O Ilusionista Posted February 26, 2012 Posted February 26, 2012 I've started to code Burstman, for IMT's Robot Master Meyhem The sprites were made by Magma Dragoon MKII I had an idea to add a water steam which comes from its cannon in some moves, like the run: Anyway, all the basics are done. Started to code his supers. Water Wave has a cool water steam on it
Hollowlife Posted February 26, 2012 Posted February 26, 2012 looks cool Must Destroy...... http://hollowlife69.webs.com/
O Ilusionista Posted February 26, 2012 Author Posted February 26, 2012 Thanks. I've done Yellow Devil for that project too:
Hollowlife Posted February 26, 2012 Posted February 26, 2012 yellow devil looks cool. continue the good work!!!! Must Destroy...... http://hollowlife69.webs.com/
Ultiɱℯciɑ Posted February 27, 2012 Posted February 27, 2012 I do want those so bad! I saw there was a Auto beta some time ago, but it was so early I didn't downloaded it
Laharl Posted February 27, 2012 Posted February 27, 2012 O do you have any news about Tenguman He actually interested me from that project as I liked him.
aperson98 Posted February 27, 2012 Posted February 27, 2012 I hope your planning to add the danger wrap to his move list. I mean it is his trademark ability.
O Ilusionista Posted February 27, 2012 Author Posted February 27, 2012 yeah, it will have it :) I am studying OpenBOR right now, I will return to it tomorrow
Darklight Posted April 27, 2012 Posted April 27, 2012 Thanks. I've done Yellow Devil for that project too: http-~~-//www.youtube.com/watch?v=XVsx6cSBa7I its about time we have a good version of yellow devil any plans on making the counter part the green devil
TopKirby8305 Posted April 27, 2012 Posted April 27, 2012 Very nice Burstman Chracter! Also liking your Yellow Devil too! Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
O Ilusionista Posted May 16, 2012 Author Posted May 16, 2012 Oh, I forgot, I had made a new video of him
Ryon Posted May 18, 2012 Posted May 18, 2012 the water streams sound like a great idea. i forget which game it is by in one of the VS. games when you super jump it has this water looking effect coming off the characters. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
O Ilusionista Posted March 31, 2013 Author Posted March 31, 2013 Salt Water is done, but I choose the way Neptune does it, not the way Megaman uses it. Burstman does a quick jump and, when he lands (with a splash fx), a bubble of water will drop from the sky, at random place. Each button makes him jumps higher, which makes the move slower, but makers more bubbles drops from the sly (max 3) His first hyper, Bubble Machine Gun, is finished too. He shoots many bubbles at random speeds and angle, and finishes with a big mine which is shoot at the enemy
Ex✭Cᴀʜᴍ Posted March 31, 2013 Posted March 31, 2013 He will be MvC or related gameplay? ✭Leaving my worries behind, feel the freedom of body and mind✭ I MyDeviantArt I MyYoutube I MyTwitter I
TopKirby8305 Posted March 31, 2013 Posted March 31, 2013 How goes Burstman's progress at this time? I may be interested in picking him up later for my Mugen Series! :3 Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
O Ilusionista Posted April 1, 2013 Author Posted April 1, 2013 He will be MvC or related gameplay?yeah. MVC-like gameplay.How goes Burstman's progress at this time? I may be interested in picking him up later for my Mugen Series! :3well, something at 80% done.
Ex✭Cᴀʜᴍ Posted April 1, 2013 Posted April 1, 2013 yeah. MVC-like gameplay. :D Now thats good to know. ✭Leaving my worries behind, feel the freedom of body and mind✭ I MyDeviantArt I MyYoutube I MyTwitter I
TopKirby8305 Posted April 1, 2013 Posted April 1, 2013 yeah. MVC-like gameplay.well, something at 80% done. Very nice! I'm definitely giving him a try when he's completed! Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
O Ilusionista Posted April 1, 2013 Author Posted April 1, 2013 Water shield done. Each bubble appears separately. I just dunno about the option to shoot all the bubbles in each direction, because I think it will be a cheap move. Just a question: On the original game, if any enemy touches the bubbles, will it get hurt? Or its like Leaf Shield?
O Ilusionista Posted April 2, 2013 Author Posted April 2, 2013 Now the water bubbles hits the enemy if he touches it. Bubble trap (dunno if the right name) is done. The bubble adapts itself to the enemy size. New video comming soon
Ex✭Cᴀʜᴍ Posted April 2, 2013 Posted April 2, 2013 Yo. Traps Jugger.. Now thats a big bubble =P And why you still don´t have a Dark Red name??? Gona bug Ryon for that >:( ✭Leaving my worries behind, feel the freedom of body and mind✭ I MyDeviantArt I MyYoutube I MyTwitter I
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