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Tiger-Boy got a reaction from Noside in "X-men: Children of the Atom" Screenpack Version 2.0 For the IKEMEN-GO System
"X-men: Children of the Atom" Screenpack Version 2.0 For the IKEMEN-GO System
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[Information]
X-men: Children of the Atom" Screenpack
Version 2.0
For the IKEMEN-GO System
Created for MUGEN by "Doorhenge"
Edited for IKEMEN-Go by "Tiger-Boy"
*****************************************************
[Updates]
-Added the 'Ratio' fight mode on the 'Select' screen.
-Added animation to the Stage Select Feature (arrows).
-Edited the 'World map' in the select screen.
-Added the 'Winner' sprite to the Win/Quote Screen.
-Added Animated 'Versus' Screen.
NOTE: If the char does not have a proper running animation,
it will look odd.
-Added In-Fight 'Action' Comments ('First Attack','Combo','Danger', etc...).
-Added Score/Rank feature at the end of the fights of 'Arcade' mode.
Note: This can be removed in the System.def file:
[Rank Info]
enabled = 1 ; 0 = This will remove the Rank Feature / 1 = This will add the Rank Feature
-Raise the volume of the In-Fight Announcer.
-Added sound(AI) and sprites for rounds 4 to 9.
-Edited the Lifebars to be wider.
-Most BGM will now fade-out at the end of the fight(Last Round).
*****************************************************
[Instructions]
Instructions:
1-Download the Screenpack:
https://www.mediafire.com/file/q22z4zdosmyxit8/XCOTA-IKEMEN-GO-v2-0.zip/file
2-Get the IKEMEN-Go system. This Screenpack can work with the most recent version (v0.99.0):
https://github.com/ikemen-engine/Ikemen-GO/releases/tag/v0.99.0
3-Open/Unzip the XCOTA-IKEMEN-Go Screenpack.
4-Copy/Cut the 'data','external' and 'save' folders from the XCOTA-IKEMEN-Go folder,
and paste them in the IKEMEN-Go folder
(Replace the data','external' and 'save' folders).
5-'Run' the Ikemen_GO application (double click).
*****************************************************
[Character Select Options]
-To choose the amount of characters in the select screen,
1-Go to the system.def file in the 'data' folder.
2-Open with Notepad.
3-Find the [Select Info] section.
4-Bring 'up' the desired character selection.
*****************************************************
[Other Options]
-For 'Zoom' features without having to edit each stage:
-Go to the 'Save' folder.
-Open the config.json file (with Notepad).
-Find this following parameters:
-Default: (This will allow the zoom options in the stages to be used.)
-"ForceStageZoomin": 0,
-"ForceStageZoomout": 0,
-With regular Zoom:
-"ForceStageZoomin": 1.15,
-"ForceStageZoomout": 0.80,
-Advised Zoom (no zoom, but allows for the fight and stage to be appreciated):
-"ForceStageZoomin": 0.80,
-"ForceStageZoomout": 0.80,
-This is a 'Screenpack', not a 'Full-Game'. So you must add the characters and stages.
-Stages portraits are part of the stages, not the screenpack.
Make sure you add stages that contain portraits (9000,1).
-For special 'Extended Intro & Outro' functions, you may visit the following link:
https://mugenguild.com/forum/topics/extended-intro-outro-functions-updated-20231030-196849.0.html
-For P.O.T.S. 'Active Tag system' function, you may visit the following link:
https://mugenguild.com/forum/topics/active-tag-system-197000.0.html
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[Comments]
This screenpack was edited for use with 1600x900 resolution.
If your stages have a different resolution, some adjustments might be necessary.
This is Not a Definitive Version.
Future updates will most likely be released.
Constructive Feedback is always Welcome.
If you have any advice or ideas to make this screenpack better,
or if there are any issues, please let me know.
*****************************************************
[Download]
https://www.sendspace.com/file/dsp4iy
https://www.mediafire.com/file/q22z4zdosmyxit8/XCOTA-IKEMEN-GO-v2-0.zip/file
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*[~TB~]*
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Tiger-Boy got a reaction from Moneyspider_Todd in Cammy Delta Red 2022 UPDATE
Hello everyone;
I am in the process of updating Cammy-Delta Red, by Chuchoryu and Varo_Hades.
I am focusing on updating and fixing her sprites to make her look more proper, and anatomically correct as possible.
