Popular Post Lillie's 音MADs Posted October 6, 2020 Popular Post Posted October 6, 2020 Since I've been recently finishing my own projects, I figured it might be right to keep it in my seperate thread from my AI patching. I'll post updates whenever I release something or make changes to previous work. If you see anything at my MEGA that isn't here, I probaly just forgot to update. Link to all of my chars: https://mega.nz/folder/KpMUETwQ#MmGyMfAX0Alq4puCSRd1YQ Link to all of my edits: https://mega.nz/folder/fk9mRQjS#SjWEvevwG_1GHZ5b7fedSA Link to all of my stages: https://mega.nz/folder/LllHmRrL#bUwHS7-PQ7Ik40Dl6AurIg Last Update: 20.01.2025 Latest Release: Kotonoha KF Word of warning! This character contains some flashing lights. I would not recommand using it if you are prone to seizures. This is my latest Knuckle Fighter conversion which I did on the side while I'm working on bigger projects. It's a simple conversion of a joke boss based on the fads surrounding the anime School Days, originally created by rasetuna6473. The character replicates the original to the best of my abilities, right down to the cheap AI that takes advantage of it's limited, but powerful, far ranged moveset. It's not very fair for Players or AIs to fight, but it might make for some interesting matches against other cheap characters or an, let's say, interesting arcade boss, if you really feel like going up against it. I also converted the character's home stage alongside it, which you can find in the folder above. Please check the readme for more info. I hope you enjoy. Prior releases: Meat Spoiler A project I had in the works for quite a long time, though I never spent too much time actively on it. However, after giving it extensively more time, I'm proud to relase this character, quite possibly my favorite yet. Everyone's favorite Vinesauce injoke, Meat, has joined the battle! Made to be as accurate as possible with a few minor tweaks whereever I had to take them, this is a recreation of the final boss from one of my favorite romhacks, Mario's Mystery Meat. Lots of people helped me with this one, even the creator of the original romhack. A big thank you to everyone involved. This may be another character of mine that is actually easier to defeat if it's Player vs AI as opposed to AI vs AI, but still, it should hold it's own in the latter. The AI was created to be similar to the OG, but adjusted to fit a fighting game more. I hope you all enjoy this one, I'm very happy that he is finally done after all the time since I had the original idea. Please check the readme for more information. Leon 64 and Ograoum Papas Spoiler A double release this time around, I've been playing around a bit more with editing characters rather than just giving them AI. I will be going back to pure ai patches and own characters pretty soonish though. The first of these, an edit Zeeky Zapper's Leon, which's gameplay is pretty accurate to the actual Resident Evil games, puling out weapons with one button and firing them with another, aswell as summoning various assists. Seeing as the original was held back by several flaws (that is, except for ludicrus hitboxes and damamge in a few cases), I made edits all around rather than just giving it AI. The second is an edit of a character made by Dark Ruler. I tried to run Ograoum Papas, which was orignally strictly suited for player vs ai, into something that was more watchable to have AI fight it. DIdn't work out as well as I expected, but ti's still good enough as it is right now. Removing the character's different "phases", I made it into a more standard superarmor that dosen't steadily gain and lose attacks - instead having them all from the start - aswell as actually being hitable for a good majority of the fight, unlike the original. I tried to turn down AI breaks as much as I could, but ti's still likely they will occur. See more details in their respective readmes. antJAM Spoiler This character came to be when I wanted to make something based on my favorite bettiing stream, SpriteClub. Based on an emote which in turn is based on another character - that being pinksheep_X's Antlar, which gained fame amongst the viewers for repeadetly getting stuck in animations, making it look like it was jamming out to a song - this one is a simple joke character that relies on it's helpers and one unblockable. It's filled with lots of references to the stream, so those not directly involved with the site may miss context, but I wanted to release it anyway. Special note, it might not be the best iddea to use this character on a site like youtube, due to the snippits of various copyrighted songs in it. Might get you claimed. Would personally say antJAM is best for personal use, but I won't stop anyone. Check the readme for more details. Minotaur AR Spoiler This character was in my backlog for a bit. I usually like to have my work debut over at my favorite betting stream first, but I decided I would not wait any longer on a char this simple. Part of a challenge I did where I wanted to whip up a char in just a few days. This came out pretty well if you ask me. A conversion of one of the bosses from the SNES game ActRaiser. Made to be as accurate to the original game as possible, right down to the AI. HItmay work well as a sort of mid-boss in arcade mode, definetly one of the easier characters of mine to beat for