MvC Champ Posted May 2, 2016 Posted May 2, 2016 Hey guys, its me again. Im sorry that I could upload anything for the past weeks. I was really busy with work and I didn't have time to work on the MSHvSF Ryu and MvC Shingo Characters. They will be released sooner or later, but for now I bring to you yet another stage. This is the Bay Area Stage from Final Fight. This is a higher resoulution version of the stage. The way that I did this was that WinKawaks had a filter which made the sprites more hi-res. So, I ripped the sprites with the filter and this is how it turned out. I also used the song from Final Fight: Double Impact. This is probably one of the longest stages I made. I only made this in just 2 days. Hope you guys will enjoy it. And again I apologize for all the wait for MSHvSF Ryu and MvC Shingo. Credit to Elecbyte and Capcom.http://www.mediafire.com/download/9l0ncawu30g77ga/Bay-Area+HR.zip Infinite Kyo, SSBKing65✯ and gui0007 3
Infinite Kyo Posted May 2, 2016 Posted May 2, 2016 not bad man not bad at all im gonna use this stage for Haggar or other final fight characters my DevianArt
JARRO77 Posted May 2, 2016 Posted May 2, 2016 really a good stage thanks for sharing :D Here's my Instagram you can found videos about Sport,Games,Thug Life,Funny Videos,Sound Effects and alot other!!!!! https://www.instagram.com/thejarro77/
Staubhold Posted May 3, 2016 Posted May 3, 2016 Really nice. Like it. Two suggestions... I lowered the zoffset from your 470... Spoiler ...to 450, so that the players are more centered on the ground. Spoiler Since the only visible lightsource is the moon (and you can see a tad bit stage shadow at some parts on the upper fence), I changed direction of the shadows to yscale = .2. Spoiler
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