-
Posts
1,427 -
Joined
-
Last visited
Everything posted by Алексей
-
Yeah, you're right. I posted here when I first saw it, but I'm going to there. Thanks!
-
I'll definitely make an attempt at it. I have to see how things are calculated with it though. :P
-
I got most of it right. The problem is figuring out what to sacrifice for the sake of fairness. For example, TxPot added immunities to his characters, which while accurate is far from fair. :P
-
DisplayToClipboard is essential for debugging... %n is not a valid modifier. WinMUGEN let you get away with a lot of things that it shouldn't have. Mugen 1.0 is more strict as NotAGoodName said. In 1.0, you have only integer and floating point type modifiers allowed. See the docs for more info: http://elecbyte.com/mugendocs/sctrls.html#displaytoclipboard
-
Yeah, I know. The dilemma is that we're trying to emulate Pokemon, haha.
-
Lol, yeah. I'm going to implement (eventually) some of his ideas too into the other characters. Critical hit and the status icons are pretty good ideas. I completely forgot about critical hits actually. I was wondering while playing as his Honchkrow, why it was doing that. Just gotta get through NZCR first. :\
-
TxPot made three new characters for Project Catch 'Em All. See his post on MFG: http://mugenguild.com/forum/msg.2025882 Castform is OP!
-
Then they'll start making yellow ones. O_o
-
You can tell everyone asking that they're insane. It's just not possible. Logic!
-
Looks interesting. The only thing that seems a bit odd from the video is that Pacman's death sound happens before he transitions away with his full-circle-to-none animation. A way you can fix this is put the sound on a different group and item index than 11,0 and then you can manually trigger it whenever it's appropriate to. Just my 2 cents. Good luck on your project. :)
-
Maybe you should be a little more specific. Seeing how there haven't been any 2D SaO games (I think), I don't think there would be any characters made of it.
-
Interesting. One thing that kind of looks odd to me is that Final Smash attacks are done without breaking a Smash Ball. Or are they? I'm judging this based off the video.
-
Welcome to MFFA! Introduce yourself here!
Алексей replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Hey! Welcome to the forums. Follow the rules and enjoy your stay. :) -
Let's just be clear about one thing here. No one made Borewood leave. He left on his own accord after people were trying to help him on numerous occasions. They're asking about his "sob story" to see if he's maybe changed at all. I would be curious too. tehdevil, you make it seem like we're the enemy here, when in fact it was himself. He decided to continue to be himself and take on the self-induced self pity.
-
Oh boy... That's fine, but I don't plan on having this go anywhere.
-
Hey, can we keep it civil? What was the point in that comment? You're supposed to be representing the forum. Stuff like this only makes others think it's "cool" to belittle others.
-
It could have been I suppose, but it was hard to tell. I've seen users post like that before as well... unfortunately. Also, it had poor grammar and didn't speak English very well. Yes, I could have been a bot, but the important thing is that it's gone. It also made a second account with a similar name and same IP. That one was also trashed.
-
Lol, you know. :P Bitch, I told you to do it...
-
Haha, when you had asked me about this, I didn't think you were going to make a tutorial on it. Good job, man. XD
-
He's banned. No need to worry folks. It's under control. XD
-
This was the most amazing and hilarious moment in my mugen history. I couldn't breathe I was laughing so much.
-
It's okay. Your feedback is legitimate though.
-
Alex, Super Dragon Blade is a girl I believe. She attempted to sprite something for NZCR a long time ago that I was no pleased with at all. Anyways, let's not turn this into a Chucho/Super-Dragon-Blade bashing fest, 'kay? I'm not saying that you are, Alex, just want to prevent it before it happens.