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Dronekiller got a reaction from Sete in [DNF/DFO](BOSS) Iron Aim - "Mecha-Head Gun Dragon"
A tough one boss with head and tail weapon, also Fire element.....
Fire VS Fire, Female Vs Female.
(Including Boss music)
http://www.mediafire.com/download/cqvgtztmjyc0gcj/IronAim_by_Dronekiller.rar
(Stages for 1.0 and higher)
http://www.mediafire.com/download/92y2vgpavm77l9e/Blazier_of_Salamander_by_Dronekiller.rar
The Hard Difficult is tough one...
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Dronekiller got a reaction from gui0007 in Dungeon & Fighter / Dungeon Fighter Online
I finally done.
Here she is
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Dronekiller reacted to Kohaku in Shana (updated 6-27-16)
Shana has been released along with updates with the rest of my AP characters.
As of 6-27-16, Shana has been updated.
6-27-16
v1.11
- Aerial version of Red Lotus can now cancel to other attacks upon landing, provided the attack isn't blocked or whiffed
6-26-16
v1.1
- Fixed error where certain opponents wouldn't block any of Shana's attacks (notably in training mode)
- Blazing Heart damage increased
- Infernal Blade damage increased
- Fixed error where Judgment's buff would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over)
- Blaze Wing hit pause decreased
- Red Lotus/Crimson Rose hit pause/hit stun decreased, aerial version can no longer cancel to other attacks upon landing
- Red Lotus AP charge increased, AP consumption while in Awakening increased
- Cancelling window from Blazing Flame into applicable EX Drives increased
- Blazing Flame start up increased, fixed error where it would be unblockable at point blank range
- Fixed error where certain attacks were able to cancel to other attacks after landing
- Wilhelmina assist cooldown increased, damage increased, removed shadow from bandages
- Fixed error where some voice clips during victory poses were being omitted
- Added time over/lose animation
- Adjusted hit sparks
- Special intro with Sennou-Room's Kirito added
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Senna v1.3
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- Usage of EXE Finshers while Choukaifuku is active will temporarily pause its effects and duration
- Tsubaki Ran damage decreased
- Shijuusen damage increased
- Fixed error where dust effects would appear when using Oukahishousen while in the air
- Voice clips added when activating Awakening
Homura v1.4
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- Life decreased from 1000 to 900
- Dread Chase ammo cost increased from 3 to 4
- Pipebomb and Reinforced Bomb base detection range increased, bonus detection range from SP decreased, and will now detect vertical range
- Can now cancel to most attacks when landing from a jump
- Voice clips added when activating Awakening
- New voice clips added
Taiga v1.5
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using T&D Connection increased
- T&D Connection rush distance decreased, recovery time after block or whiff increased, initial hitbox changed
- Fixed error where the black background would disappear when T&D Connection was blocked
- Usage of EXE Finishers while Eye of the Tiger is active will temporarily pause its duration
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Voice clips added when activating Awakening
Rentaro v1.3
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using Final Strike increased
- Increased size of Final Strike hit boxes
- Usage of EXE Finishers while Terminal Horizon is active will temporarily pause its duration
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Updated big portrait
- Voice clips added when activating Awakening
Miyuki v1.2
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using Diamond Dust increased
- Usage of EXE Finishers while Niflheim is active will temporarily pause its effects and duration
- Horizontal range and damage of Niflheim wind blasts increased
- Azure Lotus damage decreased
- Tatsuya assist cooldown decreased
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Voice clips added when activating Awakening
- Special intro with Shana added
kohaku.trinitymugen.net
Type-Mugen 1.0+ ---> Characters
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Dronekiller got a reaction from RoySquadRocks in The Most Unlikely Crossovers
"Becky....your only hope to save megaman-like game"
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Dronekiller got a reaction from Galvatron in The Most Unlikely Crossovers
"Becky....your only hope to save megaman-like game"
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Dronekiller reacted to Galvatron in Dronekiller WIP THREAD : ANNOUNCE YUZURIHA & FILIA RELEASE
LOL! Cool progress keep this up. What ever ideas you have for her it be awesome. :-)
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Dronekiller got a reaction from Galvatron in Dronekiller WIP THREAD : ANNOUNCE YUZURIHA & FILIA RELEASE
Well....because some reason i make her actually, I just have freaky idea
NEITRAM DRAGON
I need my mood to focus and polishing this boss, and Need some AI (Only for 1.1)
YUZURIHA
Progressing the FX......
