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Posts
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Everything posted by Bjay
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Well this is an unexpected update, but a welcomed one!
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Thanks for this, love your work!
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Looks snazzy.
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Ecole Software Taking Action On Melty Blood MUGEN Creators
Bjay replied to Dissidia's topic in [ MUGEN LOUNGE ]
Ooh! Source? -
Yup! The sfx, stance, and some of the basic specials match Lyn's moves. To be fair, Lyn is also an edit, so... :P (I think from Big Bang Beat character though). ---- Looking further into this character, it seems to be not just one edit, but a combination? That or its moves are unique, I'm not too sure. I do like what the author has done with the 'strikers' though. She definitely needs some tweaking. A palette on her default colour scheme would be nice too.
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Wow, nice sprite. For some reason it looks familiar as if it was edited from another character, but I can't think of who... EDIT - Alright, the gameplay gave it away. It's Lyn! I thought he was just being tsundere? :P
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Giran Remastered by Warner Released (4/19/2015)
Bjay replied to Krypto 'SAM' saiyaN's topic in [ 2015 ]
I was about to mention what an enormous character this is, until I compared it with Goku lol -
Nice looking sprites.
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[VGC2015] VGC 2015 General Discussion (Viability rank update, see post #8)
Bjay replied to RicePigeon's topic in [ NINTENDO ]
So I competed today at my local Regionals. I broke even with a score of 4-4 in Swiss rounds, 3 of the losses were really close. The last match I lost saw a Krookodile outspeed my Garchomp (Jolly). I thought it was a bit bizarre, as I knew Garchomp was faster and I wasn't Adamant. Then when I had a look at my Garchomp, I hadn't even EV trained it... It would have been such a different day. :P I'm not upset from this, just shocked LOL Overall, I'm pretty pleased with my performance. Outside of one match, I felt I played really well, even with the Garchomp, which put me in a lot of tight spots that I shouldn't have been in, but I didn't give up! GGs. -
Darn. Thanks for the info though.
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Requesting these characters as well.
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Ooh, does this stage have super jump?
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Thanks Ryoucchi!
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Chrome is detecting it as malicious for some reason. Does anybody have an alternative link? Sprite-wise it's nice to see Len colour separated.
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[VGC2015] VGC 2015 General Discussion (Viability rank update, see post #8)
Bjay replied to RicePigeon's topic in [ NINTENDO ]
Anyone want to battle? -
Time to see what's been updated. I hope the crouching bug has been fixed.
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Rider (Fate/Stay Night) (beta) by rioriot updated (11/14/2015)
Bjay replied to Artoria Alter's topic in [ 2015 ]
I remember seeing progress video of this character, the sprites were and are still great. -
[VGC2015] VGC 2015 General Discussion (Viability rank update, see post #8)
Bjay replied to RicePigeon's topic in [ NINTENDO ]
So I finally made a team! Keen to battle and see how this team does, as I'm sure it may need adjustments. -
Any significant updates?
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Crouching weak to medium can be juggled up to 15-20 hits on falling enemy in the corner, not sure if that's intentional. No sound when super is initiated.
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Great! Hope it fixes the issues that were prevalent in the previous version.
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Is this some OP version?
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I'm guessing the damage scaling will be like Asuna too.
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"VERSUS GIANT ROSALINA AND LUMA!!!"
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Her sprites look nice.