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Kazagami

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Everything posted by Kazagami

  1. https://onedrive.live.com/?id=AE178FE807CFE3BB!107&cid=AE178FE807CFE3BB
  2. The author uploaded them on Mugen Archive, hence i had to reupload it to MF
  3. http://www.spriters-resource.com/snes/battletycoonfhsfx/sheet/43406/
  4. Added IkuTronHD's HM Screenpack
  5. Forgot to mention that not all stages could showing up properly in widescreen; you could get around it with scalestart if you're using 1.1 though.
  6. They were originally without bgms, so sorry about that.
  7. Yo, this is the method i use. (credit to Dissidia) Low Resolution/High Resolution Winmugen+ Stages: Under [StageInfo] in the .def file, add this line: localcoord = 425,240. Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number. MUGEN 1.0+ coded 320,240 stages: Under [StageInfo] in the .def file, add this line: localcoord = 425,240 Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number. MUGEN 1.0+ coded 640,480 stages: Under [StageInfo] in the .def file, change the line localcoord = 640,480 to localcoord = 850,480 Both boundleft and boundright must be substracted by 105 in order to prevent going off bounds. Example: boundleft = ??? - 105 = The new number.
  8. Can you spoiler the image tho? the nips are still visible
  9. Boi, those effects http://michaelarmaros.web.fc2.com/
  10. 1.1 Only http://www.mediafire.com/download/sgn19z6pydeg4gp/Yinshi.rar
  11. There are five of them iirc, though i would wait till more characters released before making a collection topic
  12. 1.1 Only http://www.mediafire.com/download/nwgeungf13q5xre/Umi_S.rar
  13. http://mugenguild.com/forum/topics/640x480-the-king-fighters-xiv-175858.0.html
  14. Updated the link in first post.
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