aperson98 Posted October 5, 2013 Posted October 5, 2013 Finally after all this time Luigi is released. He has updated sprites and moves I'm sure you will love. He also has two alternative modes YTP Luigi or Stone Luigi and you and pick his gameplay style by picking the either his normal def file for normal gameplay or his SSBBLuigi def file for smash gameplay. Pics- Download- http://www.mediafire.com/?pfatjx9corxzeac I hope you all enjoy him!:D Werewood and Moltar 2
Gaulbetti Posted October 5, 2013 Posted October 5, 2013 As much as I believe Smash gameplay doesn't fit with typical fighters,(The shield system)this is fun! Nice combos, cool sprites, and alternate modes! My only problem is the shield thing, but that's nothing. Nice job on this one, like I expected. Everything close to me fades away. (Insert emoji here)
Kanbei Posted October 5, 2013 Posted October 5, 2013 As much as I believe Smash gameplay doesn't fit with typical fighters,(The shield system)this is fun! Nice combos, cool sprites, and alternate modes! My only problem is the shield thing, but that's nothing. Nice job on this one, like I expected. You do know it has 2 defs right? One ssbb gameplay, the other hybrid. Aside from this. aperson98 well done but here is a few little things you may want to fix. -his lose sound sounds too low. -his hurt frames should be more fluent they look too static. And one last thing you can try to add is maybe a random factor for his luigi rocket like in Smash Bros? just giving my 2 cents. All in All I hope to see more releases from you Aperson.
Staubhold Posted October 6, 2013 Posted October 6, 2013 Oh great!! Really nice work aperson! Love the YTP version and the "normal" one. Some very quick feedback... - Maybe add some little screen shake to Stone Luigis landing after jump and some "stone hitting" block sounds to give him a heavy feel - YTP Luigis Negative Zone is VERY annoying with all the WEEGEE sound (maybe it´s done on purpose, then it´s "ok") Will give more feedback in some time.
柊 明 Posted October 6, 2013 Posted October 6, 2013 To be honest in the third pic he looks like Weegee.
Gaulbetti Posted October 6, 2013 Posted October 6, 2013 He is. Everything close to me fades away. (Insert emoji here)
Werewood Posted October 6, 2013 Posted October 6, 2013 Finally! My favorite Luigi is completed now! Instantly downloading at times of posting................. I am sure I will enjoy him like I did when he was still a WIP! Will get back to you after I try him out! Thank you very much for your hard work! "I still care to share because I believe in Sharing is Caring" - Werewood
TopKirby8305 Posted October 6, 2013 Posted October 6, 2013 Ooooh a new Luigi! Must try him! :3 Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
Kanbei Posted October 6, 2013 Posted October 6, 2013 Ooooh a new Luigi! Must try him! :3 I can assure you he is awesome.
Gaulbetti Posted October 6, 2013 Posted October 6, 2013 He should use Mario as a striker, to make him a little custom, for his hybrid .def. Everything close to me fades away. (Insert emoji here)
Kanbei Posted October 7, 2013 Posted October 7, 2013 He should use Mario as a striker, to make him a little custom, for his hybrid .def. No he does not need that he fights fine.
aperson98 Posted October 8, 2013 Author Posted October 8, 2013 Aside from this. aperson98 well done but here is a few little things you may want to fix. -his lose sound sounds too low. -his hurt frames should be more fluent they look too static. And one last thing you can try to add is maybe a random factor for his luigi rocket like in Smash Bros? just giving my 2 cents. All in All I hope to see more releases from you Aperson. His lose sound is a little low isn't it? I might have to make it louder. As for his hurt animations yeah I should have made them more fluid shouldn't I? Some very quick feedback... - Maybe add some little screen shake to Stone Luigis landing after jump and some "stone hitting" block sounds to give him a heavy feel - YTP Luigis Negative Zone is VERY annoying with all the WEEGEE sound (maybe it´s done on purpose, then it´s "ok") Will give more feedback in some time. -YTP Luigi's Negative Zone kinda meant to be more annoying and in your compared to the normal and I will look into adding sound landing sounds for stone Luigi in a future update.
MugoUrth Posted October 8, 2013 Posted October 8, 2013 Wait a minute. Those aren't... SMF2 sprites, are they? Mega Evil Ninja Slurpuff STRIKES AGAIN!!! http://replay.pokemonshowdown.com/ou-86635112
Gaulbetti Posted October 8, 2013 Posted October 8, 2013 Nah, those are less detailed compared to SMF2's. Everything close to me fades away. (Insert emoji here)
MugoUrth Posted October 8, 2013 Posted October 8, 2013 Blast. Wishful thinking I guess. Mega Evil Ninja Slurpuff STRIKES AGAIN!!! http://replay.pokemonshowdown.com/ou-86635112
Kanbei Posted October 9, 2013 Posted October 9, 2013 Wait a minute. Those aren't... SMF2 sprites, are they? Warner's sprites... sorry man.
Soupman Posted December 15, 2020 Posted December 15, 2020 Why is M.U.G.E.N cursed with so many great Mario/Luigi characters out there with no Luigi/Mario respectively to match their game-play style?
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