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Kohaku

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Posts posted by Kohaku

  1. Rentaro has been updated.

    Rentaro v1.1
    - Visual updates and fixes to Unlimited Burst
    - Frame time and hit pause changes to Final Strike
    - Unebiko Ryuu forward distance increased
    - Inzen Shoukahanameishi damage increased
    - Gunfire (X) range increased
    - Gunfire (Y) can now hit downed opponents
    - Fully charged Kasen, Uki Rouchou, Rokuro Kabuto, and Homura Kasen will now have increased damage
    - Unebiko start-up invulerable frames and forward distance increased
    - Adjusted some misaligned hit sparks

  2. Taiga has been updated.

    Taiga v1.1
    - Adjusted hit boxes of Curbstomp Symphony
    - You will no longer need to connect with Eye of the Tiger to gain the inital AP
    - Tiger Raid damage increased
    - Changed Tiger Raid's SP cancel from the third hit to any hit during the attack
    - Sled Crasher damage increased
    - Fixed Sled Crasher from gaining power
    - Adjusted collision boxes of Sled Slam
    - Basic attack damage increased
    - Fixed several typos in the read me

    I also added a more detail explanation regarding her Overlimit ability in the read me.

  3. Thanks for taking the time for making the video. My only real "gripe" about it was that you didn't utilize her Awakening mode since she has a passive ability called "Overlimit" which essentially makes her AP gauge a second power bar while in Awakening (though it's my fault for not explaining it in the read me, I'll be sure to add it in an update). 

    I developed Taiga to be AP (and by extension Awakening) reliant to reflect her resource dependant playstyle in the source game. So while you can certainly play Taiga like a normal character, you'll be effectively handicapping yourself.

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