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Dronekiller

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Posts posted by Dronekiller

  1. 16 hours ago, ゴーストキラー said:

    Glad to see you working on Yuzuriha, I was wondering if you'd make any more UNI characters. I'll be looking forward to your version of her.

    Well....because some reason i make her actually, I just have freaky idea :awesome

     

    NEITRAM DRAGON

    I need my mood to focus and polishing this boss, and Need some AI (Only for 1.1)

    2wdanlv.jpg

     

    YUZURIHA

    Progressing the FX......

    maz7r5.jpg15xlp8p.jpg

     

    LUKA

    Just Finishing He's Stance Animation.......Long time ago.

    2r3ywrr.jpg

  2. DRONEKILLER WIP THREAD

     

    I have a Work my Progress to finish it. but I need every one know mine.

    By This Thread, I will show my WIP

     

    e80e9u.jpg        n5k45f.jpg

    (BOSS)(1.1)                                          (BOSS)

    NAME: Neitram Dragon                   NAME: Iron Aim

    ORIGIN: Dungeon Fighter               ORIGIN: Dungeon Fighter

               WIP: 90%                                    WIP: COMPLETE[LINK]

     

    21mgl8z.jpg             o5dspc.jpg

                                                                           (NOTE: If i can't find Filia FX, I made myself )

    NAME: YUZURIHA                                  NAME: FILIA

    ORIGIN: Under Night in Birth             ORIGIN: Skullgirls

              WIP: COMPLETE[LINK]                  WIP:COMPLETE [LINK]

     

     

    Spoiler

    By This Section, They Always Get Pending and can't tell when they finished (Ah....I wish I can make the story......)

    "They Are My Special Character"

     

     

    sn0z2g.jpg    

     

    NAME:LUKA

    (If he look familiar to you, I think you know what kind am I.. -_-; )

    WIP : SPRITE PROGRESS

     

    2iihly8.jpg

     

     

    NAME:NAITO

    (actually, she doesn't have a name, The real is she was "Knight")

    ORIGIN: Dungeon Fighter

    WIP : Skills and Ideas

     

     

  3. On 10/5/2016 at 2:39 AM, DartzPie said:

     

    You have to like get the sound rips from resources here, dustloop zepp mueseum from a topic or mfg. 

    Not every character has jpn sound files

    God. remind me the Blazblue CP/CPEX unfinished ripping. *sob* ;(

  4. On 17/5/2016 at 6:10 PM, yaminogun said:

    [State -2, ]
    type = palfx
    trigger1 = palno=10
    ; trigger1 = time = 1
    time = 99999
    add = ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60)));50,0,0
    sinadd = ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60))),ceil((random%257 * cos(gametime * pi / 60))),random;50,0,0,40
    color = ceil((random%257 * cos(gametime * pi / 60)))
    persistent = 1


    [state -2, Glowing Palette Effect]
    type = remappal
    trigger1 = palno = 7
    source = 1, 1
    dest = 1, 1+(random%5);random%5;ceil(abs(5 * cos(gametime * pi / 300)))

    [state -2, Glowing Palette Effect]
    type = remappal
    trigger1 = palno = 8
    source = 1, 1
    dest = 1, ceil(abs(4 * cos(gametime * pi / 30)))

    ;----yaminogun
    [State -2, RemapPal]
    type = RemapPal
    trigger1 = palno = 9
    trigger1 = GameTime % 5 = 0; && (PalNo = [1,6])
    source = 1,1
    dest = 1,1+floor(Gametime /30) %4
    ignoreHitPause = 1

    ..........

    but to for sure with this code, i've been try them all.

    the 3rd of 4 Glowing code is more suitable with this char.

    Thank's for the code.

    Update 19/05/2016
    - Complete all Glow Line

     

  5. 5 hours ago, JARRO77 said:

    This is an EPIC Release i love this type of chars!!! Great sprites,Marvelous Animations,Cool AI,mugen need these chars really congratulation MAN :)you did an Awesome work maybe some sounds need to be add or fixed a litle bit but for the rest is EPIC :)

    Thanks

     

    7 hours ago, ゴーストキラー said:

    I've noticed most of Merk's attacks don't have whiff sounds, you should fix that in an update. With the glowing lines on his body, have you considered using PalRemappal instead using a Helper to produce the effect? When using the latter, the effects are misplaced when pushing up against other characters, like so:

     

    iY4RzDE.png

     

    Thanks for the update.

     

    I'm now try to adding fx on attacks.

    And Ow

    :P

    You notice that.

    . yes I'm using helper to produce the effect however the push player is a problem to any helper for effect like this one, Any suggestions ?? Or I just ignore this one ??

  6. On 15/4/2016 at 4:33 PM, Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ said:

    There is a something about this robot that reminds me of Dr. Wheelo from Dragon Ball

     

    Dronekiller, I am hoping that you make the bosses from Battle Toads. Those look really fun to fight

    Dr. Wheelo.......mmm, the First I saw he was playable on Dragon Ball PS2 Game.

     

    about Battle Toads, Looks like i need play that game.

     

    well, too many Sprite pack on Game to Investigate (about up to 10 or 100 sprite, He's now available Global), to other choice. i use similar sprite to this boss.

     

    Update 19/04/2016
    - Add Half Life Condition of Some Attack Move
    - Add FX Spinning
    - Add FX Electric

  7. 2 hours ago, ゴーストキラー said:

    Sorry for the late reply. I very rarely take requests due to my tendency of getting burned out and not working on them. When I start taking them, I'd announce it via a status update or something. Thanks.

    No problem, I've see this from beginning post. By using exist sprite part body and redrawn into original look, is that right??

  8. 7 hours ago, Ryochi said:

    yeah that's better. One question though, Metal Gear himself doesn't get stunned when fighting himself and the clone shoots the stun gears at him. Was he like that in the game?

     

    The Gear was Setting Enemy hit into Custom State, while Metal Gear itself has SuperArmor that Doesn't effect with Custom State.

    Be Honestly, first on made him, i never face him before. That day as I has that game, he only included on Korean Version as I saw in YouTube. So, I decide made him according on YouTube that day.

    Here For Example on First Server

    The boss goes to on 2:40

     

     

    This where I found out the stunning gear

     

    And again. This is the Updated game I guess.

     

     

    As far I look again. I think I missing something according this video. If I Fix something, I'll update this boss.

    Btw, Some Boss I Create made with same way.

  9.  

     

    On 11/4/2016 at 8:10 AM, gui0007 said:
    On 11/4/2016 at 7:58 AM, MugoUrth said:

    I also never really understood the appeal of vore. I mean, I don't hate people for liking it, but still.

    ^  ^

    THIS!

    And there's a guy in Youtube that did Mugen videos only about vore. And no joking, it's kinda creepy. :\

     

    Anyway, i pass this one like the other Pokémon vore chars. But i know that this won't be the last...

     

    My theory is......*ahem* more of them, focus on digesting part.

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