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Posts posted by Kohaku
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Rentaro has been updated.
Rentaro v1.1
- Visual updates and fixes to Unlimited Burst
- Frame time and hit pause changes to Final Strike
- Unebiko Ryuu forward distance increased
- Inzen Shoukahanameishi damage increased
- Gunfire (X) range increased
- Gunfire (Y) can now hit downed opponents
- Fully charged Kasen, Uki Rouchou, Rokuro Kabuto, and Homura Kasen will now have increased damage
- Unebiko start-up invulerable frames and forward distance increased
- Adjusted some misaligned hit sparks -
Miyuki Shiba is my next WIP.
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My second character from DBFC has been released! As always please refer to the read me for a full explanation of his abilities and move set.
Clone Miko, HomuHomu, and Palmtop Tiger has also been significantly updated.
As of 9-29-15, Rentaro has been updated.
Rentaro v1.1
- Visual updates and fixes to Unlimited Burst
- Frame time and hit pause changes to Final Strike
- Unebiko Ryuu forward distance increased
- Inzen Shoukahanameishi damage increased
- Gunfire (X) range increased
- Gunfire (Y) can now hit downed opponents
- Fully charged Kasen, Uki Rouchou, Rokuro Kabuto, and Homura Kasen will now have increased damage
- Unebiko start-up invulerable frames and forward distance increased
- Adjusted some misaligned hit sparksSenna v1.1
- Attack increase while in Awakening increased to 15%
- AP consumption while in Awakening increased
- Can now chain most special attacks to EX Drives and EXE Finishers
- Setsu Gekka's damage can now boosted with up to 3 SP
- Revamped Choukaifuku to now slowly heal life and gradually restore AP and Power over time
- Choukaifuku recovery time decreased
- Oukahishousen can now be used in the air
- Oukahishousen damage increased, boosted damage from SP decreased
- Tsubaki Ran's size and damage can now be boosted with SP
- Nagikaze hit stun and hit pause decreased
- Gekka can now be used in the air
- Can now jump cancel from a heel kick
- Increased power gain
- Basic attack damage increased
- Adjusted hit vels of standing medium attackHomura v1.1
- Attack increase while in Awakening increased to 15%
- AP consumption while in Awakening increased
- Can now chain some special attacks to EX Drives and EXE Finishers
- Implemented a gauge that monitors the time left for Void Field
- Void Field duration increased by 1 second
- Can no longer gain SP while Void Field is active
- Void Impact can now counter non-projectile based supers
- Void Impact damage increased
- RPG-7 damage increased
- Active counter frames for ESP decreased
- ESP will no longer give SP upon a successful counter
- Changed Reload to recover 1 SP if reloading from 1 to 5 ammo left and 2 SP if reloading from 0
- Mortar Fire will launch the opponent higher
- Second Mortar from SP boosted Mortar Fire will spawn closer to Homura
- Implemented double jump
- Increased power gain
- Basic attack damage increased
- Adjusted hit vels of aerial basic attacks
- Adjusted collision boxes of crouching anim
- Adjusted some misaligned hit sparksTaiga v1.2
- Attack increase while in Awakening increased to 15%
- AP consumption while in Awakening increased
- Can now chain most special attacks to EX Drives and EXE Finishers
- Speed adjustments to Curbstomp Symphony
- Ravamped frame time animations of T&D Connection to make it play out faster
- Can now perform T&D Connection even when Ryuji has been summoned
- Increased running speed of Ryuji when attacking
- Fixed Ryuji not being able to get hit
- Launch height of Tiger upper decreased and opponent will now fall faster, SP boosted Tiger upper retains original launch height and speed which opponent falls
- Launch height of crouching heavy attack decreased
- Removed VelAdd from standing medium attackkohaku.trinitymugen.net
Type-Mugen 1.0+ ---> Characters -
Taiga has been updated.
Taiga v1.1
- Adjusted hit boxes of Curbstomp Symphony
- You will no longer need to connect with Eye of the Tiger to gain the inital AP
- Tiger Raid damage increased
- Changed Tiger Raid's SP cancel from the third hit to any hit during the attack
- Sled Crasher damage increased
- Fixed Sled Crasher from gaining power
- Adjusted collision boxes of Sled Slam
- Basic attack damage increased
- Fixed several typos in the read meI also added a more detail explanation regarding her Overlimit ability in the read me.
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Thanks for taking the time for making the video. My only real "gripe" about it was that you didn't utilize her Awakening mode since she has a passive ability called "Overlimit" which essentially makes her AP gauge a second power bar while in Awakening (though it's my fault for not explaining it in the read me, I'll be sure to add it in an update).
I developed Taiga to be AP (and by extension Awakening) reliant to reflect her resource dependant playstyle in the source game. So while you can certainly play Taiga like a normal character, you'll be effectively handicapping yourself.
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Thanks for the warm welcome, I hope you guys are enjoying Taiga.
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Hey MFFA, decided to finally drop by and commemorate my first post with the release of my very first Hi-Res/HD character in the form of the Palmtop Tiger! Check the read me for a full explanation of her abilities and moveset.
2-7-16: Taiga has been updated
Taiga v1.4
- Adjusted frame time of animations and enemy positioning of Curbstomp Symphony for better effect
- Curbstomp Symphony damage decreased
- Curbstomp Symphony start up increased
- Eye of the Tiger has the following changes:
- Will now reduce the AP Cost of EX Drive attacks while in Awakening by 33%
- Increase the AP gained from using EX Drive attacks outside of Awakening by 50%
- Duration has been decreased from 15 to 10 seconds
- Opponent will no longer be able to air recover from the last hit of unawakened Demonic Chaos
- Ryuji will no longer drag knocked down opponents when attacking
- Ryuji run speed while attacking increased
- Adjusted transparency effect when summoning Ryuji
- Implemented Light and Medium versions of Demon Thrust
- Opponent will now fall faster when hit by the last attack of Demon Thrust
- Adjusted hit boxes of Demon Thrust
- Second hit of Tiger Raid will launch slightly higher
- Running forward jump distance increased
- Added special intro with Shanakohaku.trinitymugen.net
Type-Mugen 1.0+ ---> Characters
Rentaro released! Senna, Homura, and Taiga updated 9-25-15
in [ RELEASES ]
Posted
Like I said, my next WIP is Miyuki Shiba who is also from DBFC. Though I do plan to make a few more characters from the game, Kirito isn't at the top of that list at the moment.