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Everything posted by PlasmoidThunder
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4Vs4 & 3Vs3 patch for mugen 1.0
PlasmoidThunder replied to cyleong2013's topic in [ EDITS & ADD-ONS ]
Yeah, but's that just because there's no defined position for players 5 - 8 in a stage's .def file. They sort themselves out once the round starts, so it's all fine once there :) -
Wasn't YTP Robotnik a sprite edit of a character from KoF? Robotnik's a pretty stubby individual, so he'd probably've been fine without the scale. Still, a nice character all the same :)
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MFFA Survival Score Thread
PlasmoidThunder replied to The Magic Toaster's topic in [ VIDEO SHARING ]
Gots two for ya: MODE: Single CHARACTER: Rotom (GarchompMatt) DEFEATED BY: Spamtaro (Melchior M. Philips) MODE: Single CHARACTER: Blaziken (Ðshiznetz) DEFEATED BY: Nui Rama (Kozeni) -
Don't tell me I have to sign up to a website I've never heard of just to get this stage? Cocknuggets...
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And NeoKamek's isn't?
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Oh yeah! Stage platforms.
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4Vs4 & 3Vs3 patch for mugen 1.0
PlasmoidThunder replied to cyleong2013's topic in [ EDITS & ADD-ONS ]
Pure sweetness! Love it :D +1 for thou -
I hate those stupid x/yscale values Wlan uses! What's wrong with 1 or 0.5? 2 is stretching it. Does he literally not care about what his characters look like?! Rant over, I know some(?) of your characters use odd x/yscale values, but that's generally unnoticeable, or covered up by the reasonable gameplay aspects - Wlan's characters don't have anything worth of value in them :/
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I think they're scaled along with the background...or is that hitsparks?
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Online vs. feature? First I've heard of it.
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Zooming stages, customisable debug keys and ownpal for projectiles is enough to keep me interested.
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Mummy Mystical Ninja's Sprite Gallery
PlasmoidThunder replied to Ganbare-Lucifer's topic in [ ART GALLERY ]
Something looks off with Jeff's arm (the one nearest the camera)...could just be me though. -
MUGEN Characters with Cheap AI
PlasmoidThunder replied to Super Nicholas's topic in [ MUGEN LOUNGE ]
Gardevoir (AI patch) - Spams Teleport, which means she cannot be hit under normal circumstances (not even during the transition between Teleports), spams invisible projectiles, throws you across the screen (although the initial grab fails to hit smaller characters like...oh I don't know, Rotom? ), can summon helpers during other actions (which the player CANNOT do), and parries NEARLY EVERY SINGLE HIT (I had to remove that from the programming, because I was sick of both not being able to hit the damn character, and the constant "CHAANG!" noise that was getting on my wick). -
Pick your favorite OST from Movie games
PlasmoidThunder replied to Forehead's topic in [ EVERYTHING GAMING ]
Normally games based on movies suck, but there will always be at least one exception: -
I heard that some person was planning on making a Victini at some point, but I can't remember his name... Jigglypuff!!! How hard is it to make?! Two people have made this character, and both versions are dreadful D: How hard is it to sprite this?: Zoroark. Dragonite would be nice. Garchomp...although again, I swear some guy was going to make this one too. Golurk (not a fan of the Pokémon itself, but I think it'd be pretty cool to fight as). Zangoose. Genesect. Blastoise. PTW-style Gallade. Electivire. Sceptile. Swampert. Empoleon. Infernape. Any other bipedal starter Pokémon (minus Blaziken). Apocalypse-sized Durant
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Although there are some games that are rated bad for a very good reason: Cybertron Adventures - the Wii's version of War for Cybertron. God-knows how they screwed up so badly with it! All you do is aim, shoot, and drive...the rest is controlled by the game (oh, and the driving bit is fixed - it's not free-roam or anything). *British salute*
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If it's part of a series that I really like, then I'll buy it (I don't always go for spin-off games, however). Basically Pokémon; Nintendo can have my money for the main series games (Colosseum and XD included), 'cause I really like them (only game series so far that has actually kept me wanting to play it constantly), but stuff like Pokémon Conquest, Pokémon Channel and Pokémon typing (or whatever it's called) are games that I'll most likely pass on. I generally go by what other people have said about the game (no point getting a crappy 3/10 game like Cybertron Adventures...although, I do have that game, but I didn't buy it), but if the trailer(s) interests me, then I'll look into the game (Planetary Annihilation FTW). I don't go by a game's graphics, unless they are God-awful and impossible to understand, and don't even bother getting overhyped FPSs like CoD. "Oh but the game's so realistic!" If you want realism, join the freaking army! END.
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Hmm...nice choice of characters and stages, particularly those in screenshots 1 and 6
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I know what Pokérus, EVs IVs and all that lot are. It wouldn't make them overpowered, really - each Pokémon can only have an EV total of 510, with 255 being the max for a single stat (252 being the last "effective" number, as 4 EVs = 1 stat), and each stat can have a maximum of 31 IVs. Once I'd got a Genesect I was happy with, I traded it over to White for EV training, and traded it back once completed.
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@Super Nicholas I not allowed to beat the Elite 4 until my brother has, or else he'll erase my save file...and he hasn't even got his starter yet :| @supersaiyin38 Well, you could try the Sinnoh region ;P At least, I don't think you can get them in Unova...
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The white theme makes me think this forum is trying to be like MFG rather than its own, unique forum :/ It doesn't help that some of the threads have the same titles/purpose as some of the off-topic MFG ones...
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But that's impossibru (legitimately anyways).
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MFFA Survival Score Thread
PlasmoidThunder replied to The Magic Toaster's topic in [ VIDEO SHARING ]
That's awesome, thanks :D You are correct, however, that idle animation isn't the one present in the currently available version - will be in the update though! -
MFFA Survival Score Thread
PlasmoidThunder replied to The Magic Toaster's topic in [ VIDEO SHARING ]
I thought you could easily get 300 ;P As for an answer, uh...a combination of luck and focusing on attacking the opponent, rather than the lifebars (note the Rotom I'm using is the currently unreleased one). -
MFFA Survival Score Thread
PlasmoidThunder replied to The Magic Toaster's topic in [ VIDEO SHARING ]
MODE: Single CHARACTER: Rotom (GarchompMatt) DEFEATED BY: Meta Knight (Claymizer), however, Gardevoir (AI patch) dealt most of the damage.