.E.N channel. Cause that'll ruin the content I do usually (gaming, youtube poops, anime, etc). Anyway, I really hope you guys enjoy what I post here! :D Here's one of my videos that I did long ago and has the most views: MY OTHER M.U.G.E.N VIDEOS:
  8. Commander Keen Blasts Off! (ONE FINAL HYPER!!!)

    Jackrabbit should probably hit the opponent with his gun the second he draws it out, if you look closely at the animation.
  9. Master Mecha Sonic has been updated V2!

    What's new?
    -Added two new attacks:
    -Added a new counter attack
    -Lowered stats
    -Replaced Ground slam move with something else :P
    -Tweaked and buffed AI
    -Tweaked some damages
    -Adjusted some hitboxes
    -Mecha Sonic now teleports less often, I think...

     

    Missiles:
    D,F,a+b
    D,F,b+c
    D,F,a+c

     

    Laser:
    B,F,a
    B,F,b
    B,F,c

     

    Link: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing

    1. Show previous comments  1 more
    2. DS12 Productions

      DS12 Productions

      First of all, that was the original creator's fault, not mine. So don't judge me of that please.

       

      And also, I didn't realize that I had to change SOME things until Pizzasauce told me. Seems like you were making up one too many assumptions there m8.

    3. Flare-Gamer-64

      Flare-Gamer-64

      Oh okay m8. Forgot that you only edited it for your series. It wasn't the most complete of characters to begin with. Also I had only gotten up when I replied.

    4. DS12 Productions

      DS12 Productions

      Pretty sure Pizzasauce had forgotten about my series as well. This is probably what happens when people are winging on info.

  10. Welp, tragedy news for me. Last week, people raided my main server several times now and it happened for a few days. They are long gone now, but I chose to delete my server because the raiders might start coming the longer I kept the server. So....I made a new one. Hope you guys understand. What did I ever do to deserve this anyway?

     

    Link: https://discord.gg/Sqbwqra

    1. Show previous comments  4 more
    2. DS12 Productions

      DS12 Productions

      @Flare-Gamer-64 It wasn't the FNAF fans at all, it was something else. 

      Also, judgmental much? My youtube channel wasn't meant to be butthurt or flame for ANYBODY. If it was, I could've

      exposed somebody in a second, and you know that I wouldn't do that to anybody. I kinda had drama back then but that was a long time ago Looking through my past videos and content, I don't see any flame material. If you're saying that's how I act, then you're probably looking at things the wrong way.

       

      @HelloMyNameIsAAA It was something else actually.

    3. Flare-Gamer-64

      Flare-Gamer-64

      @DS12 Productions Yeah that's what I said. Nothing on your channel seems to be flame material. I don't know what group would attack your Discord if there was nothing that would get people triggered easily. Your channel is neutral so nothing would make a fanbase go "Rawr I'm so mad I'm going to get meh friends and raid ya xxdddddd".  The FnaF fanbase was the only fanbase I could see being triggered but remember that was a guess. Nothing much more. 

    4. DS12 Productions

      DS12 Productions

      @Flare-Gamer-64 Well alright then, but your message looked like you said my channel had flame material. Try to be more clear next time please.

  11. Pink Ranger has been majorly updated to V2!

    What's new:

    -Replaced sprites for Mega Laser
    -Special guest characters (and white ranger) now turn directly to p2 while doing attack
    -Buffed AI
    -Added proper guardflags
    -Fixed Victory Quotes
    -Fixed Major Bug with intros
    -Replaced Super Jump dust sprites
    -Fixed all problems with the OHKO move
    -Widened White Ranger's red beam so the original wouldn't cut itself off on the screen
    -Fixed The assist's screenbound code
    -Comes at a closer approach before doing the charged kick
    -New Move: Bow and Arrow
    -Replaced all sword-quake like sprites with NEW ones
    -Hypers no longer give back power
    -Adjusted Lord Zedd's voice pan

     

    Link: https://drive.google.com/drive/folders/0B40sSanLRu4bQldDSEtmZ2dIa0U?usp=sharing

  12. Today is my birthday! Yaaaaaay. And here's to celebrating it: 

     

    1. Show previous comments  6 more
    2. Mugen4Anthony

      Mugen4Anthony

      Happy Birthday. God bless you :-)

    3. RoySquadRocks

      RoySquadRocks

      Happy Belated Birthday, bud!

    4. Lucariofan1999

      Lucariofan1999

      Happy birthday m8 :).

