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Basara-kun

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Posts posted by Basara-kun

  1. Both posts added, plus:

    -Changed Cenobite 53 site with the archived version (for stages of FF1C and Gals Fighters)

    -Added Iori WIP by N.A.P

    -Found some other MOTM based games (Pocket Re-Bout and SVC R2)

    -Added my WIP of Taizan Morozumi in SS!

  2. Thanks guys for the support, but not all was lost:

    -Found my game "hosted" on Wayback Machine, in case you still want it

    -Or... the DIY version, since I released the screenpack so you can ensemble your own version of the game (added to the collection)

  3. Hi people, as a creator I feel it's my obligation to let you know about this here as I did in Guild. Here's the long story but let me shorten you for effects of this thread: Noneless than Interplay sent me a Cease and Desist mail to stop and delete all the content related to my MUGEN fullgame "ClayFighter: Infinite Clayfare". It was originally sent in July but I just saw it past week, and got terrified about it.

     

    I asked for help in Guild and they helped me to make an answer mail where I clarify this is a non-profit fangame and what I did is a fanart, and if they don't want to get reasons, then I won't continue and I'll comply what they said. But yesterday got their official answer, and it was basically "a game barely can be considered as 'fanart', so delete it anyway." And sadly, that's what I'll have to do, nothing do to against a videogame company.

     

    In the thread I posted the original mail with the C&D, which eventually was leaked from the forum and posted on Twitter, which also spawned some news about it, but that wasn't enough. Eventually my reply and the second answer I uploaded them in my IC Twitter account, so everyone knows about this but posted by me instead to be leaked again.

     

    And with these words, Infinite Clayfare ends... I'm retooling my site to delete the references and the downloads (included the thread I made here in Video Sharing subforum and marked it as red in CF collection). My chars won't be deleted, but now they won't be in the spot again, trying to get below the radar until the seas are calmed. I want to thank to all who liked and supported my game, I appreciate you all, as well all the good messages on Twitter, Discord or forums, it means a lot to me.

     

    Basara out...

  4. ClayFighter 1/TE Taffy has been released!! Taffy1ClayFighter 1/TE Taffy has been released!! Taffy1a

    Unexpected, isn't it?? I bet it is 😛 
    Long-short story: Looking for references for my 63 1/3 Taffy, I found various versions of CF1/TE and didn't like none of them or don't make justice of the mean spirited ball of solid sugar. So, meanwhile I was finishing Taffy and the Beta 2, I started a version of the first game just because... and now it's finished. Here's what you'll find here:

    • The base is the same of 63 1/3 chars, but it's 100% based on the first game
    • All his moves, voice, FX and even the announcer from CF1 and Tournament Edition
    • 3 new supers based on his CF1 moves
    • 12 palettes, 4 based on CF1/TE and 8 originals

     

    SCREENSHOTS:

    Spoiler

    cftaffy1.pngcftaffy2.png

    cftaffy3.pngcftaffy4.png

     

    I hope you like this version that I hope finally makes justice for Taffy, as my 63 1/3 version did it. And before you ask... no, he won't be included on Infinite Clayfare as an EX Taffy, this is another outta-nowhere experiments of mine, so he's on the Non-Canon section with the AF chars (Orochi Sumo Santa and HoboCop) and SC High Five. But... maybe I could make versions like this for Helga and Blue Suede Goo, accurate to the first game, won't be a bad idea 😉

     

    Yeeaah, wise guy!!
    Chars -> ClayFighter

  5. Atari - Crunchbase Company Profile & Funding

    Atari was one of the first video game companies and a big industry in the 70s and 80s, but was affected to the 1983 VG crisis. Until today, the brand still exist and its legacy is undeniable, which also came to MUGEN. Here's a little compilation of all the stuff made for MUGEN, from Atari itself as well made for these consoles, enjoy the ride back in time 😉 as always, any help is welcome

    Red is Offline and * needs an image

    See also: Primal Rage - Kasumi Ninja - Pit Fighter - Ultra Vortek

     

    Characters

    E.T..gif.e50be9bd74ecc0ebab15c77eebf339e 814vA7z.gif karate2.png T5l3aXt.gif Actual asteroids not included

    Atari 2600/5200/7800/XEGS series

    E.T. (E.T. The Extraterrestrial): Basara-kun / Notodon

    Atari Dragon (Adventure): RoySquadRocks

    Atari 2600 Karate (Karate): Basara-kun

    Golf Ninja (Ninja Golf): ZETABackburner26

    \"Space Warrior\" (Asteroids): The_None

    jfDtz5z.gif

    Other Consoles (ST/Jaguar/Lynx)

    Sparq (Thea Realm Fighters): The_None

    atari%20punching%20bag.gif

    Others

    Atari (punching bag char): Arcadboy

     

