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Posted

I've started to code Burstman, for IMT's Robot Master Meyhem

The sprites were made by Magma Dragoon MKII

I had an idea to add a water steam which comes from its cannon in some moves, like the run:

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Anyway, all the basics are done. Started to code his supers.

Water Wave has a cool water steam on it

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  • 2 months later...
Posted

Thanks. I've done Yellow Devil for that project too:

http-~~-//www.youtube.com/watch?v=XVsx6cSBa7I

its about time we have a good version of yellow devil any plans on making the counter part the green devil
Posted

Very nice Burstman Chracter! Also liking your Yellow Devil too!

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Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

  • 3 weeks later...
  • 10 months later...
Posted

Salt Water is done, but I choose the way Neptune does it, not the way Megaman uses it.

Burstman does a quick jump and, when he lands (with a splash fx), a bubble of water will drop from the sky, at random place. Each button makes him jumps higher, which makes the move slower, but makers more bubbles drops from the sly (max 3)

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His first hyper, Bubble Machine Gun, is finished too. He shoots many bubbles at random speeds and angle, and finishes with a big mine which is shoot at the enemy

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Posted

How goes Burstman's progress at this time?  I may be interested in picking him up later for my Mugen Series!  :3

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Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

Posted

He will be MvC or related gameplay?

yeah. MVC-like gameplay.

How goes Burstman's progress at this time?  I may be interested in picking him up later for my Mugen Series!  :3

well, something at 80% done.

 

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Posted

yeah. MVC-like gameplay.well, something at 80% done.

 

Very nice!  I'm definitely giving him a try when he's completed!

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Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

Posted

Water shield done. Each bubble appears separately.

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I just dunno about the option to shoot all the bubbles in each direction, because I think it will be a cheap move.

Just a question: On the original game, if any enemy touches the bubbles, will it get hurt? Or its like Leaf Shield?

 

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Posted
Now the water bubbles hits the enemy if he touches it.
 
Bubble trap (dunno if the right name) is done. The bubble adapts itself to the enemy size.
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New video comming soon

 

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