LUKA
Just Finishing He's Stance Animation.......Long time ago.
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Dronekiller got a reaction from DartzPie in Dronekiller WIP THREAD : ANNOUNCE YUZURIHA & FILIA RELEASE
DRONEKILLER WIP THREAD
I have a Work my Progress to finish it. but I need every one know mine.
By This Thread, I will show my WIP
(BOSS)(1.1) (BOSS)
NAME: Neitram Dragon NAME: Iron Aim
ORIGIN: Dungeon Fighter ORIGIN: Dungeon Fighter
WIP: 90% WIP: COMPLETE[LINK]
(NOTE: If i can't find Filia FX, I made myself )
NAME: YUZURIHA NAME: FILIA
ORIGIN: Under Night in Birth ORIGIN: Skullgirls
WIP: COMPLETE[LINK] WIP:COMPLETE [LINK]
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Dronekiller got a reaction from Sir Ghostler in Dronekiller WIP THREAD : ANNOUNCE YUZURIHA & FILIA RELEASE
DRONEKILLER WIP THREAD
I have a Work my Progress to finish it. but I need every one know mine.
By This Thread, I will show my WIP
(BOSS)(1.1) (BOSS)
NAME: Neitram Dragon NAME: Iron Aim
ORIGIN: Dungeon Fighter ORIGIN: Dungeon Fighter
WIP: 90% WIP: COMPLETE[LINK]
(NOTE: If i can't find Filia FX, I made myself )
NAME: YUZURIHA NAME: FILIA
ORIGIN: Under Night in Birth ORIGIN: Skullgirls
WIP: COMPLETE[LINK] WIP:COMPLETE [LINK]
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Dronekiller got a reaction from gui0007 in Dronekiller WIP THREAD : ANNOUNCE YUZURIHA & FILIA RELEASE
DRONEKILLER WIP THREAD
I have a Work my Progress to finish it. but I need every one know mine.
By This Thread, I will show my WIP
(BOSS)(1.1) (BOSS)
NAME: Neitram Dragon NAME: Iron Aim
ORIGIN: Dungeon Fighter ORIGIN: Dungeon Fighter
WIP: 90% WIP: COMPLETE[LINK]
(NOTE: If i can't find Filia FX, I made myself )
NAME: YUZURIHA NAME: FILIA
ORIGIN: Under Night in Birth ORIGIN: Skullgirls
WIP: COMPLETE[LINK] WIP:COMPLETE [LINK]
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Dronekiller got a reaction from Galvatron in Dronekiller WIP THREAD : ANNOUNCE YUZURIHA & FILIA RELEASE
DRONEKILLER WIP THREAD
I have a Work my Progress to finish it. but I need every one know mine.
By This Thread, I will show my WIP
(BOSS)(1.1) (BOSS)
NAME: Neitram Dragon NAME: Iron Aim
ORIGIN: Dungeon Fighter ORIGIN: Dungeon Fighter
WIP: 90% WIP: COMPLETE[LINK]
(NOTE: If i can't find Filia FX, I made myself )
NAME: YUZURIHA NAME: FILIA
ORIGIN: Under Night in Birth ORIGIN: Skullgirls
WIP: COMPLETE[LINK] WIP:COMPLETE [LINK]
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Dronekiller got a reaction from Galvatron in [BOSS] Blood Murder - The One Eye Mechanical a...thing - (Update 08/06/2016)
Just Wanna Give the my Huge Old Boss. "This is Character that first time i made with Angle Control"
http://www.mediafire.com/download/5qd3n2frq4412hc/Blood_Murder_by_Dronekiller.rar
Feedback is always welcome :D
Update 08/06/2016
-AI Fixed
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Dronekiller got a reaction from Kazagami in Deep Forest Land - Original (1.0/1.1)
Remind me when try to make own stages by spriting myself.
and now I try to Polish up and this the Result
(using "Paint" and "Paint.NET")
Contain 1.0 and 1.1 version.
Music: Elsword - Music036_Stages
I hope everyone enjoy this stages :D
http://www.mediafire.com/download/uow730vdvasgcoc/DeepForestLand_by_Dronekiller.rar
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Dronekiller got a reaction from gui0007 in Deep Forest Land - Original (1.0/1.1)
Remind me when try to make own stages by spriting myself.
and now I try to Polish up and this the Result
(using "Paint" and "Paint.NET")
Contain 1.0 and 1.1 version.
