Jump to content

Recommended Posts

Posted
  On 12/1/2015 at 2:08 AM, {PRB} TheFclass97 said:

Huh...

There's the DCvMarvels Template, MvC Template, why not the Super Smash Bros Template.

"Luigi, goes to the circus. *Smacks Lips* Luigi, has a... Pizza Pie."
~Vinesauce Joel (Shareware Madness)

-----------------------------------------------------------------------------------------------------

floette_yellow_by_creepyjellyfish-d7a443Floette, My YouTube Channel Mascot and my #1 Favorite Kalos Pokemon.

Posted

Well, you seem to have an attitude... For an SSB Template, there would have to be 3 different ones. One for ssb 64, melee, and brawl. If I we're to make one for each, it might take a while (since I'm still fresh and new to character making, plus I have my own projects to do).

VAHtV7D.png 

                                                                                                                                                                   

Posted
  On 12/1/2015 at 10:14 AM, {PRB} TheFclass97 said:

Well, you seem to have an attitude... For an SSB Template, there would have to be 3 different ones. One for ssb 64, melee, and brawl. If I we're to make one for each, it might take a while (since I'm still fresh and new to character making, plus I have my own projects to do).

I was just suggesting. shrug2.gif

"Luigi, goes to the circus. *Smacks Lips* Luigi, has a... Pizza Pie."
~Vinesauce Joel (Shareware Madness)

-----------------------------------------------------------------------------------------------------

floette_yellow_by_creepyjellyfish-d7a443Floette, My YouTube Channel Mascot and my #1 Favorite Kalos Pokemon.

Posted

Well, I'll think about it... But I honestly hope the luigi can open up a few more ideas for this project, cause I do see a lot of potential here... 

VAHtV7D.png 

                                                                                                                                                                   

  • 2 weeks later...
Posted
  On 11/30/2015 at 11:20 AM, {PRB} TheFclass97 said:

 Since my tablet is ass when it comes to quoting, I'll just say this...

 

1) for the icons, its a simple number change in a var. In the sectionmof the code, it gives you options with different numbers meaning different symbols. If you want, I can show you with some pictures. Would you like that?

 

2) what about the warner luigi? Speaking of which, I have an edit I made for this project... It's not 100% done (more like 90), but if ya want, I can share it here (maybe showing some more work you can do with something like this...). Should I?

Expand  

Sure

38378_s.gif

Posted
  On 12/14/2015 at 1:26 AM, dashdogfizz said:

Sure

Expand  

Check earlier posts to find it...

VAHtV7D.png 

                                                                                                                                                                   

  • 2 weeks later...
Posted
  On 7/20/2015 at 6:47 PM, MUGENFAN said:

I'm trying to convert RoySquadRocks's PAC-Man & AxKing's Donkey Kong to work with this game, but I need help.

1st, I need help actually make these chars work with the engine.

2nd, I don't know how to assign icons [e.g. The DK & PAC-MAN symbols].

If you could help me with this, I would really appreciate it. Thanks!

Expand  

1. Life needs 15000, and put coding from "pasteit.txt" file (Ctrl+A then Ctrl+C then Repalce [Statedef -2] (if exists, if does not exist, put above [Statedef -3], if both statedefs -2 and -3 doesn't exist, put them at the end of coding) using Ctrl+V)

2. Find 42740, than find VarSet. If you see value = 0 (0 as default as Smash Ball), replace by existing icon (there are 31 total (0-30), examples are seen above VarSet (if not exist, create one using one of sprites in: state 60000, index 31, 32, 33, etc.))

P.S.: Your edits are awful.

Posted
  On 12/26/2015 at 2:42 PM, YochiIsC00lest333 said:

1. Life needs 15000, and put coding from "pasteit.txt" file (Ctrl+A then Ctrl+C then Repalce [Statedef -2] (if exists, if does not exist, put above [Statedef -3], if both statedefs -2 and -3 doesn't exist, put them at the end of coding) using Ctrl+V)

2. Find 42740, than find VarSet. If you see value = 0 (0 as default as Smash Ball), replace by existing icon (there are 31 total (0-30), examples are seen above VarSet (if not exist, create one using one of sprites in: state 60000, index 31, 32, 33, etc.))

P.S.: Your edits are awful.

Expand  

Well... are you referring to everyone's edits?

VAHtV7D.png 

                                                                                                                                                                   

  • 2 weeks later...
  • 5 weeks later...
Posted
  On 9/16/2014 at 5:07 AM, thebestmlTBM said:

Here are the Series Icons for this Project.

seris_icons_for_super_smash_bros__mugen_

Group: 20000

 

Row #1 - Icons from Super Smash Bros. 3DS/Wii U
Megaman
Pacman
Wii Fit Trainer
Xenoblade
Punchout
Duck Hunt
 
Row #2 - Icons made from Super Smash Bros. Crusade
Bomberman
Street Fighter
Dragon Ball Z
Rayman
Q* Bert
Ristar
 
Row #3 - Other Icons
Hatsune Miku
Lucky Star
Haruhi Suzumiya
Azumanga Daioh
StrikerS (Magical Girl Lyrical Nanoha)
Tales of Seris
 
Row #4 - Other Icons 2
Melty Blood
Klonoa
My Little Pony
Eternal Fighter Zero
Darkstalkers
Skullgirls
Expand  

How do I access those icons?

Posted
  On 2/9/2016 at 10:46 PM, MUGENFAN said:

How do I access those icons?

Expand  

Fightfx.sff in the data folder of the mugen. 

VAHtV7D.png 

                                                                                                                                                                   

  • 3 months later...
Posted
  On 11/30/2015 at 11:17 PM, {PRB} TheFclass97 said:

054731083f.png

 

NOT 100% FINISHED, BUT HOPEFULLY YOU CAN ENJOY HIM ANYWAYS!!!

Luigi by N64 Mario and Warner & major editing by Me...

Make sure you read the Readme_97 file to get the full list of changes... Movelist also included...

 

Download link: http://puu.sh/lEJoP/6fde5f8a5f.zip

 

Wanna know the changes before download? Click in the spoilers to find out...

 

Hidden Content

Expand  

Aperson98's edit has a proper Green Missile.

  • 1 month later...
  • 3 weeks later...
  • 1 month later...
Posted

Hello.

 

Sense my name was confusing people, I have changed my name to All Things Gaming 6.

 

The Mugenfan that you know made horrible spriteswaps.

 

I do not want to be unfairly blamed for his creations.

 

Thank you for understanding,

 

All Things Gaming 6

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...