  13. Flare Gamer 64 has joined MFFA

    Oh hey there flare.
  14. Flare Gamer 64 has joined MFFA

    Oh hey there flare.
  15. Behold, another edit related to the sonic franchise:

     

  16. Master Mecha Sonic edit V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That;s right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  17. Master Mecha Sonic edit V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That's right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  18. Master Mecha Sonic V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That;s right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  19. Master Mecha Sonic V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That;s right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  20. Lord Brevon has been updated V2!

    What ever did I do?

     

    Update V2:
    -AI has been buffed THANKS TO DARK LUIGI!!
    -Damage Dampener has been added
    -Fixed stopsnd bugs for Biker assist and powercharge
    -Fixed some guardflags
    -The commands for Mines are now D, B, a (or b, and c)
    -Added new WinKO for Cliffside Knockout
    -Fixed some FG problems for some winposes.
    -Fixed animations for Electric Gun
    -Combo text automatically removed when player wins flawlessly.
    -Fixed character-specific winquotes.
    -Fixed sound problems with combos and flawless sounds on Time over.
    -Added a few priorites of hitboxes for the normals.
    -Added some dust particles for some intros and winposes.
    Might be more.....

    Download here! https://drive.google.com/drive/folders/0B40sSanLRu4bWVpvbzZ6aXVtSDQ?usp=sharing

  21. Super better luigi has been updated V2.1! 

    What ever did I do? 
    -Adjusted Negative zone explods 
    -Tweaked Hyper electricity's animations and velocity 
    -Fixed the assist's sounds (some) 
    -Fixed the guardflags of normals -Adjusted the AI hehe..... 
    -Removed Palette Keymap 
    -No BG music on negative zone -Adjusted Hyper BG time on Hammer Rampage 
    -Adjusted Parry 
    -Adjusted Hyper portrait's animation fading. 
    I dunno if there's more lol 

    Enjoy! <3

    https://drive.google.com/drive/folders/0B40sSanLRu4bb2JrRDJBZ3FhVnM?usp=sharing

  22. Super better luigi has been updated V2.1!

    What ever did I do?

    -Adjusted Negative zone explods -Tweaked Hyper electricity's animations and velocity

    -Fixed the assist's sounds (some) -Fixed the guardflags of normals -Adjusted the AI hehe.....

    -Removed Palette Keymap

    -No BG music on negative zone -Adjusted Hyper BG time on Hammer Rampage

    -Adjusted Parry

    -Adjusted Hyper portrait's animation fading.

    I dunno if there's more lol

    Download here! https://drive.google.com/drive/folders/0B40sSanLRu4bb2JrRDJBZ3FhVnM?usp=sharing

  23. Well since my last posted release of super better mario is ded, I'll put the update here.
    What did I do? 


    Added WINKO background
    Buffed the AI drastically
    Some sprite tweaks
    MEGA BOMB can now be performed in air
    Snowman Mario's proj is now slow and is less spammable, I hope....
    Added a recovery ring
    Super fireball renamed "MARIO FINALE"
    Kamek's commands is now D,D,b and easy to perform.
    Fixed some explods.

     

    Link: https://drive.google.com/drive/folders/0B40sSanLRu4bamJXcmlWRUIxRmM?usp=sharing

  24. Bowser jr has been updated. Sorry for the status updates for these things, but normally I'd post them in a particular topic from now on. But I actually had TWO updates.

     

    Bowser jr updated V2.1: 

    What did I do? 
    Enhanced guarding types on normals 
    Victory quotes (character specific) fixed 
    Buffed up Ai combos a bit 
    Fixed comboability with the crouching strong punch. 
    Replaced the airship explosion with a more "modern" type. 
    Fixed WinKO background bug 
    Fixed Special KO bug Replaced super jump explod Fixed some hitspark's postion. 
    Added some "fixed" animations on one of the winposes. 

    Link: https://drive.google.com/drive/folders/0B40sSanLRu4bWl9OVXpBRTlqRVU?usp=sharing

     

    Also for those who had Pink Ranger's taunt glitch: https://drive.google.com/drive/folders/0B40sSanLRu4bQldDSEtmZ2dIa0U?usp=sharing 

  25. Diamondswag12 would like to present to you.... PUNKY SKUNK'S REMASTERED RELEASE AND KYOUKO SAKURA'S A.I PATCH RELEASE! Yep! Those are my releases everyone! To tell you the truth, Punky remastered might be one of the best versions I created throughout my M.U.G.E.N career! Remember my first version of Punky? Well, to me I think I find the old version very poorly made and I wanted to do something about that regardless. So, I made a new version from scratch. Since I know a lot more basic coding, it wasn't that difficult but it was TEDIOUS! Anyway, everything is in the readme for Punky Skunk, including the credits. I really hope you guys download and enjoy these 2 characters! DOWNLOAD: http://diamondawesomeness.wixsite.com/mugencharsandstages VIDEO:
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