Popular Post LightFlare_Da_Realest Posted January 30, 2016 Popular Post Posted January 30, 2016 [PREVIEW] Reveal hidden contents [DOWNLOAD] The Longhaul [COMMENT] Aight, load up. An original stage inspired by some of the classic snk style stages of old. Comes with animations, parallax, zoom, custom bgm, superjump and 3 different version including Day, Dusk and Night. I pulled from a lot of resources so I really can't remember all the names. So strap in...it's gonna be bumpy ride. SSBKing65✯, Galvatron, Lord Batros and 4 others 7 Do your best to become stronger. Become stronger, so you can do your best
SSBKing65✯ Posted January 30, 2016 Posted January 30, 2016 I love a voyage-type stage like this! Thanks Light. YT Channel
Galvatron Posted January 30, 2016 Posted January 30, 2016 Nice! One LightFlare. MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
LightFlare_Da_Realest Posted January 30, 2016 Author Posted January 30, 2016 On 1/30/2016 at 6:18 PM, SSBK65 said: I love a voyage-type stage like this! Thanks Light. Expand Me too. Thanks. On 1/30/2016 at 6:47 PM, Galvatron said: Nice! One LightFlare. Expand Thanks for the support. Do your best to become stronger. Become stronger, so you can do your best
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted January 31, 2016 Posted January 31, 2016 If you edited this, put in some new sprites, you would have the War Party from Mad Max. That would be hot. Infinite Kyo 1
Infinite Kyo Posted January 31, 2016 Posted January 31, 2016 this is epic it reminds me of mad max fury road a little bit but instead of tanker its a normal truck still epic though my DevianArt
LightFlare_Da_Realest Posted January 31, 2016 Author Posted January 31, 2016 On 1/31/2016 at 5:09 AM, Mʀ. Stᴇal-Yoᴜʀ-Waifᴜ said: If you edited this, put in some new sprites, you would have the War Party from Mad Max. That would be hot. Expand Never thought of that...hmmm... On 1/31/2016 at 6:08 AM, Infinite Kyo said: this is epic it reminds me of mad max fury road a little bit but instead of tanker its a normal truck still epic though Expand I loved the original Mad Max movies as a kid. Thanks bro. Do your best to become stronger. Become stronger, so you can do your best
TopKirby8305 Posted January 31, 2016 Posted January 31, 2016 Another masterpiece here Vegaz! Dloading for my Mugen Series! :3 Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
LightFlare_Da_Realest Posted January 31, 2016 Author Posted January 31, 2016 On 1/31/2016 at 9:11 AM, Mʀ. Stᴇal-Yoᴜʀ-Waifᴜ said: Expand That looks awesome... On 1/31/2016 at 9:51 AM, TopKirby8305 said: Another masterpiece here Vegaz! Dloading for my Mugen Series! :3 Expand Thanks TK. Do your best to become stronger. Become stronger, so you can do your best
Kazagami Posted February 1, 2016 Posted February 1, 2016 Wow, the shifting platform is incredible touch. Thanks for this great stuff man! WaifuLaifu Discord Server / Twitter / MUGEN releases
OldGamer Posted February 1, 2016 Posted February 1, 2016 yet another awesome stage by vegaz :D awesome job Vegaz CHECK OUT MY WEBSITE
LightFlare_Da_Realest Posted February 1, 2016 Author Posted February 1, 2016 On 2/1/2016 at 1:20 PM, Ryoucchi said: Wow, the shifting platform is incredible touch. Thanks for this great stuff man! Expand It's my favorite part as well...thanks. On 2/1/2016 at 6:51 PM, OldGamer said: yet another awesome stage by vegaz :D awesome job Vegaz Expand Thanks for your support comrade. Do your best to become stronger. Become stronger, so you can do your best
Sir Lord Alpyne Posted February 2, 2016 Posted February 2, 2016 wow. just.....wow. good shit my dude, good shit indeed. judgin' just from tha 1st vid tho, seems like tha v. follow &/or tha f. tension could be adjusted a bit, so tha stage height doesn't seem too cut off for normal jumps, regular high jumps, or height-related attacks. Kord Elite Kommander of the RSA
