Basara-kun Posted May 25 Share Posted May 25 Already spoiled in my WIP thread, but making their character trailers, I noticed these ones needed an urgent update since they had bugs and errors I got to fix (as well feedback on N.Boss), so here is the what's-changed-list (copy-pasted from their readme): N.BOSS (v1.1) -Remade Squeeze Claytality -Adjusted damage on throw -New throw added -N.Projectile High now it's with punch only and N.Projectile Low will be with kicks only (and both can be done in the air) -Adjusted data for attack and defense (it's a sub-boss, you know) -More projectiles from other ClayFighters and even from KFM!! (30 now) -Intro vs. other N.Boss (Shadowtak's and Xandegraf's Bad Clay) LOCKJAW POOCH (v1.1) -Fixed bug that doesn't let him make his cut-in-half anim -Adjusted data for attack and defense (he's a sub-boss, you know) -Intros vs. T-Hoppy/Boogerman, Octo/Kangoo/Sarge and Dr. Kiln KANGOO (v1.1) -Fixed CMD on Dashing Uppercut -New command for Dashing Uppercut, based on Sarge -Fixed damages on throws -Whirlwind Punch now doesn't connect itself -Adjusted damages on Whirlwind Punch OCTOHEAD (v1.2) -Added extra sounds to his wins -Intro vs. Lockjaw Pooch and LordShade67's Jack -New squeeze sprites No screenshots since most of the changes are minor fixes (or maybe I could add a couple during these days), but here they are, I hope you can enjoy better than before with these fixes Let's get ready to crrrrrumble!! Chars -> ClayFighter Link to comment Share on other sites More sharing options...
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