Jump to content

jenngra505

Member
  • Posts

    247
  • Joined

  • Last visited

Everything posted by jenngra505

  1. After over a year, Numbuh 3 has been given a massive overhaul. Hope you give her another shot. Changelog: -Redid button layout and combo system. -Realigned Hamster sprites in Party winpose -Made Crouching Attacks guardable in mid-air. -Made Crouching Attacks less safe on airborne opponents for infinite prevention. -Decreased knockback of Crouching Light Kick to allow for more mixups -Increased width of Air Heavy Kick's hitbox to be consistent with other air normals. -Made Air Light Kick a frame faster so it would be worth using in the new combo system -Slightly increased damage of Air Medium Kick to compensate for how hard it is to get all 4 hits in. -Fixed bug that allowed you to use V.E.G.G.I.E Spin before the round started. -Added Burnt animation -Redid Electrocuted animation -Added Placeholder Midnight Bliss animation -Added Iya-Iya Dance animation -Added Parry sound effect -Finished H.I.P.P.I.E.H.O.P Defeat animation. -Updated AI to the best of my abilities -Added more palettes
  2. Also fixed a bug involving the kart spawn timer and made him harder to kill.
  3. After seeing Vinny use my meme character, I uploaded an update to Mickey's Speedway that I swear I uploaded way earlier
  4. After seeing Vinny use my meme character, I uploaded an update to Mickey's Speedway that I swear I uploaded way earlier
  5. Shin Akuma by GK -1 Captain Marvel by Ultraroboninja & ZVitor, edited by Mr. Giang - 1 Dio by Mr. Giang - 1 EG Applejack by Shimmering Brony - 1
  6. Felt like I made enough changes for her to get a public update. Changelog: -Changed command file type to not screw with Windows backup. -Redid Stand Light Punch sprites -Updated Idle sprites -Fixed bug in S.H.A.V.E.R.A.M.A -Made it so she won't crouch while running -Added a palette -Redid Party winpose -Added basic AI
  7. Updated once again, this time I focused on making her gameplay more fun. Changelog: -Made combos feel smoother -Adjusted the distance before the opponent stops guarding attacks slightly. -Stealth update made about 10 minutes after this post that fixed a regression on being unable to perform X,A,Y,B,C combo.
  8. Numbuh 3 has been given another update. Changelog: -Fixed bug where Numbuh 3 falls through the ground slightly after succeeding with H.I.P.P.I.E.H.O.P -Fixed bug where opponent teleported to the ground at the end of H.I.P.P.I.E.H.O.P -Improved S.H.A.V.E.R.A.M.A behavior on point-blank range -Put opponent in dizzy animation once S.H.A.V.E.R.A.M.A stops moving the opponent. -Made Fire Kuki knock down the opponent -Made Smash Bros. Dizzy sound not play after using Light/Medium V.E.G.G.I.E Spin -Added Special Intro against Doggos and Pupperinos -Added special winquote against Monkeys -Added special winquote agaisnt People who know Japanese
  9. Numbuh 3 has been given a few touch ups before everyone rings in the New Year. Changelog: -Added Hurt Sounds -Finished Motion Smear on Standing Light Punch -Added Dizzy Effects -Cleaned up Real Rainbow Monkey sprites -Fixed Bug in Credits Winpose -Added one new song to Party winpose. -Improved Hamsters behavior when they grab an airborne opponent. -Added Changelog to readme.
  10. I finally made a serious custom character. She needs some pizazz here and there but her gameplay is 100% complete. A to-do list is contained in her readme. I learned a lot while making her and I plan to learn a lot more as I keep creating characters for Mugen. https://1drv.ms/u/s!AqN1Ini5-I2Ig9MLGNzwzqihWTi4ow
  11. You're supposed to put found releases here. http://mugenfreeforall.com/forum/32-offsite-releases/
  12. Nijikaku Version 65 was released on May 19th 2018 but to access the website you need to use a proxy.
  13. Uncle Jobel by Brergsart Rebalanced by Jenngra505 and Data Drain To honor Joel showcasing his Mugen counterpart on stream, I went back to this balance edit of Joel that I started when it first came out until me and Data Drain were reasonably satisfied with it. Download: https://1drv.ms/u/s!AqN1Ini5-I2Ig84dB5KZgC5pTMhHVQ Original for comparisons sake and by Brergrsart's request: http://mugenguild.com/forum/topics/uncle-joel-vinesauce-brergsart-182368.0.html
  14. I think having another Splanker is kind of redundant since she already has one. I prefer having her tumble in a manner similar to the equally excitable Kirby.
  15. I thought crouching heavy kick should be the tripping move.
  16. Also Stand Light Kick is bigger than the rest of the sprites.
  17. The video won't be ready until more sprites are completed such as jumping back, crouch heavy punch, and crouch light kick.
  18. There's an edit post button. Use that to fix the image.
  19. Made a rough launched sprite by upscaling and tracing over a frame of the losing life animation from the Genesis game.
×
×
  • Create New...