LightFlare_Da_Realest Posted February 3, 2016 Author Posted February 3, 2016 On 2/2/2016 at 8:24 AM, Kut Kreator said: wow. just.....wow. good shit my dude, good shit indeed. judgin' just from tha 1st vid tho, seems like tha v. follow &/or tha f. tension could be adjusted a bit, so tha stage height doesn't seem too cut off for normal jumps, regular high jumps, or height-related attacks. Expand Thought you'd like this one. I guess with the shifting ground I'm going to need to allow some camera movement with the jumps. I'll be updating this soon. Thanks homie. Do your best to become stronger. Become stronger, so you can do your best
Sir Lord Alpyne Posted February 3, 2016 Posted February 3, 2016 no prob. wait, who told me to actually start learnin' stuff? ugh. LightFlare_Da_Realest 1 Kord Elite Kommander of the RSA
LightFlare_Da_Realest Posted February 3, 2016 Author Posted February 3, 2016 On 2/3/2016 at 3:12 AM, Kut Kreator said: no prob. wait, who told me to actually start learnin' stuff? ugh. Expand It's what "we" do... Do your best to become stronger. Become stronger, so you can do your best
Sir Lord Alpyne Posted February 4, 2016 Posted February 4, 2016 word. Kord Elite Kommander of the RSA
Arias Posted February 4, 2016 Posted February 4, 2016 the truck changing lane is a nice touch, I'd speed up the first line of trees just abit, btw if you don't want characters to get too close to the edge use screenleft/screenright, instead of leftbound/rightbound. you will have less space to move if you use it in 1.0 but using left-right bound is buggy. I just checked the 1.1 version, but in the video looks like you have trees slinding in the 1.0. ps: the bgm sounds very familiar, but can't pinpoint it, actually I have an idea but i'm not 100% sure.
LightFlare_Da_Realest Posted February 5, 2016 Author Posted February 5, 2016 On 2/4/2016 at 5:04 AM, Aℓicℯ said: the truck changing lane is a nice touch, I'd speed up the first line of trees just abit, btw if you don't want characters to get too close to the edge use screenleft/screenright, instead of leftbound/rightbound. you will have less space to move if you use it in 1.0 but using left-right bound is buggy. I just checked the 1.1 version, but in the video looks like you have trees slinding in the 1.0. ps: the bgm sounds very familiar, but can't pinpoint it, actually I have an idea but i'm not 100% sure. Expand Thanks for the tip Margatroid. Hopefully I can create the effect I want using the screen adjust instead. I actually having trouble coding the car and the head lights. I want them tile but they loose alignment as the stage processes. I know it's cuz the I need the right formula to have them both arrive at the same point each time. Easier said than done. As for the bgm...YOU should know. It's from one Scarlet Witch Rhapsody or one of those other Tohnou games. Do your best to become stronger. Become stronger, so you can do your best
Arias Posted February 5, 2016 Posted February 5, 2016 I know it's "immortal smoke" from touhou 8,.... but each touhou theme has like 1000 different arranges/versions by different artists. anyway, good luck.
LightFlare_Da_Realest Posted February 5, 2016 Author Posted February 5, 2016 On 2/5/2016 at 1:41 AM, Aℓicℯ said: I know it's "immortal smoke" from touhou 8,.... but each touhou theme has like 1000 different arranges/versions by different artists. anyway, good luck. Expand Riiight....that's so true. In that case, this should be more clarifiying. Oh, an update coming soon. Arias 1 Do your best to become stronger. Become stronger, so you can do your best
LightFlare_Da_Realest Posted February 5, 2016 Author Posted February 5, 2016 UPDATE! -fixed the bound issues -adjusted the bounds on all versions -now includes Winmugen, 1.0 and 1.1 version -cars now appear and tile on all versions Do your best to become stronger. Become stronger, so you can do your best
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