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Persona 4 Arena - Labrys Complete


Okami

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Download Link:
http://www.mediafire.com/?5hk9mxp7sb9nd9a

http-~~-//www.youtube.com/watch?v=oOpZkM4rMS8

Latest Wip Video:
http-~~-//www.youtube.com/watch?v=24xuEJ1h_4g

I had added a lot more attacks, but it's better to post a readme.


READ: What is done is written here (Also Readme)


Author: SXVector
-- Character: Labrys --
-- Origin : Persona 4 Arena --

Movelist

Arcade Peon Format

General Movement
- Dash -> 66
- Backdash -> 44
- Air Dash -> 66
- Air Backdash -> 44
- Double Jump -> jj
- Super Jump -> 2j
- Evade -> AC

Normal Combo
- 5A Auto Combo (without super) - 5A,5AA,5AAA,5AAAA(214A)

Charge Hits
- Charge Crouch -> 2B
- Charge Stand -> 5B (unblockable when fully charged)

Sweep
- Trip Sweep -> 2AB

Hit to Auto Hit(Mash Beat Up)
- Mash Start -> 5AB

Special Gullitone Axe -> 214A/214B

Grab -> CD/j.CD for Air

Air Normal ->
- Light -> j.A
- Heavy -> j.B + j.BB after j.B successful hit

Special Jump -> Jump after successful hit on 1st jump (jump hits).


NOTE: For those who play in 640x480 must change their localcoord of Labrys to 1008,756. Thank you, Enjoy and give feedback.

I'll try to post screenshots for latest progress.

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So far, everything so far is accurate. The sounds are awesome as well. There was a strange error when executing the throw on Ragna Mau. She would do the animation, but they both slid across the map without damage being delt.

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The ground throws (C+D and <- C+D) both have those errors, the aerial throws are working properly though. Edit: Just tried the air throws a second time, one more error had occurred, when they hit the wall, some sprites were left behind on the stage. So far, I only tried it on Vergil and Ragna Mau.

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*Scroll for updates first post*

Labrys Alpha Updated: Fixes for compatibility issues.

What's updated? Custom axe system, the more you swing, the stronger your damage (axe). - Got teamside = 1 working on the left side, will do the right side sometime soon.

BD is implemented and fully working.

j.214A is partially working, but usable. Going to finish coding this first.

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I fixed her grab, don't worry.

Update:

http://www.mediafire.com/?csa2alo69izqtuk

Axe level degrades even slower now for gethits.

Axe level var degrades at gametime%240.

Weaver's Art getpower is not there. I don't recall supers giving back power.. I'll see into that.

Awakening debug fixed.

I don't know about the healing imo, I never had a lifeadd? o-o

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I fixed her grab, don't worry.

Update:

http://www.mediafire...csa2alo69izqtuk

Axe level degrades even slower now for gethits.

Axe level var degrades at gametime%240.

Weaver's Art getpower is not there. I don't recall supers giving back power.. I'll see into that.

Awakening debug fixed.

I don't know about the healing imo, I never had a lifeadd? o-o

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