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Jewel men10 got a reaction from LATER HERO in Screenshots Mffa Style
from the left is Bubbles from Clu Clu Land
from the right is Bonkers & Fall Apart Rabbit from the Disney Cartoon
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Jewel men10 reacted to Basara-kun in Lynette Guycott has been released!! Also, Envy Adams was updated, daaahhh
Lynette Guycott is a character from Scott Pilgrim series and was the drummer of Envy Adams' band Clash at Demonhead, as well her bodyguard in the comics and The Game (being a "double boss"). You already met her in MUGEN since she was part of my Envy Adams' moveset, but now you can control her as a separated character for the first time. Here're the features on her:
Sprites from SPvTW: The Game, with some edited sprites to get her basics all done Scott Pilgrim (gameplay) and Envy Adams (moveset) were used as base for her New moves not seen in Envy's Lynette moveset, included new throws, specials and supers 12 palettes and MUGEN1.0+ compatibility (you know, data and winquotes) Known issues: some supers need fixing (Teleport Punch and Underground Wave), Lynette has no voice by now (can't find a good one)
And now, the screenshots:
And if that wasn't enough, Envy Adams was updated, I'm allowed!!
Intro vs. Lynette When you play against Lynette, all her moves/poses where she appears on Envy's char won't appear Added a new lvl1 super, mostly because of the above
Enjoy this double release (or release/update, as you wish XD), so much time I wanted to make another SPvTW release and now I can. I hope to advance more on Kim and Ramona's CS to finish them both as the versions MUGEN deserves (especially Ramona), but by now, I hope you enjoy with Lynette 😄
You're incorrigible
Chars -> Adaptations
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Jewel men10 got a reaction from CoolAnimeHustler in Mappy Released!
the police mouse is ready to kick some cats' butt
GET HIM HERE!
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Jewel men10 got a reaction from virtua_willdu in Mappy Released!
the police mouse is ready to kick some cats' butt
GET HIM HERE!
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Jewel men10 got a reaction from GTFoxN6Y in The first character of 2026! Miao Li Xing makes a miracle in MUGEN!
here comes the Gumball rip-off
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Jewel men10 got a reaction from jbl198cm in Jet Bomber W.I.P
you're doing great with Bomberman series
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Jewel men10 got a reaction from Baron Bombano in Jet Bomber W.I.P
you're doing great with Bomberman series
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Jewel men10 reacted to Baron Bombano in Jet Bomber W.I.P
Hi, I hope I'm not breaking any rules. here is a small preview of my next project "Jet Bomber" from Super Bomberman 4. I really don't know where to post it when it's finished, because the Bomberman collection is closed, but anyways I want to share this project.
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Jewel men10 reacted to Basara-kun in ClayFighter: The Parry+ Update, Part 1 (13 chars updated!!)
My secret project is here now!! After what I did with Earthworm Jim (and by copy-paste with Evil Jim), now I made a massive update to good part of my ClayFighter chars so now all have the Parry system, plus some other features and fixes Jim already have. This is the list if you want details:
First of all, the Parry system is implanted on all of them, included the coding, new animations and the FX Added sprite and anim for Burned/7697 to all my chars, so now they're compatible with any char who has it (Boogerman's Flaming Fart Claytality will use this anim too) An extra anim Jim already had since the beginning and now all will have it too, the Collapse/Cheap KO/5950 anim was added, just like KOF chars and others And last but not least, added the Vertical Custom Anim for Launch from MUGEN Claytalities, so now if the stage has a double jump screen, won't be seen anymore the Down/KO anim in the middle of air
And here're the ones updated from the first 2 ClayFighter games:
The second part will be for the 5 N64 chars fully ready I made (63 1/3: Bad Mr. Frosty, Dr. Kiln and Kung Pow; Sculptor's Cut: Lockjaw Pooch and High Five) as well the released guests (Kung Fu Man 63 1/3 and ClayFighter Ryu) and some little fixes on Jim and Evil Jim. The other not mentioned need more than this update, like make some Claytalities, Insane Combos and other stuff they need, so every one of them will have their own update separately.
So, enjoy this big update 😉
WE'RE BACK!!
