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Posted

So, I now added/changed some things which were pointed out by the user "Staubhold" thank you again for pointing these issues out!!
Thank you again for the Feedback!!

 

Things I edited:
 

ADDED:
- Added a Taunt and a Lose pose
- Added more variations for the 360 motion

 

CHANGED:
Rewrote some Typos in the Readme File

DL LINK:
https://drive.google.com/drive/folders/1_o4ILGByuxRlOS7sevyCCCxU3QDNRox4?usp=sharing

Posted

Thanks for the update.

Taunt and Lose animations are nice. Good job!


Unfortunately you made new typos...

 

 - In your readme "DPY - Ekoda Style Landmine (ANTI AIR GRAN)", but it's a Anti Air GRAB... not GRAN

 - You list normal Kira Buster with HCBFZ and EX Kira Buster (the air grab) with HCBFY. It's exactly the other way around, EX version is done with Z...

 - Why is QCBX called Ekoda Style Clap Forward, when it's the Backjump version?

 - You list the EX Ekoda Style Clap Forward with "available at .5 Meter", but it costs 750 power

 

I don't think you have to open up a new thread under "Edits & Add-Ons", just update your old release thread, since this is a update to your char.

ncPayEm.png

 

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