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Posted

Doing great on this Kirby Super Nicholas. Keep at it!

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Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

Posted

I checked out the Kirby's Dream Battle project. It looks really good. And TK, you're in luck! Meta Knight and Galacta Knight have been made for it! You can download the beta and they will be in the characters folder. Sadly, they're AI-less... But still, they are well made. Anyway, feel free to continue posting comments on my character. I appreciate the help and advice. Thanks.

Mah Boi! This MUGEN is what all true warriors strive for!

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  • 2 weeks later...
Posted

Hey Nicholas, where would I find this MK and Galacta Knight characters? Can ya link me? Also, can't wait to see more of your Kirby too!

2j0xovb.png

2uetll0.png

Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

Posted

Would anyone be willing to help me out on Kirby's grab? I would really like his grab to work properly...

Ryon's Grab & Throw Tutorial

Posted

Ryon, I cannot thank you enough for your tutorials. They have helped me a lot and without them, I wouldn't even know how to make a character. I must have been having trouble because I needed a custom throw state. Laharl helped me out with another problem with the throw.

Mah Boi! This MUGEN is what all true warriors strive for!

thMAHBOI.gifthMAHBOI.gifthMAHBOI.gif

Posted

New update for Kirby!

New Features:

Palette Effects for Laser Kirby, EX Laser Kirby, Kabuki Kirby, and Galaxia.

Inhale (Back).

RunBack air and cns files are included with the download. The air has been updated. The cns didn't need updating.

A bunch of bug fixes. (Read "Bug List" for details on fixed bugs and remaining bugs.)

Updated the Readme.

http://www.mediafire.com/?o53l35933c33uj1

I have a mediafire account now. My 4shared account was glitching and I really wanted to upload this update.

Mah Boi! This MUGEN is what all true warriors strive for!

thMAHBOI.gifthMAHBOI.gifthMAHBOI.gif

Posted

I don't really plan on getting rid of those as of right now. They don't have any effect on gameplay. I might get rid of them later, though.

Mah Boi! This MUGEN is what all true warriors strive for!

thMAHBOI.gifthMAHBOI.gifthMAHBOI.gif

  • 3 weeks later...
Posted

I need help with another attack. For this attack, I need Kirby to appear behind the opponent and be facing them to attack. It's supposed to be a sneak attack, so I don't think the opponent should turn to face him. By the way, what do you think of my progress so far. I think Kirby's pretty close to completion by now.

Mah Boi! This MUGEN is what all true warriors strive for!

thMAHBOI.gifthMAHBOI.gifthMAHBOI.gif

Posted

think you can send me a updated beta? so i can give you a full list of things to fix? IF there are things to fix.

also sneaking behind an opponent. oh man i've done that so much lately and i still dont know the code.

its a posset code that works with p2bodydist X...

this is the code i have for sora, this will teleport you INFRONT of player 2. mess around with the values untill it appears behind.

[State 0, PosAdd]
type = PosAdd
trigger1 = time = 10
x = P2BodyDist X - (facing * 10)

- Characters -  / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -

 

Posted

think you can send me a updated beta? so i can give you a full list of things to fix? IF there are things to fix.

also sneaking behind an opponent. oh man i've done that so much lately and i still dont know the code.

its a posset code that works with p2bodydist X...

this is the code i have for sora, this will teleport you INFRONT of player 2. mess around with the values untill it appears behind.

[State 0, PosAdd]
type = PosAdd
trigger1 = time = 10
x = P2BodyDist X - (facing * 10)

You done this in your teleportation tutorial.

I think you might need a turn code to turn before p2

  • 1 month later...

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