Basara-kun Posted June 12, 2022 Posted June 12, 2022 11 years ago, Earthworm Jim was released for first time, so this day is the day that my "ClayFighter Project" was born. So I made a whole event of this, since I couldn't do it past year, and I made this: 1. (Almost) All ClayFighters have been updated!! Good part of my ClayFighters were updated (excepting High Five, HoboCop and Kung Fu Man 63 1/3), all with various code fixes, some with new intros vs. and some others with new Claytalities (mostly the Knock Off Top Half). So, here's the big list, marked as spoiler since is something big Spoiler v1.1 -Fixed general stats on hits -Fixed bug about make Claytalities during fight -Fixed "Combo Breaker!" message -Added Knock Off Top Half Claytality -New intros against Ice and Sumo Santa v1.25 -Fixed general stats on hits -New intro against Boogerman v1.2 -Fixed general stats on hits -Fixed "Combo Breaker!" message -More volume to BSG voice -Added Knock Off Top Half Claytality -New intro against Helga v1.15 -Fixed general stats on hits -New intro against Bad. Mr. Frosty v1.1 -Fixed general stats on hits -Added Knock Off Top Half Claytality v1.1 -Fixed general stats on hits v1.1 -Fixed general stats on hits -Final hit on Octo Combo now doesn't let time to block -More volume for Octo voice v1.05 -Fixed general stats on hits -New intro against Dr. Peelgood v0.85 -Fixed general stats on hits -New intro against Bad Mr. Frosty -Compatibility with MUGEN 1.0+ (data, winquotes, etc) v1.1 -New big portrait -Change of name, now he calls as Orochi Sumo Santa XD -Fixed general stats on hits Characters -> ClayFighter 2. ClayFighter 63 1/3 Lifebars have been released!! These lifebars was a project so old as Jim himself, but I never couldn't concrete them at all, and in the last time when I retook this for my CF fullgame, I decided to get the jump to MUGEN1.0+, so the development was moves from WinMugen to 1.0, remaking all what I done and finishing what I started 11 years ago. These lifebars are made under 640x480 and has its own fightfx and common sounds from the game, trying to make them the most accurate as possible, and also I made original lifebars for Simul and Team modes, following the same line of the original lifebars. And is redundant to say they will be included in the Infinite Clayfare beta I want to release this year, meanwhile I'm still working on the screenpack. SCREENSHOTS: Spoiler Add-ons -> Lifebars So here they are, all of them were made for today, so I can make a big celebration of this. And to coronate this, my fullgame ClayFighter: Infinite Clayfare now has its own page in my site, soon will be completed with more info, screenshots and stuff Happy Anniversary, the presents are for you!! LET GET READY FOR CRRRRRUMBLEEEEEE!! The Auditor 1 My WIPS - YouTube - Twitter
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