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Brergrsart

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Posts posted by Brergrsart

  1. September 12th, 2021

     

    Newly added Characters:
    -BBQ Pit Boy
    -Tim Taylor
    -Bob Ross
    -Dick Poop
    -Not Shane
    -Arch-Vile
    -Pantherk
    -Urist McDwarf
    -CBT Wizard
    -Jerma (Made by a mysterious Banished Rogue Emerging Rather Grafecully 😉 )

    -Duke Nukem

    -Mr. Kill

    -Tuesday the Tuna

     

    Updated Characters:

    The Bestest Ken in the World
     -Given a V-Trigger and V-Skill.

     -Fixed an oversight in his AI that sometimes made him throw out normals.

     

    Uncle Joel
     -Given 3 new specials
     -1 New super
     -Vinetrigger that improves all of his specials
     -Filesize optimization (But it's still quite a large download)
     -Some other stuff I tweaked over the years and forgot about

     

    Bulk Bogan
     -Transformed the Breakdown gimmick into a Vinetrigger
     -Given 3 new special moves
     -Given a new super move

     -New intro for the mirror match
     -Split into 1.1 and 1.0 Versions

     

    Dance Master Duane
     -Given Vinetrigger 
     -Adjusted some power charge values a little
     -Split into 1.1 and 1.0 versions

     

    Carlos, My Main Man
     -Given Vinetrigger
     -Significantly reduced health
     -Split into 1.1 and 1.0 Versions

     

    Dodge Viper
     -Changed the shift timings a little to resemble what you might do in a drag race
     -Added instructions for human players at the beginning of the driving segment
     -Added a "!" warning symbol after the driving segment to warn opponents to dodge
     -Driving Segment tells you if you did a good or not when you shift.
     -Night of Fire replaced with Passing Breeze because I worried about copyright stuff in Vargverse

     

    Sauceboss Vinny
     -Some stuff I tweaked over the years and forgot about.
     -Split into 1.1 and 1.0 versions

     

    Of course, I didn't forget about a certain final boss from Vargverse, but like I did last time, I'll be waiting until Joel streams the game to release it as a standalone character. You can still download said character if you get the fullgame and take it from there if you so wish.

  2. September 9th, 2021

    - Fixed a bug in Kazuma Kiryu that allowed him to use his small street weapon heat actions when he had 1000 health instead of 1000 power. Oops.

    - Also tweaked a few other minor things I forgot about. Dunno what they were by now.

     

    Also, since Vargverse is out now, I'll be posting the standalone releases of my characters from Vargverse here soon, but I'll be prioritizing getting said releases on my website first before I do that. Sit tight!

  3. Vargverse is finally here! Once again, I am here to bring fighting game madness to the Vargverse!

     

     

    This time, I did things differently compared to my first game:
    On top of adding some things to the Joel character from the first game, I made a large number of characters from the ground up specifically for this game.

     

    I gave every character, including the ones not originally by me, a new move called the Vinetrigger, activated when the meter is full by pressing HP+HK, you can unleash devastating power that will surely turn the tides or cement your advantage further!

     

    This game was made with the intention of the streamer this game was made for to play it on stream, but it's not unlikely someone other than him enjoys it. I hope.

     

    The download link is right here.

     


     

  4. As you all may or may not know, Webs is shutting down free websites tomorrow.

    For those who don't know of this, that means my website is going down that day as well.

    But don't fret! I already set up my new website around late May at a new provider.

     

    From here on out, the website for my shenanigans is https://brergrsartmugen.weebly.com/

     

    I will probably be posting a new announcement on my YouTube channel or something. Maybe.

     

     

  5. January 28th, 2021

    - Changed gamewidth/gameheights in Kazuma Kiryu's MUGEN 1.1 version into screenwidth/screeneheights. This fixes his HUD for stages with zoom, but makes converting him into a 1.0 character harder (but if you wanted to do that just download the 1.0 version, please)

  6. October 4th, 2020

     -Released Kazuma Kiryu. The move list can be found here.

      (Quickfix: Added Cyclone Sling to the movelist, a move I previously forgot to put into the original. No changes to the character itself.)

       (Quickfix 2 Electric Tiger Drop: Edited a common state override in the 1.0 version as it had code from the 1.1 common state that didn't exist in 1.0)

        (Quickfix 3 Kiryu's Getting Pissed: During testing after uploading Quickfix 2 Electric Tiger Drop I noticed some of the HUD wasn't staying where it should, but I fixed that.)

         (Quickfix 4 Samantha's in trouble, and it's all because of my pizza: Some visual bugs fixed in the 1.0 version and also adjusted Majima's cooldown to account for lifebars with weird roundstate = 2s)

         The correct versions are Revision 1 for the Movelist, Revision 2 for 1.1 and Revision 3 for 1.0.

     

     

  7. December 5th, 2019

     -Fixed the bug where Me and the Boys instantly dies on arrival. This was due to too much text being in the .def and MUGEN not having enough memory to read it all. Don't know why that makes his life, meter, and attack values go off the charts, but it does.

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