Here is some of the work done so far:
Images:
Video:
Any ideas or advices are appreciated.
Best regards.
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Tiger-Boy got a reaction from Gaulbetti in "X-men: Children of the Atom" Screenpack Version 1.1 For the IKEMEN-GO System
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[Information]
"X-men: Children of the Atom" Screenpack
Version 1.1
For the IKEMEN-GO System
Created for MUGEN by "Doorhenge"
Edited for IKEMEN-Go by "Tiger-Boy"
*****************************************************
[Updates]
-Gave the screenpack a wider look (Resolution 1600 x 900).
-Updated the Intro.
-Updated the 'Options' Screen.
-Updated the 'Lifebars'.
-Added the 'CAPCOM' logo at the beginning.
-Added the 'Hi-Score' Screen.
-Added the Credits.
-Added Victory Screen.
-Added Continue Countdown.
-Through the system.def file, one can choose between:
-40 Character selection
-84 Character selection
-182 Character selection
-10 Character selection (Classic Arcade)
*****************************************************
[Instructions]
Instructions:
1-Download the Screenpack:
2-Get the IKEMEN-Go system. This Screenpack can work with the most recent version (v0.99.0):
https://github.com/ikemen-engine/Ikemen-GO/releases/tag/v0.99.0
3-Open/Unzip the XCOTA-IKEMEN-Go Screenpack.
4-Copy/Cut the 'data' and 'save' folders from the XCOTA-IKEMEN-Go folder,
and paste them in the IKEMEN-Go folder
(Replace the 'data' and 'save' folders).
5-'Run' the Ikemen_GO application (double click).
*****************************************************
[Character Select Options]
-To choose the amount of characters in the select screen,
1-Go to the system.def file in the 'data' folder.
2-Open with Notepad.
3-Find the [Select Info] section.
4-Bring 'up' the desired character selection.
*****************************************************
[Other Options]
-For 'Zoom' features without having to edit each stage:
-Go to the 'Save' folder.
-Open the config.json file (with Notepad).
-Find this following parameters:
-Default:
-"ForceStageZoomin": 0,
-"ForceStageZoomout": 0,
-With regular Zoom:
-"ForceStageZoomin": 1.15,
-"ForceStageZoomout": 0.80,
-Advised Zoom (no zoom, but allows for the fight and stage to be appreciated):
-"ForceStageZoomin": 0.80,
-"ForceStageZoomout": 0.80,
-This is a 'Screenpack', not a 'Full-Game'. So you must add the characters and stages.
-Stages portraits are part of the stages, not the screenpack.
Make sure you add stages that contain portraits (9000,1).
-For special 'Extended Intro & Outro' functions, you may visit the following link:
https://mugenguild.com/forum/topics/extended-intro-outro-functions-updated-20231030-196849.0.html
*****************************************************
[Comments]
This screenpack was edited for use with 1600x900 resolution.
If your stages have a different resolution, some adjustments might be necessary.
This is Not a Definitive Version.
Future updates will most likely be released.
Constructive Feedback is always Welcome.
If you have any advice or ideas to make this screenpack better,
or if there are any issues, please let me know.
*****************************************************
[Download]
https://www.mediafire.com/file/esit6m5gd0zgeyw/XCOTA-IKEMEN-GO-v1-1.zip/file
******************************************************
[~TB~]
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Tiger-Boy got a reaction from CoolAnimeHustler in MSH "STARK Enterprises Space Station" Iron-Man Stage for MUGEN 1.1 and IKEMEN-Go
MSH "STARK Enterprises Space Station" Iron-Man Stage
Version 2.0
For MUGEN 1.1 and IKEMEN-GO Systems
Stage created by "JC"
Edited for MUGEN 1.1 and IKEMEN-GO by "Tiger-Boy"
*****************************************************
[Features]
When any char reaches low health, the music will change to the 'Hurry-Up!' version.
An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)
*****************************************************
[Updates]
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-Medium Jump
Updates:
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry-Up' music with Loop
-Added Stage portrait
*****************************************************
[Instructions]
1-Add the 'msh-ironman' folder to your 'stages' folder.
2-If you want the stage with regular 'Loop' music, add the following to the 'select' file (MUGEN1.1 and IKEMEN-Go):
stages/msh-ironman/msh-ironman.def
-If you want the stage with the 'Hurry-Up' music, add the following to the 'select' file (IKEMEN-Go Only):
stages/msh-ironman/msh-ironman-HU.def
3-Save file and play.