    Other MUGEN Stuff

    Stages: BoggyTheWorm (Smurfs) / Basara-kun (Karate) / Potro (Pitfall - Star Wars) / GaryCXJk (Homestar Runners, 2600 inspired) / Empty Hand (Pitfall 2600)

    Screenpacks: OldGamer (BitMugen, 2600 inspired)

     

    Resources

    Sprites: The Spriters Resource (Atari - ST - Jaguar - Lynx) / Sprite Database (7800 - Lynx)

    Sounds: The Sounds Resource

    Music: Video Game Music (Atari - ST - Jaguar) / VGMRips (5200 - 7800 - ST)

  6. insane.gif

    An update I wanted to do since long time ago and finally I can achieve it. With this update, now all my chars from ClayFighter 63 1/3 have all their Insane Combos, made as accurate as possible from the source and all easier to do as my Earthworm Jim and all the invented Insane Combos for my chars from CF1, CF2 and Sculptor's Cut. By now, all my official chars (except N.Boss) can make their Insane Combos to finish your clay opponent with style!! 😎 Here're their changes:

     

    All:
    -All their Insane Combos added, accurate to 63 1/3 (1 more for Kung Pow (he has 2 already), all 6 for everyone else)

     

    taffy.gif

    -Now added intros vs. Bonker, Taffy and my Nanaman
    -Added voices for his gethits
    -Added his winquotes from Sculptor's Cut
    -Deleted Taffy Twins claytality until I can fix their bugs

     

    booger.gif

    -Super Belch super now can kill opponents when life is too low
    -Corrected Combo Breaker, now can be done with kick instead punch

     

    sumo.gif

    -Added a modified intro vs. Googoo
    -No new claytalities, sorry u_u

     

    SCREENSHOTS!!

    Spoiler

    ClayFighter's Insane Combo Update: Taffy, Sumo Santa, Boogerman and Kung Pow!! Insane1ClayFighter's Insane Combo Update: Taffy, Sumo Santa, Boogerman and Kung Pow!! Insane2

    ClayFighter's Insane Combo Update: Taffy, Sumo Santa, Boogerman and Kung Pow!! Insane3ClayFighter's Insane Combo Update: Taffy, Sumo Santa, Boogerman and Kung Pow!! Insane4

     

    And I'm done with character updates, now working on the screenpack and other things to prepare the Beta 2 of Infinite Clayfare to be released very soon, maybe next week. Be prepared!!

     

    INSANE COMBO!!
    Chars -> ClayFighter

  7. nanaman.gif

    The fighting banana is back, mon!! He deserved it long time ago, and now finally I can make the update I wanted so much time!! Now even it feels different and he goes to the standards of Infinite Clayfare!!

     

    These are the new stuff on him:

    • A lot of fixes on intro, moves and even in readme
    • New moves from Dr. Peelgood: Forward Flip and Backward Flip
    • Nana Slice now has more launching time, so no more infinites!!
    • New command for Total Air, from charge to DP, now it's easier to do
    • New intros vs. Taffy (my 63 1/3 version as well all the other Taffy for MUGEN) and vs. Joey Faust's Dr. Peelgood
    • A couple of new winquotes from Dr. Peelgood

     

    And contrary to this kind of updates, now Nanaman has even new screenshots!! 😄

    nana5.pngnana6.png

     

    If you liked Nanaman before, you'll sure love this new version of him. Well, it's an update, but it feels even better 😉 this is one of the various updates to chars before the upcoming release of the Beta 2 of my CF game, more surprises are coming so be prepared!!

     

    Get with the times, mon!!
    Chars -> ClayFighter

  8. Taffy 63 1/3 has been released!! Taffy

    Finally my other 63 1/3 project apart of Boogerman is ready to stretch your MUGEN!! Taffy comes to MUGEN being almost a carbon copy of ClayFighter 63 1/3 (and in part of Sculptor's Cut), trying my best to make him accurate to the source as I did with Boogerman, with the diference that I don't have to manage sprites as the latter so it's all coding stuff. There're few things I left off (like Insane Combos and other minor stuff) but I don't want you to wait more for him, not since Beta 2 of Infinite Clayfare will be coming on next month 😉 

     

    SCREENSHOTS:

    Spoiler

    taffy1.pngtaffy2.png

    taffy3.pngtaffy4.png

     

    And with this release, now the 6 new characters of 2023 will be part of the Beta 2 of Infinite Clayfare that will be released in August 2023. Until that, all the next threads will be of updates for various chars, like fixes and new content, and especially an Insane Combo update for some of them like Taffy. By now, enjoy the Candyman and go to your dentist!! 😁

     

    Ooh, wise guy, huh??
    Chars -> ClayFighter

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