a human player. It also has a special mode in his 12th palette where he imitates the end of game boss rush version that appears in the original game. Also, all it's palettes do is change the color of his pants. I'm basically the only person that thinks something like that is remotely funny. ...what, did you think this was going to be a different character? Hol Horse is an asshol Spoiler This idea came to mind when I was playing HFTF the otehr day. While I am a Khan main at heart, I do occasionaly switch to Hol Horse. Now, I'm nowhere near great at that game, but over time I've noticed te characters's...unpopularity amongst casual and low skilled players such as myself, labeling him as nothing but a overpowered spam machine that takes no skill to learn whatsoever. Whle it is an opinion that I do not agree with, it gave me the urge to modify a preexisting version of him in MUGEN to see jsut how far I could go into makign him as overpowered as possible. The result is this abomination. Everything about this was a mistake and I do not regret one part of it. Hol Horse is an asshol reduces the original character's moveset to only what was needed - while his stats remain unchanged, Hol Horse spams every single of of his gunshots, which cancel into each other. His other specials are automaticly activated over and over, filling the screen and making it basically impossible for a regular character to reach him. Really though, it's better put to see him in action yourself than me describing it, it's more fun that way. While he's certainly not able to compete against the strongest of characters out there, you can expect this one to beat alot of other cheap characters. In order to make him more entertaining, I've spiced up all other aspects - intros, outros and such - to get a laugh or two. The people over at twitch seemed to enjoy him quite, at the very least. This character relies on comedic timing, so I've went out of my way for once to make a version that was optimized for Normal speed instead of Fast 5. I personally much prefer the later version, but I cannot force everyone to switch. Both are included in the download, make sure you use the right one. Please referr to the readme for further details. I deleted the one for Unicorn of Harmony by accident. Oops. You can still download it in my MEGA. Much like the boss below, it's a conversion from a Mario World romhack. Much simpler though. The Lord of /b/ Spoiler Word of warning: I don't even go to 4chan or whatever. I'm not a big fan of the site itself, the boss fight was simply fun to convert. Don't look up the character's source if you have issues with how over-the-top edgy the 2009 internet was. Another boss conversion of mine and from the same romhack as last time, too. The final boss of Mario /v/orld 3, made pretty accurately, but not entirely for balancing purposes. Might work good as an end of arcade final boss? Or something amongst those lines. I do sincerly hope people enjoy him, despite the source. I should go back to making less offensive characters. Or yet more Super Mario World stuff. Who knows. As always, it's right there in my MEGA folder with the rest of my chars. The Trash Pit Spoiler Look at me, mom, I made a stage! A very simple one at that. I noticed sprite rips for some of the backgrounds from Mario and Luigi: Bowser's Inside Story were popping up. As it's one of my favorite games of all time, I decided to give it some credit and finally make a stage myself. This is the end result. It's not animated, but I think it looks nice enough. Expect more stages down the line from this game. Animated ones too. I created a new folder on my MEGA for releases of stages from now on. Gabriel, Judge of Hell Spoiler Back at again with a new character. This one's a conversion of everyone's favorite angel from the indie hit game ULTRAKILL! Major thanks to Z-9 Lurker for helping this project become a reality. Blender is a mess and a half to deal with. The character is a pretty accurate conversion of his boss fight, though some edits were made to have it fit in a fighting game. It's AI was also inspired by the source game, having him taunt after attacking several times and featuring an enraged mode. It might serve well as a boss for arcade mode. As always, check the readme for more info. Please mind that Gabriel's 1.1 only! I created a new folder for this purpose. He works on 1.0, but his effects are all messed up, and I ended up just sticking with 1.1 cause I wasn't sure how to translate them into 1.0. Mortal Kombat 3 Ultimate Stage Pack Spoiler Been having fun with creating stages again, so I decided to untake a bigger project. I came across a very impressive fan hack of a bootleg Mortal Kombat game on NES of all things, which recreates UMK3 in surprisingly accurate fashion, featuring the whole cast, down to their special moves and fatalities. I have converted every stage from the game to MUGEN and I quite enjoyed making them! They all come with the respective music aswell. The stages were made to be accurate to their game counterparts, so the ones that had delta scrolling or little to no scrolling at all carry it over here. Might make some characters based on the rom hack, but for now, enjoy these stages! Mario is approaching your location + some new stages Spoiler Hello everybody. Here's a christmas gift from me to all of you. With how extensive my