*****************************************************
[Comments]
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advice or ideas to make this stage better,
or if there are any issues, please let me know.
Download Here:
https://www.sendspace.com/file/gsxpgt
https://www.mediafire.com/file/4hsbnzbocf7zefl/msh-ironman.zip/file
[~TB~]
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Tiger-Boy got a reaction from CoolAnimeHustler in "Latverian Submarine" Doctor Doom Stage Version 2.0 For MUGEN 1.1 and IKEMEN-GO
"Latverian Submarine" Doctor Doom Stage
Version 2.0
For MUGEN 1.1 and IKEMEN-GO Systems
Created by "Juan Carlos & Inmortal"
Edited for MUGEN 1.1 and IKEMEN-GO by "Tiger-Boy"
-When any char reaches low health, the music will change to the 'Hurry-Up!' version.
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump
Updates:
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry-Up' music with Loop
-Added Stage portrait
Instructions:
1-Add the 'msh-DrDoom' folder to your 'stages' folder.
2-If you want the stage with regular 'Loop' music, add the following to the 'select' file (MUGEN1.1 and IKEMEN-Go):
stages/msh-DrDoom/drdoombg.def
-If you want the stage with the 'Hurry-Up' music, add the following to the 'select' file (IKEMEN-Go Only):
stages/msh-DrDoom/drdoombg-HU.def
3-Save file and play
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
Download Here:
https://www.sendspace.com/file/g8nibp
https://www.mediafire.com/file/i2px355kwnrrshq/msh-DrDoom.zip/file
[~TB~]
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Tiger-Boy reacted to LightFlare_Da_Realest in "Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System
This is a nice gem. Well done.
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Tiger-Boy got a reaction from CoolAnimeHustler in "Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System
"Amazon River - Brazil" Blanka Stage
Version 2.0
For IKEMEN-GO System
Stage created by "Dark Saviour"
'High-Jump' effect added by "Acey"
Edited for Mugen 1.1 with a 16:9 wide-screen aspect ratio by "Kasasagi"
Edited for IKEMEN-GO by "Tiger-Boy", using several sprites created by "Electr0"
-When any char reaches low health, the music will change to the 'Hurry-Up!' version.
-An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump
Updates:
-Added Sprites and Animations
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait
Instructions:
1-Add the 'SF2-Blanka_Stage' folder to your 'stages' folder.
2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file:
stages/SF2-Blanka_Stage/sf2-05-blanka-HU.def
-If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file:
stages/SF2-Blanka_Stage/sf2-05-blanka.def
3-Save file and play.
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
Download Here:
https://www.sendspace.com/file/yvxy1t
https://www.mediafire.com/file/4106qk6ba8impgy/SF2-Blanka_Stage.zip/file
[~TB~]
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Tiger-Boy got a reaction from ValgarYK in "Hospicio Cabanas - Mexico" / T. Hawk Stage Version 2.0 For IKEMEN-GO System
"Hospicio Cabanas - Mexico" / T. Hawk Stage / Version 2.0 For IKEMEN-GO System
Stage created by "Dark Saviour"
Initially edited by "Kasasagi".
Edited for IKEMEN-GO by "Tiger-Boy"
-When any char reaches low health, the music will change to the 'Hurry-Up!' version.
-An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
Updates:
-Added Animated 'Sky'
-Added High Jump
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait
Instructions:
1-Add the 'SF2-THawk_Stage' folder to your 'stages' folder.
2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file:
stages/SF2-THawk_Stage/ssf2-09-thawk-wide-ikemen-with-HURRY.def
-If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file:
stages/SF2-THawk_Stage/ssf2-09-thawk-wide-ikemen.def
3-Save file and play.
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
Download Here:
https://www.sendspace.com/file/xja0hy
https://www.mediafire.com/file/3g4593l4jxzt0pb/SF2-THawk_Stage.zip/file
[UPDATE]: 12/24/2023
https://www.mediafire.com/file/t7b9hd5vxaehj6v/SF2-THawk_Stage-v2.5.zip/file
[~TB~]
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Tiger-Boy got a reaction from ValgarYK in "Battle Harbor" (Classic / SSF2) Ken Stages For IKEMEN-GO System
The SSF2 stage has been updated.
The download link is at the original post.