Chars -> ClayFighter
UPDATE 08/31/25: I also updated Jim and Evil Jim with the change I made to the code for the CF1/2 chars, so now there're 13 chars updated!! 😄
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Jewel men10 got a reaction from InfinitySyndicate in Games you're currently playing
i spent days playing Doom and Wolfenstein
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Jewel men10 got a reaction from Basara-kun in Street Master is back: Gen released, Chun-li, Ninja and Bison updated!!
Exellent Job at completing the Street Master Roster
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Jewel men10 reacted to Brergrsart in Brergrsart's Crew of Characters
Welcome to Brergrking!
Hello, world! It's Brergrsart! That one guy who does the thing sometimes.
Here you will find all the characters I have made and released, in the order of their completion (With the exception of variations, who are placed next to eachother).
This thread will serve as an alternate location of my website (where you will also find more details about my characters including movelists for my more recent work, release dates, and my personal thoughts of that character's theme and/or creation process).
Most of my crew are made with MUGEN 1.1 in mind, but they all work just fine in MUGEN 1.0 unless otherwise stated. Most of my work from around 2017 or earlier have been designed for Fast 5-7 Speed, but whatever game speed you prefer is still fine.
Also note that because my characters were designed to compete in AI vs AI matches, fighting them as a human player may prove difficult when using normal characters.
Typically when I make a character, I debut them on whatever MUGEN AI Betting Site accepts my work, and release them to the public in around a week, in case I discover a bug or want to tweak something last minute.
With all that out of the way, here's my roster, sorted by most recently released!
(Characters that are variations of each other are grouped together)
Characters in blue are hefty downloads (>= 100 MB)
Characters in purple are hefty downloads (>= 200 MB)
Note that my heftier characters may not load properly on your build of MUGEN if your computer doesn't allocate enough memory for it.
Characters in gold are variations of each other. (This could be a minor change such as their core mechanic functioning slightly different or a major one such as an edit of an older version of itself. This does not count 1.1/1.0 versions as they are meant to function exactly the same way.)
waaa || Terrance Bongo / (For MUGEN 1.0) || Minority Hunter Zolo || kangerscream || What's With Andy?
WannaKOF (1.1) / (For MUGEN 1.0) || BonziBUDDY || Tuesday the Tuna || Duke Nukem (1.1) / (For MUGEN 1.0) || Kazuma Kiryu (1.1) / (For MUGEN 1.0) // Original Version (1.1) / Original Version (1.0)
Jerma (1.1) / (For MUGEN 1.0) || CBT Wizard (1.1) / (For MUGEN 1.0) || Urist McDwarf (1.1) / (For MUGEN 1.0) || Pantherk (1.1) / (For MUGEN 1.0) || Arch-Vile (1.1) / (For MUGEN 1.0)
Not Shane (1.1) / (For MUGEN 1.0) || Dick Poop (1.1) / (For MUGEN 1.0) || Bob Ross (1.1) / (For MUGEN 1.0) || Tim Taylor (1.1) / (For MUGEN 1.0) || Me and the Boys
The Shockmaster || Sauceboss Vinny (1.1) / (For MUGEN 1.0) || BBQ Pit Boy (1.1) / (For MUGEN 1.0) || Real Police Dude (1.1) / (For MUGEN 1.0) || For Glory Little Mac
Extreme Pepsi Hong Meiling (1.1) / (For MUGEN 1.0 ) || Dodge Viper / (Without the music for easier download) || Choice Banned Gyarados || Carlos, My Main Man (1.1) / (For MUGEN 1.0) || Chang Attack Force
Passive-Aggressive Chun-Li || Dance Master Duane (1.1) / (For MUGEN 1.0) || Neku || Dank Lord Ganondorf || Spellcutie
Bulk Bogan (1.1) / (For MUGEN 1.0) || Uncle Joel / Mr. Kill (1.1) / (For MUGEN 1.0) || Rokettotanku || Homura did (interpretation) Wrong / Time Loop Madoka || Flock of Falling Father Figures
Cease and Desist || Smoke Ninja Zero || Gweelay || YOUR SOUL IS MAYAN || True Monando Boy
Miles Edgeworth (Reproduction of LD's version) || Mister Fahrenheit || Red-Eyes Darkness Metal Karin || Pepsimen (OOOOOooouuUUUUGH! This Fettuccine is LOUD!) || Shotoclown
Don't Worry... These Pizzas are in Good Hands || Ridiculous Necromancer Girl || How Are You? || The Bestest Ken in the World / The Violentest Ken in the World || King of Games, Bitch!