last project was, I wanted to make some simple and shot to cool off. This character is a survival challenge based on Mario's showing in Super Smash Bros. Brawl. It always got a laugh out of me just how angry he looks in the game all the time. Throughout the fight, many Marios run in and attack you. You have to dodge around them to survive. Dodge a certain amount, and you'll win! In addition, I've also published some stages I made over the past months. There are as follows: Atop the Titanic Lance - Darius Gaiden Showdown with Fennel (as well as an alternate Omega variant) - Casio Mario World Sally's Playground - Jeff vs Slender/Creepypasta Fighters Teh Returnz - based on a specific joke level from the SMBX fullgame, The Tower of Biased 6 Bros Battle - Mario and Luigi: Bowser's Inside Story While they do not have zoom, all these stages work properly in both 1.0 and 1.1. They all come with music installed, too. Stages are fun to make whenever I don't feel up for characters, so expect more. Merry christmas, everyone. OROCHIBOY + Soylent Stronghold Spoiler Back with the first release of 2024. I wanted to make an Orochi edit for a long time, but didn't find a proper idea for it - until now. This Orochi is inspired by RainingKetchup's voiceover/animated series focused on the original OMORIBOY comics. As such, it has many moves based on those videos as well as the YTPMVs it inspired. The character has a simple combo system replacing the regular KOF which makes it much easier to play as him. Some of his moves come with the chance to do self damage, but in return, his powercharge also heals him. As per usual, the character comes with AI, which shouldn't be too hard to beat in his case. It's probably my favorite regular character I made yet, so I hope you enjoy him too. Like always, a readme is included. You can also get the stage I made for him under the regular link, it's called "Soylent Stronghold". Stages based on Mario's Mystery Meat, /v/orld New Vegas and Mario World Spoiler I've been busy creating a whole bunch of stages based on Mario's Mystery Meat, 13 in total. I'm still not done with all the stages I wanna do for the romhack in general, but I feel having a neat set of 16 stages is good for a release. All of them come with music and, with the exception of two stages, they are all animated. In addition, I've also created a couple of stages based on another romhack as well as a test level in the original Mario World. In order, the stages are: Twitchville GREENGRAS EAT MY ASS Baby Jail The Opposite of Funny Question Time Hall of Sadness Lovely Diner Thunderstorm SICKO MODE Twitchville Arena Rewind Time The Meat Appears Meat Phase 1 Test Level (Mario World) Unicorn's Arena/Yaranaika (/v/orld New Vegas) The Lord's Chamber (v/orld New Vegas) Download them at the link at the top of this post. AI Dr. Mario Spoiler I don't really have a lot to say with this one. It's a joke character I made in about an hour, edited from ytp sexer by Plu1223. It's based on a pretty quirky meme video going around lately. Please check the readme for more details. A more serious release is happening soon, but have this to hold you over. Fennel CMW Spoiler I felt in the mood to make more bosses from Mario World rom hacks and decided to look at some of the difficult ones out there. This is a, pretty much 100% accurate conversion of Fennel from Casio Mario World, only given a few more frames for the opponent to recover here and there. She includes all of her attacks, an accurate AI and a few other things lifted from her original source, Momodora: Reverie Under the Moonlight. There's an alternate mode in her 12p, which is based on superboss variant "Omega Fennel" and ups the ante by a wide margin at the cost of some of her HP. The character is meant to be more for Player vs AI or AI vs AI fights than to be actually played as, so feel free to put it as an end of arcade boss or something. Please check the readme for more details. As always, feedback is apriciated lots. Bagelfloss Spoiler New character release and I'm really proud of this one. I came across a YTPMV collab for a relatively niche source titled just "Bagel" around last year and it inspired me to make a character in the style of Y77+'s Syamu Game characters. The character is cut directly from a number of Brentalfloss videos and has a simple, "freeflow" combo system, which should be relatively easy to pull off. The character's special moves mainly rely on assists based on the various other sources used in Bagel YTPMV. While many of the jokes may fly over your head if you're not familiar with the source, I hope it's silly enough to be enjoyable regardless! A big, big special thanks goes out to smileyshirt for providing me with many of the sources and also creating the YTPMV that was used during his debut match! Watch it here: https://youtu.be/NG-FdhyvIAU?si=idwgqLLlI5yC0WtR Please check the readme for more info. a boss Spoiler Here's another Mario World boss converted to mugen, this is "a boss" from the Kaizo rom hack "no name", created by Daizo Dee Von. It's a pretty simple conversion with slight alterations to fit into a fighting game, using a similar AI pattern, It will move about left and right, jump at random, then use one of 4 attacks. Might work well as an end of arcade subboss. The character is more meant to be fought by a Player or an AI rather than played