ArtistofLegacy Posted February 8, 2012 Share Posted February 8, 2012 I prefer the first. Link to comment Share on other sites More sharing options...
Okami Posted February 8, 2012 Share Posted February 8, 2012 =o, Mind if I borrow the butterfly animations =P, I like the first too. Link to comment Share on other sites More sharing options...
Ryon Posted February 8, 2012 Author Share Posted February 8, 2012 seriously.. whats the difference? also 1. since its posted first. Link to comment Share on other sites More sharing options...
ArtistofLegacy Posted February 8, 2012 Share Posted February 8, 2012 Notice the glass effects. They are different in both versions. Link to comment Share on other sites More sharing options...
Arias Posted February 9, 2012 Share Posted February 9, 2012 seriously.. whats the difference? l v Notice the glass effects. They are different in both versions. ... the crystal shattering,since I don't have a FX identical to the one in game in my sprite collection(when they make the meta declaration), I'm trying those 2 oh btw... =o, Mind if I borrow the butterfly animations =P, I don't mind, you can use them, you may like to help me in making a smoother animation for them(I'm struggling at aligning those sprites in the sff even when they're already in order :P) Link to comment Share on other sites More sharing options...
DBScourge Posted February 9, 2012 Share Posted February 9, 2012 Hiyano looks waaay better thank Hiryuko how far is The creator come along wit her Link to comment Share on other sites More sharing options...
sтαя∂υsт cяυsα∂εя Posted February 9, 2012 Share Posted February 9, 2012 Its just a one sprited character Link to comment Share on other sites More sharing options...
Okami Posted February 9, 2012 Share Posted February 9, 2012 l v ... the crystal shattering,since I don't have a FX identical to the one in game in my sprite collection(when they make the meta declaration), I'm trying those 2 oh btw... I don't mind, you can use them, you may like to help me in making a smoother animation for them(I'm struggling at aligning those sprites in the sff even when they're already in order :P) Lol, I don't mind aligning them, I specialize in that XD. U just have to zoom in at the sprite section to O_O" If its 100 sprites, it may take only 30 minutes for me to align. If its 10-30 sprites, 5-10 mins *Screenshot Time* I didn't know people still use the scissor eye attack XD *Note* -> He didn't hit him yet =P -> less than 0.5 a second before impact LOL Link to comment Share on other sites More sharing options...
Ryon Posted February 9, 2012 Author Share Posted February 9, 2012 WHO'S GOT YOUR FACE?! I DO! Link to comment Share on other sites More sharing options...
Vibrant Posted February 9, 2012 Share Posted February 9, 2012 Prototype Beatmania bars however they may change alot like for instance the names Link to comment Share on other sites More sharing options...
Okami Posted February 9, 2012 Share Posted February 9, 2012 Prototype Beatmania bars however they may change alot like for instance the names Nice >_< Now... presenting a WIP that I should of started LONG ago >_<" PRE-ALPHA PIC ._." -> oh the BG is animated (Full intro) Link to comment Share on other sites More sharing options...
Arias Posted February 10, 2012 Share Posted February 10, 2012 Lol, I don't mind aligning them, I specialize in that XD. U just have to zoom in at the sprite section to O_O" If its 100 sprites, it may take only 30 minutes for me to align. If its 10-30 sprites, 5-10 mins my real problem are those particles they leave when they fly and the looping :P anyway pm'ed you the sprites. Link to comment Share on other sites More sharing options...
Okami Posted February 10, 2012 Share Posted February 10, 2012 http://www.mediafire.com/?ojva8kc7ebme9tn - I don't know if its suppose to loop o-O" U can adjust the last and first sprite to your liking =o -> Butterfly 1 Link to comment Share on other sites More sharing options...
Vibrant Posted February 10, 2012 Share Posted February 10, 2012 Gradients are more friendly when the overlay is turned off, but it was worth a try Link to comment Share on other sites More sharing options...
Vibrant Posted February 14, 2012 Share Posted February 14, 2012 Link to comment Share on other sites More sharing options...
Hollowlife Posted February 14, 2012 Share Posted February 14, 2012 nice lifebars Link to comment Share on other sites More sharing options...
Arias Posted February 14, 2012 Share Posted February 14, 2012 that stage will be a must download ... also http-~~-//www.youtube.com/watch?v=FACTHpfDvMo relevant~ ........or tsurupettan Link to comment Share on other sites More sharing options...
Vibrant Posted February 14, 2012 Share Posted February 14, 2012 Link to comment Share on other sites More sharing options...
sтαя∂υsт cяυsα∂εя Posted February 16, 2012 Share Posted February 16, 2012 DAT moment when pixelated you meets DAT hires female version of yourself FarHarborButcher 1 Link to comment Share on other sites More sharing options...
Ryon Posted February 16, 2012 Author Share Posted February 16, 2012 damn thats like a insult in so many ways. and mainly cause its a female HR version not a male. Link to comment Share on other sites More sharing options...
DBScourge Posted February 17, 2012 Share Posted February 17, 2012 Dat Range Link to comment Share on other sites More sharing options...
Dark Spirit Posted February 18, 2012 Share Posted February 18, 2012 I have very few epic screenshots mainly because my brother plays he use the buttons 5,6,7,8,9,0 to attack and the I,J,K,L buttons to move and I don't have a controller to hook up to my computer and he takes random screenshots...It is pretty funny though his control choice... Link to comment Share on other sites More sharing options...
Hollowlife Posted February 18, 2012 Share Posted February 18, 2012 the stages look good. Link to comment Share on other sites More sharing options...
Ryon Posted February 19, 2012 Author Share Posted February 19, 2012 see there is something wrong when ExShadows stages start to look MORE like real life, than mugen stages. Link to comment Share on other sites More sharing options...
Vibrant Posted February 19, 2012 Share Posted February 19, 2012 Not making it exactly like in game, but it is kind of fun messing with it Link to comment Share on other sites More sharing options...
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