So basically Boomer's characters immediately enter a dizzy state when certain moves are used on them.
I've discovered so far that it can be done via (9)'s characters (from certain basic attacks), but I've yet to discover any other characters that can initiate the bug.
I've fiddled with state 5000 but haven't been able to find a solution. How can I get rid of the problem (or at least get remove the characters' ability to be dizzy altogether)?
Recording of the bug - http://recordit.co/K24p89POP6
Also, does anyone know where I can contact Boomer?