Music: Elsword - Music036_Stages
I hope everyone enjoy this stages :D
http://www.mediafire.com/download/uow730vdvasgcoc/DeepForestLand_by_Dronekiller.rar
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Dronekiller got a reaction from Sete in (UNIB/UNIEL) Merkava UPDATE: 19/05/2016
This Char From this Topic
DOWNLOAD
After waiting him a long time with your patience, Here You Go! :)
Update 19/05/2016
- Complete all Glow Line
See "CONFIG" to setting the option color conditions.
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Dronekiller reacted to yaminogun in (UNIB/UNIEL) Merkava UPDATE: 19/05/2016
[State -2, ]
type = palfx
trigger1 = palno=10
; trigger1 = time = 1
time = 99999
add = ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60)));50,0,0
sinadd = ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60))),random;50,0,0,40
color = ceil((random%257 * cos(gametime * pi / 60)))
persistent = 1
[state -2, Glowing Palette Effect]
type = remappal
trigger1 = palno = 7
source = 1, 1
dest = 1, 1+(random%5);random%5;ceil(abs(5 * cos(gametime * pi / 300)))
[state -2, Glowing Palette Effect]
type = remappal
trigger1 = palno = 8
source = 1, 1
dest = 1, ceil(abs(4 * cos(gametime * pi / 30)))
;----yaminogun
[State -2, RemapPal]
type = RemapPal
trigger1 = palno = 9
trigger1 = GameTime % 5 = 0; && (PalNo = [1,6])
source = 1,1
dest = 1,1+floor(Gametime /30) %4
ignoreHitPause = 1
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Dronekiller got a reaction from DartzPie in [BOSS] Blood Murder - The One Eye Mechanical a...thing - (Update 08/06/2016)
Just Wanna Give the my Huge Old Boss. "This is Character that first time i made with Angle Control"
http://www.mediafire.com/download/5qd3n2frq4412hc/Blood_Murder_by_Dronekiller.rar
Feedback is always welcome :D
Update 08/06/2016
-AI Fixed
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Dronekiller got a reaction from gui0007 in [BOSS] Blood Murder - The One Eye Mechanical a...thing - (Update 08/06/2016)
Just Wanna Give the my Huge Old Boss. "This is Character that first time i made with Angle Control"
http://www.mediafire.com/download/5qd3n2frq4412hc/Blood_Murder_by_Dronekiller.rar
Feedback is always welcome :D
Update 08/06/2016
-AI Fixed
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Dronekiller reacted to JARRO77 in (UNIB/UNIEL) Merkava UPDATE: 19/05/2016
This is an EPIC Release i love this type of chars!!! Great sprites,Marvelous Animations,Cool AI,mugen need these chars really congratulation MAN :)you did an Awesome work maybe some sounds need to be add or fixed a litle bit but for the rest is EPIC :)
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Dronekiller got a reaction from Sir Ghostler in (UNIB/UNIEL) Merkava UPDATE: 19/05/2016
Found some thing missing to this char. an ive been fixed
Update 12/05/2016
- add Attack box on Slam Crouch
- add Cancel on Slam Crouch
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Dronekiller got a reaction from Sir Ghostler in Custom Akira Yuki released
Wow.....you finish him at last.
Great.... Look interesting :)
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Dronekiller reacted to Sir Ghostler in Custom Akira Yuki released
Omg, I actually finished him..... sort of.
Additional custom sprites and effects will be added in soon via updates. Akira took so long to get to this point due to me revamping the hell out of him. Future characters of mine in this same style will take much less time to complete now that I have a solid base for them.... hopefully.
Movelist, special thanks and other stuff in the Read-Me. 1.1 Only. All feedback and criticism is welcomed. Enjoy.
Link: http://www.mediafire.com/download/ppwh986htlklr51/GK_Akira_(3rd%2C_Sep%2C_16).rar
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Dronekiller got a reaction from gui0007 in [DFO/DNF] Direzie Phantasmal
A 6th Apostle the Wicked Direzie (Right), and his Phantasmal (Left)
Direzie (Phantasmal)
http://www.mediafire.com/download/2c2plu8z8fnnz8l/Direzie_by_Dronekiller.rar
Have Fun :)
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