NijikakuFan61 Posted May 23, 2016 Share Posted May 23, 2016 I'm trying to convert some of Omegapsycho and Websta's 1.1 characters into my 1.0 screenpack. Any ways I could change them from a 1.1 character into a 1.0 character? Link to comment Share on other sites More sharing options...
0 vgma2 Posted May 24, 2016 Share Posted May 24, 2016 There is no simple solution. Make sure that the .sff can be read by 1.0, (I think 16 bit, compared to 1.1's 32 bit) Find all instances of 1.1 only code, and replace it with code that works in 1.0 and performs identical behavior to the one you replaced. I'd imagine depending on the code used, this can either be rather simple or a living nightmare. Link to comment Share on other sites More sharing options...
0 NijikakuFan61 Posted May 24, 2016 Author Share Posted May 24, 2016 Oh... I guess I won't be able to use Omegapsycho's characters, then... Link to comment Share on other sites More sharing options...
0 DuckMannnn Posted May 24, 2016 Share Posted May 24, 2016 Or just start using MUGEN 1.1 Link to comment Share on other sites More sharing options...
0 Kazagami Posted May 24, 2016 Share Posted May 24, 2016 2 hours ago, vgma2 said: There is no simple solution. Make sure that the .sff can be read by 1.0, (I think 16 bit, compared to 1.1's 32 bit) Find all instances of 1.1 only code, and replace it with code that works in 1.0 and performs identical behavior to the one you replaced. I'd imagine depending on the code used, this can either be rather simple or a living nightmare. Converting the sprites itself to 16 bit can be a quite nightmare. Websta's characters uses 32 bit effect sprites, indexing to 16 bit (which is not a fun process) would reduce their image quality and you have to adjust their transparency in order to make them works properly in 1.0 Link to comment Share on other sites More sharing options...
0 Lord Batros Posted May 24, 2016 Share Posted May 24, 2016 4 hours ago, DuckMannnn said: Or just start using MUGEN 1.1 not everyone has a computer capable of running 1.1 properly , even me, my video card can't handle it Link to comment Share on other sites More sharing options...
0 Ryon Posted May 28, 2016 Share Posted May 28, 2016 just run 320x240 1.1. but anyways, yes its a whole conversion thing. Sometimes characters are made for 1.1 but don't really use anything from it which can easily work. Other times... no. Link to comment Share on other sites More sharing options...
0 Garfunkle Posted December 31, 2022 Share Posted December 31, 2022 On 5/23/2016 at 3:43 PM, DuckMannnn said: Or just start using MUGEN 1.1 I refuse (at least until I complete my 1.0 screenpack) Link to comment Share on other sites More sharing options...
0 beterhans Posted January 1 Share Posted January 1 On 5/23/2016 at 10:05 PM, NijikakuFan61 said: I'm trying to convert some of Omegapsycho and Websta's 1.1 characters into my 1.0 screenpack. Any ways I could change them from a 1.1 character into a 1.0 character? if just a fake 1.1 character, you can use directly in 1.0 if it's a real 1.1 character used 32bit png, and 1.1 codes you can't best answer is use 1.1 + openGL there is no reason not use it unless you PC is 10+ years old. or if you PC is 10- old, it must you didn't install your GPU driver (usually the GPU inside your Intel/AMD) CPU Link to comment Share on other sites More sharing options...
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NijikakuFan61
I'm trying to convert some of Omegapsycho and Websta's 1.1 characters into my 1.0 screenpack. Any ways I could change them from a 1.1 character into a 1.0 character?
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