Jump to content

Sir Ghostler

Creator
  • Posts

    820
  • Joined

  • Last visited

Everything posted by Sir Ghostler

  1. Hello. So, after hours of thinking about it, I have decided to release Akira early. Due to my time becoming extreemly limited, I have found it hard to make much progress with him. Because of this, I am releasing him now in this state and will update him as time goes on. I accept any and all feedback and criticism. Not only is Akira compatible with localcoord, he also has a config file to disable some of his features. Warning: Not all of Akira's sprites are finished. Because of this, a few attack anims and a couple of attack states are repeated. He is also missing a bunch of FX and missing supers. Movelist: Mechanics: Dodge || LP + LK Grab || MP + MK Taunt || HP + HK or Start Specials: Koboku (Ex) || D, DF, F + AP (2P) Youhou (Ex) || F, D, DF + AP (2P) Mouko Kouhazan (Ex) || D, DB, B + AP (2P) Shura Haoh Koukazan (Ex) || D, DB, B + AK (2K) Renkantai (Ex) || F, D, DF + AK *press AK again for a second hit* (2K) *More detailed list available in the readme. Special Thanks: Ryon - Used the .sff from his Akira Yuki because I was too lazy to group/organise the sprites from scratch and inspiration. RajaaBoy - Looked at some of his code for reference when I had trouble with some stuff. N-Mario - Looked at some of his code for reference when I had trouble with some stuff. Genesis - Helped me out with some problems I had at the start, made the big port and testing. LarsAlexandersson - I used the custom sprites he made for Akira. Alexei - Helped me out with a bunch of problems. Zemilia - Tested and gave feedback and he made a couple of palettes. Thentavius - Tested and gave feedback. Daniel9999999 - Helped me out a little and for the damage dampener. GarchompMatt - Gave me some help. Alchemist of Atlas - Tested and gave feedback. Darkflare - Tested and gave feedback. KaiserHero - Tested and gave feedback. Luisdude1 - Tested and gave feedback. Websta - If not for him, I wouldn't be able to have my Akira look and work fine using localcoord while having a 0.33 cns scale. Some screenshots: Download (Note, finished version is released here: http://mugenfreeforall.com/index.php?/topic/28244-custom-akira-yuki-released/ )
  2. [PREVIEW] [DOWNLOAD] Original Topic: http://mugenguild.com/forum/topics/akumaonishin-akuma-mr-ansatsuken-final-release--167227.0.html Update Topic: http://mugenguild.com/forum/topics/dudley-mr-ansatsuken-akumaoni-update-167531.0.html [iNFO] For 1.0 and up. There are two version, 1.0 and 1.1. This is supposedly the final release of this Akuma. Most of the stuff from his last release has been fixed, plus many additional features and content has been added. The download is around 140 MB for those wondering.
  3. Interesting answers! I had a feeling you'd prefer sprites and 2D gaming. Got a few more questions for you. Is there anyone from the MUGEN community you have met in person? Is there anyone from the MUGEN community you would like to meet in person? What do you like most about the MUGEN community? Do you think that MUGEN is dying? What is your second and third favorite games? Are you excited for any upcoming games this year? Do you think games have been getting better or worse over the years? If you could bring one fictional character from a video game into real life, who would it be? If you could change one fictional video game character's story in order to prevent somekind of outcome (their death or them becoming evil for example), who would it be and what would you change? Do you ever want to travel to another country sometime in the future? What do you think of religion? Are there any notable things you wish to do in the future?
  4. Do you think you will ever find a game you love more than Melty Blood? What are a few of your favorite fighting game mechanics? Do you prefer 2D or 3D fighting games? Do you prefer a fighting game to use sprites or 3D models? Aside from fighting games, what other games do you enjoy playing? What's your favorite food and drink? What's your favorite TV show? What's your favorite movie? If you were to make your own fighting game, what would it be like? Who would the characters be?
  5. Needs a few adjustments but I wanted to share it for now. Also, screw the flames. They are so hard to get right.
  6. Updated again. http://mugenguild.com/forum/msg.2119356
  7. These bars look awesome. Great work!
  8. Updated (23/05/15). All of Sennou's other characters were updated too. http://mugenguild.com/forum/topics/all-characters-updated5232015-166940.0.html
  9. Thanks for the awesome stage release, Gen! It's perfect for an OST I've been wanting to use for quite some time.
  10. http://www.mediafire.com/download/782y7eln696i93r/CFJ_Oni2015UP.rar I gotcha bro.
  11. Oni was updated today. http://mugenguild.com/forum/msg.2114083
  12. [PREVIEW] [DOWNLOAD] Original Topic: http://mugenguild.com/forum/topics/cvs-dee-jay-all-cvs2-characters-updated--166807.0.html TrinityMugen: http://www.trinitymugen.net/ [iNFO] For MUGEN 1.0. Also, all of JZ's CvS2 characters were updated.
  13. Gameplay video from Mister Fael. http://www.youtube.com/watch?v=KqF5MZCGbuk Thanks! Yeah, in source there's only 3 buttons, excluding the assist.
  14. Oh yes! Definitely gonna try this out! Thanks for the release.
×
×
  • Create New...