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Roronoa Zoro (UPDATE 1.2)


Ryon
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[Preview]

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http-~~-//www.youtube.com/watch?v=WReUwqCZ4xA

[Download]

http://www.mugenfreeforall.com/Ryon/Roronoa%20Zoro%20%281.2%29.zip

[Comment]

UPDATE 1.2

ADDED A.I (Using Seravy's AI Tutorial)

ADDED 1 New Pallete.

FIXED several moves.

FIXED small portrait miscolor.

Read Me

Name : Roronoa Zoro

Version : 1.2

Age : 19

Origin : One Piece

Style : Santoryu

Sprites : One Piece Gigant Battle (1 & 2)

Special Thanks to Heatpark & Maverick PK for ripping them.

This is my 2nd One Piece character, After watching more of the anime and falling in love with the characters style. I've decided to make him.

I'm trying to keep away from Luffy. and Sanji. (there both my favorites)

Move List

X - Light

Y - Strong

Z - Special

A - Not Used

B - Not Used

C - Not Used

Basic Combos

x, x, x, x

x, x, x, F+x

x, y, y, y

x, x, y, y, y

y, y, y

x, x, y, z, x, x , Up, y

More or less, X and Y are sorta interchangeable X -> Y, and not the other way around, Z can also be thrown into the mix, but not as much.

In the air

X - Twisted Slash

XX - All over slice? i dont know

Y - Spining Slash

Z - Single Drop Chop

Just like in the official game I'm gonna include the diagonal moves as well.Except this time i've changed how they work.

Pheonix - B, F, x y or z ;If you hold it you can do more damage.

Counter - D, x y or z

And his running move, You have to be running to do it.

Sword Strike - F,F,x or y or z

And his 3 supers from Gigant Battle 2. Which he probably has in Gigant Battle 1, but i'm using 2 as refernce.

Oni Giri

D, F, x

Ashura

D, F, y

3000 Worlds

D, F, z

Zoro x Mihawk Team Up

D, B, x

Zoro x Sanji Team Up

D, B, y

I give Zoro everything I got in me. And I LOVE how everything worked out in the end.

His sounds are accurate to his source, thats why some attacks are silent.

Special Thanks to Mugen Free For All, One Piece's creator Eiichiro Oda.

PLEASE NOTE!

I HATE MAKING CHIBI CHARACTERS.

BUT THE REASON I'M SO GOOD AT MAKING THEM, IS BECAUSE I DONT WANT TO SEE SOMEONE ELSE MESS THEM UP BADLY MORE THAN THEY ALREADY ARE.

AND I'M TALKING ABOUT THOSE IDIOTS WHO MAKE SUPER OVER POWERED AND CHEAP CHIBIS.

WHATS TO COME?

MAYBE "600,000,000 Beli Jackpot"

KUDO POINTS IF YOU CAN FIGURE OUT WHERE SANJI'S "SONG" COMES FROM!

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Chibi? Put xscale = 1.44 and yscale= 1.8 and you have full fledged Zoro like this. Sadly it only runs on not (typo edit, thx Laharl) Winmugen but I can that it was much work with its 569 Sprites

and it can not be open anymore in Fighter Factory Ultimate 2.6.

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yeah seriously DO NOT SCALE ZORO!!

UPDATE! FIXED EVERY ERROR MENTIONED THUS FAR!

http://www.mugenfreeforall.com/Ryon/Roronoa%20Zoro%20%281.1%29.rar

Team Supers, No longer give back power.

Asura now has CLSNs

Lose and Win pose added.

Added CLSN's to animations 181(now deleted), 5040, 311, 1500,5052,5210,5200.

Fixed Redundant Logic (Ifelse(facing=1,-.5,-.5) it was changed to the proper values.

Head Pos and Mid Pos set to , what i BELIEVE is the correct values.

helpers "attr = S, NA" was fixed, so now rock should not be able to counter them. also added a Not Hit By to be safe.

Optimized Sound code, originally I had planned on different sounds to be played on each one, but I forgot or a got lazy.

revised Afterimagetime code, to movetype = H.

Enjoy the update everyone!

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Hmm, I tested the update 1.2. Here is some feedback: + The combos are really nice. - Is the x,x,x,x combo right in the readme cause I don't think its a 4 hit combo. It should be x,x,x in the readme, same with x,x,x,F+x. - The x,x,F+x combo doesn't register as a three hit combo. Is that intentional? - x,y,y,y doesn't register as a 4 hit combo, The x attack doesn't connect with y. Its a really nice character, well done Ryon.

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Hmm, I tested the update 1.2. Here is some feedback:

+ The combos are really nice.

- Is the x,x,x,x combo right in the readme cause I don't think its a 4 hit combo. It should be x,x,x in the readme, same with x,x,x,F+x.

- The x,x,F+x combo doesn't register as a three hit combo. Is that intentional?

- x,y,y,y doesn't register as a 4 hit combo, The x attack doesn't connect with y.

Its a really nice character, well done Ryon.

thats ace's read me, that i slightly edited LOL. i forgot some stuff.

thanks.

I tested the Version 1.2, some feedback.

--Why do didn't deleted the Animation 1025, 1027?

--The Dash Fwd Attack misses sometimes.

other stuff

--can you link me to the A.I. Tutorial?

i keep those because those are from KFM's wall bounce codes. so if i want a character to wall bounce i just refer them to those states.

http://elecbyte.com/wiki/index.php/AI

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