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Tiger-Boy got a reaction from SHULZ021 in Suzaku Castle Custom Stage For IKEMEN-GO System
"Suzaku Castle" Custom Stage
Version 2.01
For IKEMEN-GO System
Created by "DG"
Edited for Zoom feature from 1.1. by "Spectra"
Edited for IKEMEN-GO by "Tiger-Boy"
Interactive Effects created by "Lasombra Demon"
Banners will now break when chars are thrown at them.
Just like in the Original Street Fighter II Game!!
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump
Updates:
-Added 'Break' Effect of banners
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added Stage portrait
Instructions:
1-Add the 'SF2-Ryu_Stage' folder to your 'stages' folder.
2-Add the following to the 'select' file: stages/SF2-Ryu_Stage/ryustageDG.def
3-Save file and play
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
[DOWNLOAD]
Suzaku Castle Custom Stage - Sendspace
Suzaku Castle Custom Stage - Mediafire
[UPDATE]: 12/03/2023
https://www.mediafire.com/file/4n8elgzw7ckzbxw/SF2-Ryu_Stage-v2-5.zip/file
NEW UPDATE (July 21,2024):
https://www.sendspace.com/file/vh5gvx
https://www.mediafire.com/file/p9w81ieshmromez/SF2-Ryu_Stage-v2.7.zip/file
[~TB~]
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Tiger-Boy got a reaction from CoolAnimeHustler in Cammy Delta Red 2022 UPDATE
Hello again! ;D
My apologies for not being able to update you guys regarding this project. Sadly, I have not been able to work on this Cammy as much as I want to.
Just like mentioned before, the development is slow, but continuing.
I did however make a recent change based on some running animations I have been looking at:
Cammy's running animation looks like her neck is stiff, and she can't move her neck, making her animation look odd (at least to me).
I edited the frames so it will make her look forward, as if her stare is fixed on her target. It is a simple, yet effective edit.
Hopefully I will have more time to work on Cammy soon. However, I have learned that some creators are also working on their own Cammy. So everyone will have a Cammy sooner or later.
And in case there are any of you wondering, I do Not have an estimated time to finish this project. I do however have the information about how many frames I have worked on vs how many are there in total: 567/737. I estimate this part of the project is around 77% of completion.
Once this is done, I will start working on her boots. Thanks to Dr. Potem's advice, I have an idea about how to move forward regarding this.
That is all for now.
Until Next Time!
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Tiger-Boy reacted to MH Styles in Awakend Morrigan by Beterhans (winpose fix by MH Styles)
[Before]
[After]
it's just a small fix for this winpose to make winpose selector work properly(and added more midnight bliss transformations and more costumes in her winpose), that doesn't take anything from Beterhans and his awesome work that should be on everyone's roster.
[Download Link]
https://www.mediafire.com/file/q2cdbx0pp1tblkv/AWK_Morrigan_Fixed.zip/file
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Tiger-Boy got a reaction from CoolAnimeHustler in Cammy Delta Red 2022 UPDATE
New Update Video:
-More Edited Frames
-Intro Test Vs Bison (Dictator)
-Win Test 'Look Upon' (Updated)
-Win Test 'Hips' (New)
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Tiger-Boy got a reaction from Riku Minato in Cammy Delta Red 2022 UPDATE
That's because My Cammy is still under development.
You can get the previous version here:
https://mega.nz/file/azxlzL5J#mBbveEQgXiY7gEHL-_GRNuM9yXEFKi2xQMDdv9WF05I
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Tiger-Boy got a reaction from Riku Minato in Cammy Delta Red 2022 UPDATE
No. Her AI has already been updated from her original release.
Her original AI method was replaced to a 1.0 AI, and now the AI is influenced by the difficulty you set (based on AI editor - DeathScythe).
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Tiger-Boy got a reaction from Riku Minato in Cammy Delta Red 2022 UPDATE
New Update Video:
-More Edited Frames
-New Hyper-Portrait
-Edited 'Taunt' Test
-New 'Smile' Win Pose Test
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Tiger-Boy got a reaction from CoolAnimeHustler in Cammy Delta Red 2022 UPDATE
Hello again;
Here is a new Update Video:
-Testing on the IKEMEN-GO System
-'Dizzy' Animation Test ( 1:19 )
-New Palette: Legends
-SSF2 Stand Animation
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Tiger-Boy got a reaction from Basara-kun in Welcome to MFFA! Introduce yourself here!
Thank you both. 🙂