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vgma2

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  1. vgma2's post in Question about LifeBars in general was marked as the answer   
    Yeah, the chances of desync are pretty high actually. :/
    I haven't done this before on my life bars, but I've seen one that does something similar.
    I figured out how they pulled it off once the sound desynced.  Checking the .snd confirmed it.
  2. vgma2's post in Specific animation for last round (KO) was marked as the answer   
    Override the Lie Dead state (I forget which number that is)
    Use ChangeAnim with trigger = MatchOver and trigger = Lose
  3. vgma2's post in How do you use Winane A.I. was marked as the answer   
    Winane's AI method is obsolete in 1.0.
    You can use the "AILevel" trigger.
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