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Everything posted by C.R.O.M.verydannyboy
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ex shadow made a stage pack for these awhile back , but it seems all of his stuff are not that easy to come by anymore. does anyone know where i can find these?? also the julia from the shadaloo dolls is missing from the pack. thanks for any help.... last minute : http://www.youtube.com/watch?v=pwS-7jV1mrU
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God Rugal by Okachanman updated (9/21/2014)
C.R.O.M.verydannyboy replied to Kazagami's topic in [ 2014 ]
i think this is the fourth or maybe fifth one ?? i do recall one made by lord of tthe flies awhile back. well let's see what this one has to offer.. -
http://www.mediafire.com/download/424uq32bo2vm21j/pista.rar
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TMNT Subway and Video Works stages by EXShadow
C.R.O.M.verydannyboy replied to Rowdy Roddy Pipesmoker's question in [ CONTENT REQUESTS ]
here's the videoworks stage: http://www.mediafire.com/download/g4w0ray9tb00ry0/videowrkx.zip -
[Low-Res] Riverway [Updated] by exshadow
C.R.O.M.verydannyboy replied to Enja Of The Wild Fire's question in [ CONTENT REQUESTS ]
here ya go!! http://www.mediafire.com/download/qop5pgtammpmtmp/riverwayx.zip -
np and keep up the good work
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Athena Asamiya Concert XI + Ost By Cosumo
C.R.O.M.verydannyboy replied to ShiniGami NoMeresu's topic in [ HIGH RES ROOM ]
that's kof XI athena -
I agree , it's a very good looking fighting game and just tells me that 2d will never die!! many thanks on the stage Cruz
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Favorite SF Alpha game
C.R.O.M.verydannyboy replied to LansingWolverine's topic in [ RANDOM CHATTER ]
this was a bit of a hard decision for me, but i will have to go with alpha 2. i loved the remixed tunes of the sf2 cast . rolento's debut was great in this game. yet the custom combo was broken on this game, it didn't bother me in the slightest cause no one hardly used it lol!! plus i loved the alpha counter ballet that happened in this game via two versions of the counter as opposed to sfa3 i just countered you, deal with it setup. sfa3 tunes was so generic and that game show host needs to go sit somewhere .the combos felt better , and yes alpha 3 made things more simple but assigning the levels supers to the different levels of punches and kicks. but alpha two was strictly by the numbers , which wasn't bad because i kinda hated alpha 3's juggle fest. sfa 2 for the win -
Vermillion city by Exshadow
C.R.O.M.verydannyboy replied to sonikun's question in [ CONTENT REQUESTS ]
you're welcome! -
Vermillion city by Exshadow
C.R.O.M.verydannyboy replied to sonikun's question in [ CONTENT REQUESTS ]
http://www.mediafire.com/download/qe1zohhbu4ba4ti/vcity.rar -
Retu Stage by Enscripture
C.R.O.M.verydannyboy replied to Staubhold's question in [ CONTENT REQUESTS ]
http://www.mediafire.com/download/i4txbakny4mldod/ffretsu.rar -
This Stage......
C.R.O.M.verydannyboy replied to TotalDramaXtremist's question in [ CONTENT REQUESTS ]
http://www.mediafire.com/download/ncp48dheoibwqwy/violentstage.rar -
Stage : Discontinued Line
C.R.O.M.verydannyboy replied to ShiniGami NoMeresu's topic in [ LOW RES ROOM ]
thanks for the throwback stage. i remember this when th first load of edit kof stages started popping up -
Stage : Inverness [Krizalid Stage]
C.R.O.M.verydannyboy replied to ShiniGami NoMeresu's topic in [ LOW RES ROOM ]
wow thanks again on another custom kof stage -
Does Mugen have no standards?
C.R.O.M.verydannyboy replied to Flowering Knight's topic in [ MUGEN LOUNGE ]
@ kai yeah if you want to give yourself a challenge then more power to ya, otherwise it's an uphill battle!!! but yeah that guy friend needs to get his weight up. but in the end mugen greatly helps when you go back to the source games . with mugen you get used to dealing with a chaotic setting so your defense and offense improves a great deal. but some games it can kinda make you reckless too.... -
Does Mugen have no standards?
C.R.O.M.verydannyboy replied to Flowering Knight's topic in [ MUGEN LOUNGE ]
so true !! that's like if you use vans characters to make a kof full game and then for slip in let's say , a sander 7113 character , that sander guy is gonna stick out like sore thumbs due to their godlike a.i. (also see ikaruga) but also at the same time , you gotta get your weight up in the gameplay department too to keep the loses to a minmum. but yeah there will be no such thing as a balanced mugen game . even the actual companies couldn't realy accomplish that (capcom selling us mugen in the for of capcom fighting evolution) -
Stage : Mikyaku Impact
C.R.O.M.verydannyboy replied to ShiniGami NoMeresu's topic in [ HIGH RES ROOM ]
many thanks on the stage . i remembered there was three releases of this stage and i was hoping this was the one with the transition added :) -
Stage : Mikyaku Impact
C.R.O.M.verydannyboy replied to ShiniGami NoMeresu's topic in [ HIGH RES ROOM ]
is this the one that goes from morning to night?? -
Desert Requiem by Vegaz
C.R.O.M.verydannyboy replied to LightFlare_Da_Realest's topic in Reign Of Kreation
many thanks for pimping one of my favorite stages of kof 95!! -
The Griffon/Tizoc by R@CE AKIR@
C.R.O.M.verydannyboy replied to HALE R@CE CAES@R's topic in R@CE's Creations
yeah I wasn't into the pizazz, but it played great and glad I grabbed the character!! I wasn't beefing about what it should play like or being anal about frame data and all that other bullshit lol! just wanted to peep a great character and I got that and then some!! thanks again