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Posted

I've been an avid follower of this character, and now it's time to see what he's got. Thanks, I didn't think it'd be this early.

He's a real helper heavy novelty character, relying on many strikers, but it's cool having a legit Undertale char for Mugen.

Posted

I think he needs more specials that don't use meter, decent concept overall though.

altersig3.png

The summoning of Heroic Spirits begins with Alter and ends with Alter. This is the road where what lies ahead is shrouded in darkness, the path of the Alter.

Posted

Did some quick testing the other night and so far I've found the following;

 

  • Alot of his CLSN boxes feel inconsistent. His walking and idle hitboxes, for instance.
  • Crouch doesn't feel like a crouch at all. In fact, one of his crouching normals whiffs entirely against crouching opponents.
  • Standing HP is ridiculously unsafe at -27 on hit/block, and this is with long startup time as well.
  • Alot of his normals lack range.
  • While the dance (D+MP, D+MP, etc) doesn't do any damage, it has 0 frame startup and is completely invincible during recovery, so you can pretty much use it to stunlock a cornered opponent until time over.
  • His specials don't feel like there's any kind of variation whatsoever.
  • Supers are... next to useless for the most part. For example, I get the joke with the Blue Attack, but why would I ever use it in a practical match, especially when it costs meter?
  • SND file's large filesize can be slimmed down by converting all the sound clips to mono.

 

I'm confident that the issues can be worked out and Papyrus can be made into a solid character, but as he stands right now he still needs some work. The author should try focusing on making a solid fighter first and then focus on the Undertale memes once he has that done.

Posted
On ‎5‎/‎18‎/‎2016 at 11:20 AM, Ricepigeon said:

Did some quick testing the other night and so far I've found the following;

 

  • Alot of his CLSN boxes feel inconsistent. His walking and idle hitboxes, for instance.
  • Crouch doesn't feel like a crouch at all. In fact, one of his crouching normals whiffs entirely against crouching opponents.
  • Standing HP is ridiculously unsafe at -27 on hit/block, and this is with long startup time as well.
  • Alot of his normals lack range.
  • While the dance (D+MP, D+MP, etc) doesn't do any damage, it has 0 frame startup and is completely invincible during recovery, so you can pretty much use it to stunlock a cornered opponent until time over.
  • His specials don't feel like there's any kind of variation whatsoever.
  • Supers are... next to useless for the most part. For example, I get the joke with the Blue Attack, but why would I ever use it in a practical match, especially when it costs meter?
  • SND file's large filesize can be slimmed down by converting all the sound clips to mono.

 

I'm confident that the issues can be worked out and Papyrus can be made into a solid character, but as he stands right now he still needs some work. The author should try focusing on making a solid fighter first and then focus on the Undertale memes once he has that done.

 

Don't forget his normal can't be combo in to normally and he has no specials of his own outside of strikers.

Posted

You beat me to it for my own character... :omg:

 

But anyway, yes, he has some problems. Okay, A LOT of problems. I should have taken them into account first and memed second. I will update to fix these. Sorry!

Posted

Character also has an anti-cheap mode against a lot of characters

Two of said characters by The_None (Omega Tiger Woods and Missingno)

Dont really think that is neccesary.

Posted
1 hour ago, Lucasmic said:

Character also has an anti-cheap mode against a lot of characters

Two of said characters by The_None (Omega Tiger Woods and Missingno)

Dont really think that is neccesary.

I think the Missingno was intended for Mike's version (he should've added the authorname) and that OTW was meant to be only for old versions.

 

On an unrelated note: Opening Papyrus through Fighter Factory 3's Mugen opener crashes the Mugen that Fighter Factory 3 opens.

Posted

Some very quick feedback:

- no hitsparks? 

- some gethit animations are misaligned, you can see it when Papyrus is thrown

- SEXY FISH text in the win animation has shadows

More later.

ncPayEm.png

 

Posted

LOL! Oh man this is hilarious XD. but its a cool character I just need to try out the updated version....

MVTB_zps25b30106.png                     

MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!   :awesome

  • 3 weeks later...
  • 3 months later...

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