Fattest Tony || That Guy || Buster || !balrog || Kokodesuka / The Goenitz Experience 2015
naM uF gnuK || Stretchy Limbs / Stretchy Limbs Mk CDXX - Ultimate Pound || Spin To || Shalk || Santos
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Jewel men10 got a reaction from Basara-kun in Nickelodeon (Nicktoons / Nick Jr.)
link for The Dorm by me
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Jewel men10 got a reaction from AdamCrazyDude2007 in Other Cartoon Fighters
didn't came for links again but i think you made huge mistakes with premieres
Bravestarr premiered on 1987 and not 1997
Clifford The Big Red Dog premiered on 2000 and not 2011
Numberblocks premiered on 2017 and not 2007
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Jewel men10 got a reaction from AdamCrazyDude2007 in HOW DO I DELETE POSTS
there's no way to delete it sorry
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Jewel men10 reacted to Golde Briggs in Hotel Mario (Philips CDi/YTP) Released
Hiya everyone.
nice to see you all again!
To celebrate April Fools Day and the YouTube Poop 20th Anniversary, I've made my new mugen creation, which is Hotel Mario from that Philips CDi Game, y'know..... Hotel Mario.
In the titular game, Mario and his brother, Luigi, travel from hotel to hotel to rescue the princess. In each hotel, he fought one of the Koopalings, until finally he defeated Bowser in his castle.
Hotel Mario is similar to Mario in weight though slightly heavier. Attacking using a variety of weapons like a crowbar, toaster, spray bottle, his brother, and more, all based off a mix of Ytps and the game itself.
And of course, the roa and cmc+ moveset.
Enjoy!
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Jewel men10 got a reaction from CoolAnimeHustler in Geki--I mean, Ninja from Street Master has been released!!
what's just happened to Slyck? he was on the WIP section but now he's replaced by Lady Liberty
P.S. You wrote Geki's name on Gen, fix it
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Jewel men10 reacted to Basara-kun in ClayFighter 1/TE Bad Mr. Frosty and Blob have been released!!
Yeah, I came again with those of my unexpected releases, sorry again XD
This was a side project meanwhile I was working on T-Hoppy, but I can't avoid what I did with Taffy and my desire of giving again a good name to ClayFighter chars on MUGEN. So, thinking in that again and there're so much years (decades even) since they don't have a good adaptation, I dediced to do this, so I hope you like it. These are the features on them:
Both Frosty and Blob:
Used the same base as Taffy, which is a simplified version of my 63 1/3 chars FX, sounds and announcer from the first game and Tournament Edition Trying to make their moves as accurate as possible from the game, no custom stuff here Added extra sprites, since the original SFFs lacked of some As with Taffy, they have supers too, based on their actual moves As all my creations, made under WinMugen but also compatible with 1.0+ (just choose "blob1-m1.def" or "frosty1-m1.def" and that's all)
Instead to make it from scratch, the SFF was taken from Frantic's Frosty (all the rest is 100% made by me, included AIR and SND) 12 palettes, 4 from the game and 8 originals, included a couple from 63 1/3 and from Ice (CF2) As with Blue Suede Goo's Song of Pain, Frosty's Big Arm Sideswipe move became a super since it was cheap already as a special
Same as Frosty, SFF comes from Shadowtak's Blob (heavily modified here) 12 palettes, 4 from the game and 8 originals, included a couple from 63 1/3 and from Slyck (CF2) Like Ultra ClayFighter, recovered the discarded bomb move from game's files, this time works as a super throw
And now, the screenshots (more in my site)
I hope you like this double release, I intended to add Taffy with an update but I can't do it since I got various other things to do, but eventually one will be made for sure 😉 oh, and about CF1, I also added the 9 palettes from Ultra ClayFighter for both chars in the "extra" folder, one more gift to you now that Holidays are coming in less than a month ^_^
I'm bad, I'm cool, I'm no one's fool!
Chars -> ClayFighter -> ClayFighter 1/TE Series
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Jewel men10 reacted to YochiIsC00lest333 in My MUGEN days are finally over
If you are reading this, then you will understand what's going on, as my MUGEN journey has finally come to a proper end.
