-
Posts
2,709 -
Joined
-
Last visited
Everything posted by MugoUrth
-
Finally got around to trying it. She STILL has that stupid infinite AI. Honestly, it really needs to go.
-
The only decent in-game sprite one I can think of that isn't a boss type is Chandeleur. ...And maybe Durant except it's AI only.
-
It was also released for the Sega Genesis/Megadrive.
-
I know it's kind of late, but I like your pallets. :D Right now I'm kind of unsure whether I want to do Pakkum (also from Lil Monster) or possibly someone more recognizable. I'm also considering my online mascot, Benny, for a MUGEN character.
-
I noticed Stimpy uses moves from MUGENHunter's version as well. Why is he so big in that screeshot?
-
The link doesn't seem to be working for me.
-
Ooh, that's a cool stage. Always liked Megaman. I really like the water and the bridge. The big fish is pretty cool, too. I don't think I've seen that in the game. If there is one thing I would like to criticize, it's that the stage is flat. There's a reason a lot of fighting game stages are generally at an angle because some fighters do not have the bottom of both their feet at the same height. Still, I think I ought to give this stage the college try. Off Topic: If I were to put Bam Bam Bigalow on a team with John Cena, the tag-team would be called "Team Fruity Pebbles." And the only reason I said that is because Bam Bam is in your icon and I've just wanted to say that for a while.
-
To be honest, I don't remember there being a move called Frighten. Are you sure it's not Threaten?
-
Agrias Oaks updated yesterday, it looks like. ...But at almost 30 MB, thet's quite a big download. I'll have to wait till Sunday to be sure.
-
Daww, I knew that taunt would catch on. :P You want me to advertise these pallets on the Wiki?
-
I updated Marion. Added a few more combos and fixed the Super image problem GarchompMatt pointed out to me in a DeviantArt PM.
-
No, I believe that is Rob, another monster from the game. To Rob's left is Makmki, and to the right is Tongo.
-
Info Okay, I've been working on Marion for a few months, and I'm just about ready to release him. It's a pretty basic character, though, so don't expect anything too fancy. Still, it's my first MUGEN character, so I hope it goes well enough. You are welcome to give feedback if you wish. Picture Download http://www.mediafire.com/?ke6if8zw7awbaa7
-
It doesn't even make sense. That's supposed to be a couch? It looks like a bunch of girder with ugly shading.
-
Devil Jin + Marshal Law demo beta's Released by chuchoryu 4/4/12
MugoUrth replied to Lord Batros's topic in [ 2013 ]
Trust me, it's hard to make a more fail version of Devil Jin than S.Nara or TC's version. Of coarse, knowing Chuchoryu, it's probably not much better. -
Devil Jin + Marshal Law demo beta's Released by chuchoryu 4/4/12
MugoUrth replied to Lord Batros's topic in [ 2013 ]
Hey, at least the Devil Jin is STILL better than the still images we got based off of Devil Jin. -
An old Sonic the Hedgehog clone of the same name. It has a similar speed based gameplay.
-
Looks pretty cool. I already have the old versions, so I might do some comparing.
-
I guess not. Meh, I'm a mild fan of MLP, so I'll try it out again.
-
I know, I've seen a lot of vore pictures based on characters that don't even make sense as vore characters. I mean, a Yoshi with vore is understandable since Yoshi swallows things whole, but WHY APPLEJACK!? What part of Applejack screams "vore edit?" ...That's besides the point, I guess, as I'm pretty sure this isn't the vore version.
-
I know there's a vore edit somewhere, which is why I'm kind of worried.
-
I just hope there's no vore in this version.
-
I know this might sound crazy, too, but I prefer Mugenhunter's Sonic in general to Seanalty's. Vaenko's edit is cool too, but a bit cheap in its AI.
-
Avengers vs X-Men Full Game Release by IMT 3/18/13
MugoUrth replied to Lord Batros's topic in [ 2013 ]
576 MB for IMT characters? No thanks. -
But then where is she from?