as, with a player likely having an easier time Please check the readme for further info. I've also made a stage for it, which you can see in the screenshot. You can find it in my stages folder. King Leonidas KFX Spoiler As of recently, I've had a growing interest in Knuckle Fighter. With how bizzare many of it's characters are, it's always full of surprises and I've decided to port some of it's characters to MUGEN. The first of which is King Leonidas, originally created by S作者. For some odd reason, he's in a giant mecha. The character plays similarly to Ryu, having a hadouken-like projectile, a tatsu and a shoryuken, though he's a walking superarmor that can still be thrown. It's pretty simple and might work as an end of arcade boss fight. AI is included as always. The source of this character is pretty nostalgic to me and I hope it can get that feeling in anyone still remembering this fad too. I want to give a special shoutout to N_N and Sergio P, who helped a ton during the creation of this character. Please check the readme for more info. I hope you enjoy it. 5 1 4 Spoiler Hello all, first release of 2025. This release in particular is special to me as it is currently the only way to really play against this boss in general. This is 5 1 4, a boss created by the Mario World rom hacker Wakana which is from a currently unreleased romhack. It's a simple boss with a big focus on the character Kosihi Komeji from Touhou. I've got permission from them and the assests to recreate it in MUGEN! This is a boss more intended for Player vs AI than AI vs AI fights and I hope it can be a fun challenge. A stage is included with the boss and I recommand you fight on it. Please check the readme for more info. I'm open to any feedback, it's important to me. If you have any issues, ideas or just critiscm to give - positive or negative - feel free. Feel free to redistrubute or edit any of my work, but please give credit to me if you do. Devils, Sergio P, gohkenytp and 7 others 9 1
Lillie's 音MADs Posted December 31, 2020 Author Posted December 31, 2020 Thread updated with the release of Hol Horse is an asshol. Disins and CoolAnimeHustler 1 1
Lillie's 音MADs Posted January 2, 2021 Author Posted January 2, 2021 Thread updated with the release of Minotaur AR. Did not expect to make another release so soon either, but w/e. CoolAnimeHustler and Disins 1 1
Lillie's 音MADs Posted February 5, 2021 Author Posted February 5, 2021 Thread updated with the release of antJAM. Disins 1
Lillie's 音MADs Posted March 27, 2021 Author Posted March 27, 2021 Thread updated with the release of two new edits, Leon 64 and Ograoum Papas. I've decided to seperate my edited characters from my own work, so there is a new link for them. Hol Horse is an asshol is now in their folder aswell. Sergio P and Disins 2
Sergio P Posted March 27, 2021 Posted March 27, 2021 BETTER TRY A NEW TRICK CUZ THAT ONE'S GETTING OLD
Lillie's 音MADs Posted May 29, 2021 Author Posted May 29, 2021 Thread updated with the release of Meat. Disins 1
Lillie's 音MADs Posted May 6, 2022 Author Posted May 6, 2022 Thread updated with the release of Unicorn of Harmony.
Lillie's 音MADs Posted September 9, 2022 Author Posted September 9, 2022 Thread updated with the release of The Lord of /b/. Valgallah 1
Lillie's 音MADs Posted December 3, 2022 Author Posted December 3, 2022 Thread updated with the release of my first stage, The Trash Pit.
The Magic Toaster Posted July 14, 2023 Posted July 14, 2023 Fantastic work there with your Gabriel. Its always a joy to see more 3D things make their way into mugen Lillie's 音MADs 1
Lillie's 音MADs Posted July 14, 2023 Author Posted July 14, 2023 @The Magic Toaster Thank you very much! It was kind of a hassle to get blender to work with this stuff, but thanks to my friend, I was able to manage it. Almost all of the animations you see are from the game itself. On the topic of Z-9, please check out this video. He made an ULTRAKILL character alongside me (this is the release trailer), and I think their talent really shows. While my character tries to be accurate to ULTRAKILL itself, this one is way more custom. Gaulbetti 1
The Magic Toaster Posted July 14, 2023 Posted July 14, 2023 Yeah, im aware i made a post for it in the new section lol.
Lillie's 音MADs Posted February 24, 2024 Author Posted February 24, 2024 Thread updated with the release of OROCHIBOY. CoolAnimeHustler 1
Lillie's 音MADs Posted March 27, 2024 Author Posted March 27, 2024 Thread updated with the release of 16 stages based on Mario's Mystery Meat as well as another romhack and the original game. CoolAnimeHustler 1
Lillie's 音MADs Posted May 18, 2024 Author Posted May 18, 2024 Thread updated with the release of AI Dr. Mario.
Lillie's 音MADs Posted July 10, 2024 Author Posted July 10, 2024 Thread updated with the release of Fennel, including an Omega Fennel variant. CoolAnimeHustler 1
Lillie's 音MADs Posted September 1, 2024 Author Posted September 1, 2024 Thread updated with the release of Bagelfloss.
Lillie's 音MADs Posted September 22, 2024 Author Posted September 22, 2024 Thread updated with the release of a boss.
Lillie's 音MADs Posted October 1, 2024 Author Posted October 1, 2024 Thread updated with the release of King Leonidas KFX.
Lillie's 音MADs Posted January 20 Author Posted January 20 Thread updated with the release of Kotonoha KF.
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