It's been like 10 years since I joined the MUGEN community in 2014 with a terrible spriteswap before improving myself in, like, mid-2010s. I have been working on many stuff besides MUGEN, many of which are Grand Theft Auto mods, Need for Speed mods, SRB2Kart/Ring Racers addons. Making creations for MUGEN, like creating mods for various games, is but a hobby to me. And unfortunately, MUGEN is more-or-less a hobby I would do the least. Racing Games like Need for Speed or Dr. Robotnik's Ring Racers are becoming my new interest, and making mods/addons for such games is much more fun, while creating stuff for MUGEN is now anything but, which means that playing fighting games and making content for it is now considered as boredom. My age of 23 at the time of writing this also affects the interest of me playing such fighting games as well. Unfortunately, this also affects the development of my creations for Team Faust Games Arena Fighters as well. I know, Joey Faust's TFGAF game might not be that greatest, but it was actually nice to see characters that didn't have any decent versions or weren't made for MUGEN at that time, even if they're based on characters from Fido's Super Street Fighter II X full game. The other new thing I'm interested more than fighting games is drawing arts of Pokemon (usually my OCs I showcased on DeviantArt).
Regarding about my creations: you are now free to edit my characters and stages on your own liking, meaning that you don't need to ask me to edit my creations and improve them even further, or even make a twist on something. Though, please, don't make any hate or vore edits. Seriously, people hating me makes themselves already terrible if the hate was simply unjustified, while vore (Person A eats Person B and Person B being held in Person A's belly) is something I already moved past due to how disgusting it actually is. And don't forget that you are still forced to change the author name to prevent confusions that I made creation despite the fact that I never made Joe (spriteswap of my DCvM Steve), Paper Daisy 64 (spriteswap of my old Paper Mario 64), and Luigi.exe (spriteswap of my Mario.exe; all of which were released under my author name, while it was actually made by someone else). The final updates I made to my characters and edits are now finally released, while I also released a few more creations, including fifth version of Emolga, my unfinished Alolan Vulpix edit based on Tweenies_1998's version (which is already terrible, considering the fact that this Vulpix was actually a commissioned character) but in the same gameplay style as my fifth version of Emolga, and my own take on Dry Bones, all of which lack AI.
And if you wonder about me returning to MUGEN, well, due to terrible lack of interest in fighting game genre, I am now more active in Need for Speed modding community and Dr. Robotnik's Ring Racers community, the places where I continue my journey, and I will come back to MUGEN if there will be much more demand for me to return, which will be very unlikely to happen.
Long story short: I am officially retiring from MUGEN for an indefinite period of time due to huge interest into drawing arts and playing and modding racing games, with fighting games are now being a thing I moved past, but at the same time allowing anyone to edit my creations.
It's been 10 years since I properly joined the MUGEN community. I won't leave MUGEN community sites and Discord servers, but I will no longer make any MUGEN content and none of my creations will be updated by me anymore.
I'll see you on the roads of Rockport or on Robotnik Coaster Zone.
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Jewel men10 reacted to ReDoDo in MF DOOM sprite, I've been drawing.
first ever sprite I've drawn.(second draft)
Just wanted some opinion and pointers. Been really excited about it. I tried to do it in the MvC style. I don't think it looks like it though... This image alone took two mornings, noons AND afternoons. I have no idea how people make animations at this point. IDK if I want to continue it to the animation phase honestly. I mean I want to. But I don't think I can. Anyways what do you think? btw if you want this, yours. I'd be more than happy if someone had any use out of this.
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Jewel men10 reacted to Toasted Brains in J. Kazinara joins the battle!
After roughly four to five years in the making, he's finally here.
J. Kazinara is my first from-scratch character in a long time, and serves as a better self-insert for me. He plays much differently from my previous works, and with him I learned a bit more about coding for the engine. Hopefully you enjoy him as much as I did working on him, and any feedback is appreciated.
Get him here: https://drive.google.com/drive/folders/1vyhuzdtaHZmEr5PzR6aRNJPO-I0fjwkX
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Jewel men10 got a reaction from ・yoonybin・ in Original EVE Mugen 1.0 w/ 4000+ Chars! (SLIGHT Remake Of EVE Mugen All Stars)
looks like Josh Geary's edit