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Posted

  On 12/1/2012 at 1:42 PM, 'Cheeselord said:

I doubt it would happen but I'd love to see tag capabilities. That could add so many possibilities.

Until then, there's always Tag Team Workshop.

FXhJiHL.png XslF5vn.png malcsRF.png

  Project LG said:

God knows you shit out characters like a friggin' gumball machine.

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Posted

  On 11/27/2012 at 11:52 AM, 'Stardust Crusader said:

lol, kinda sad that some people got it by illegal means, Elecbyte was questioning all the alpha testers trying to find out who leaked it.

Really? That just sucks :/

Posted

Has that newest build fixed that color displaying issue? Or is Elecbyte just gonna pretend that issue hasn't existed since winmugen?

If you want my released works, go here.

Posted

  On 12/3/2012 at 12:16 PM, 'Aster said:

PNG COMPATIBILITY!? HOLY SHITROCKS!

Wasn't MUGEN already compatible with .pngs? I mean, Rotom's composed of the damn things.

FXhJiHL.png XslF5vn.png malcsRF.png

  Project LG said:

God knows you shit out characters like a friggin' gumball machine.

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Posted

  On 12/1/2012 at 10:26 AM, 'Hollow Ichigo said:

I hope Mugen 1.1 support the 3D video card. This would help so much to record at true HD resolutions, ex. 1280x720p, 1920x1080p.

It works at 1280x1080 for me with no problem....

But how you add the PNG images to 1.0?

Leaving my worries behind, feel the freedom of body and mind

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Posted

  On 12/4/2012 at 3:20 AM, 'Adam Excahm said:

It works at 1280x1080 for me with no problem....

But how you add the PNG images to 1.0?

I think Fighter Factory 3 does it...it usually yields glitchy results for me though

  • 5 weeks later...
Posted

  On 11/23/2012 at 9:04 AM, 'GarchompMatt said:

Online vs. feature? First I've heard of it.

I think we might be dreaming with that one.

"Good, Evil; Either one's fine choices." -Bender

 

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  • 4 months later...
Posted

I'm not sure that I'll do MUGEN 1.1 quite yet... I need to know what are the bugs on there, if using the default screenpack...

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