Ares Posted August 27, 2019 Share Posted August 27, 2019 What took me so long? WARNING: -This character is for Mugen 1.0 and Mugen 1.1. -This character has infinite priority, it is NOT recommended to face her with non-Arc System Works fighters. -This character has A LOT of custom states. If you plan to fight this character, it is recommended that the fighter has all required sprites (see Mugen docs/spr.html). Future updates: -Background Effects including Distortion, Overdrive, Astral. -Particle effects missing from version 0.99 -Mugen 1.1 compatibility and optimization. Spoiler Revision B Updates: -Other - Changed commands due to input difficulty. -Serpentine Assault -236236A ->Frangible Engage -236236D *Must have heat level 1 or higher.* ->Blackout -236236D *Must have 1 bar.* - Added effects to Serpentine Assault. - Improved AI. - Prioritizes heat level. - Uses heat level for damaging counters and wall combos. - Fixed palette bug in .def file. Revision A Updates: -5D / j.5D - Ground bounce slightly increased gravity. - Ground bounce slightly decreased bounce. -j.5B - Increased up velocity on hit. -Overdrive: -Increased pause time. -41236C (Miquelet Capture): - Decreased hit velocity. - Decreased hit gravity. ->236D (Flechette Engage): -Wall bounce decreased bounce back. -Other - Throw escape added for Serpentine Assault. - Fixed bug where guard ends prematurely. - Added sound on ground slam at the start of ground slide on 5C. - Added Distortion Background. - Added missing effects. - Improved AI. Please read the Readme - Bullet. txt to learn more about the character. -Enjoy Mugen 1.0 Version 0.99 Revision B Version 0.99 Revision A Riku Minato, CoolAnimeHustler and Kazagami 1 1 1 Link to comment Share on other sites More sharing options...
ArcBeast Posted August 28, 2019 Share Posted August 28, 2019 looking forward for the next update CoolAnimeHustler 1 Link to comment Share on other sites More sharing options...
Ares Posted October 28, 2019 Author Share Posted October 28, 2019 Bullet updated. Revision A is ready for download. -5D / j.5D - Ground bounce slightly increased gravity. - Ground bounce slightly decreased bounce. -j.5B - Increased up velocity on hit. -Overdrive: -Increased pause time. -41236C (Miquelet Capture): - Decreased hit velocity. - Decreased hit gravity. ->236D (Flechette Engage): -Wall bounce decreased bounce back. -Other - Throw escape added for Serpentine Assault. - Fixed bug where guard ends prematurely. - Added sound on ground slam at the start of ground slide on 5C. - Added Distortion Background. - Added missing effects. - Improved AI. CoolAnimeHustler 1 Link to comment Share on other sites More sharing options...
DXfactory Posted October 29, 2019 Share Posted October 29, 2019 -This character has infinite priority, it is NOT recommended to face him with non-Arc System Works fighters. So... face "him" with anyone? Gotcha. And I'm assuming you mean the guy on the right, cause well... those aren't boobs I see on the left. <_< (I know who Bullet is, but "him", pretty sure that's the wrong term) Link to comment Share on other sites More sharing options...
Ares Posted October 29, 2019 Author Share Posted October 29, 2019 Good catch. Fixed. Link to comment Share on other sites More sharing options...
TheFlashingSwordInTheSky Posted November 13, 2020 Share Posted November 13, 2020 Wassup guys Link to comment Share on other sites More sharing options...
Ares Posted April 7, 2022 Author Share Posted April 7, 2022 Very small changes. Only improved her AI, fixed the palette bug, and added effects on Serpentine Assault. Quote -Other - Changed commands due to input difficulty. -Serpentine Assault -236236A ->Frangible Engage -236236D *Must have heat level 1 or higher.* ->Blackout -236236D *Must have 1 bar.* - Added effects to Serpentine Assault. - Improved AI. - Prioritizes heat level. - Uses heat level for damaging counters and wall combos. - Fixed palette bug in .def file. Link to comment Share on other sites More sharing options...
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