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RMaster007

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Posts posted by RMaster007

  1. 2 hours ago, WlanmaniaX said:
    • Peppa Pig by Kadir - 2
    • Saki by Gladiacloud & Beximus - 2
    • RM by RMaster007 - 2
    • Pokey the Penguin by SpaceMaster - 1

     

    1 hour ago, Pokemaster2016 said:

    Carykh by Dawn de Era - 2

    Celesteela by TheBestMLTBM, O illusionista, CSAvion78, WiCloud, and Aequals1 - 1

    DS12 by DS12 - 1

    Pokey the Penguin by SpaceMaster - 2

    Wasn't Pokey released last month?

  2. Some feedback:

    - The text should be explods. This is so that when Pokey faces right, the text won't be flipped.

    - Could use some better SFX, especially for the s.MP, s.HP, Bazooka special, and Car special.

    - Some hypers do too much damage, especially the Devil hyper.

    - For the Car special, the panels don't fit on the screen.

    - Just a nitpick, but why a black background on the sprites?

  3. RM has been updated again.

     

    Quote

    - Slowed down his basic attack and Mallet animations a tad bit
    - Fixed Damage Dampener slightly
    - Resized dust effect on Dash Punch specials
    - Updated comboing a bit
    - Adjusted damage for basic attacks
    - Adjusted chip damage for Hadoken and Smash Upper
    - Slight edit to DestroySelf state for Hadoken
    - New Aerial Medium Punch animation
    - Removed CtrlSet state for Crouching Heavy Punch
    - Different sounds for Crouching Medium Punch
    - Shock now goes away when RM is hit during the Team Up hyper
    - Fixed some typos in Read Me
    - Team Up! renamed to Team Up
    - Added Pause to Smash Upper
    - Added cornerpush to Matrix hyper to prevent RM from going off the screen
    - Added ChangeState for his basic aerial attacks

     

  4. RM has been updated.

    Quote

    - Realigned Hitsparks for normals, Hadoken, Fast Dash Punch, Uppercuts, Flip Kicks, Matrix, and Smash Upper
    - Added dash effect for Sword
    - Buffed Mallet special and Sword and Matrix
    - Added dust effects to Palm and Fast Uppercut
    - Realigned dust effect on Run
    - p1 pausetime changed to 0 for Hadoken projectile
    - Correctly attributed Mallet and Hadoken as specials
    - Correctly attributed Sword, Matrix, and Team Up! as hypers
    - Removed p2facing = 1 for Matrix
    - Fixed some typos in the readme
    - Dust effect for Frontflip Kick now has sprpriority changed to -1
    - Resized dust effect for Team Up!
    - Added changelog

     

  5. Note: This character was designed for Lowes 9.0's Micro MUGEN full game which can be found here.

    http://mugenguild.com/forum/topics/micro-m-u-g-e-n-project-183718.0.html

     

    Seeing how Jenngra05 converted RSR's Fix-it Felix to Micro MUGEN, I decided to make one of my own creation.

     

    It's none other than good ol' Daffy Duck.

     

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    ycSjZQs.png

     

    Here's his special moves:
    B, F, Punch: Bazooka
    B, F, Kick: Roll
    D, D, Punch: Low Bazooka

     

    I got this character finished in just two days FYI.

     

    Get him here.

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