SpookyKujo Posted August 13, 2025 Posted August 13, 2025 So, I now added/changed some things which were pointed out by the user "Staubhold" thank you again for pointing these issues out!! Thank you again for the Feedback!! Things I edited: ADDED: - Added a Taunt and a Lose pose - Added more variations for the 360 motion CHANGED: Rewrote some Typos in the Readme File DL LINK: https://drive.google.com/drive/folders/1_o4ILGByuxRlOS7sevyCCCxU3QDNRox4?usp=sharing Staubhold 1
Staubhold Posted August 14, 2025 Posted August 14, 2025 Thanks for the update. Taunt and Lose animations are nice. Good job! Unfortunately you made new typos... - In your readme "DPY - Ekoda Style Landmine (ANTI AIR GRAN)", but it's a Anti Air GRAB... not GRAN - You list normal Kira Buster with HCBFZ and EX Kira Buster (the air grab) with HCBFY. It's exactly the other way around, EX version is done with Z... - Why is QCBX called Ekoda Style Clap Forward, when it's the Backjump version? - You list the EX Ekoda Style Clap Forward with "available at .5 Meter", but it costs 750 power I don't think you have to open up a new thread under "Edits & Add-Ons", just update your old release thread, since this is a update to your char.
SpookyKujo Posted August 15, 2025 Author Posted August 15, 2025 I'm terribly sorry! This now has been fixed!! I just fixed the typos. Thank you again for the feedback!
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