jenngra505 Posted August 25, 2015 Posted August 25, 2015 More feedback: Sceptile's hurtboxes are rather inconsistent. In some animations, they're really lax and roughly cover the required areas, though they're really tight in others. Because of this, Sceptile can sometimes be hard to combo against, seeing as the difference in hurtbox placements between say its idle animation and its gethits change. Most professional fighting games have the standing hurt CLSNs be the same as the idle animations CLSNs.
The Unexpected Visitor Posted August 25, 2015 Posted August 25, 2015 That's probably what Optimal100s was referring to >.>
PlasmoidThunder Posted August 26, 2015 Posted August 26, 2015 That would be why I posted Kung Fu Man's as a comparison - they barely change at all. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Solarflared Posted August 27, 2015 Author Posted August 27, 2015 That would be why I posted Kung Fu Man's as a comparison - they barely change at all. If I can get an update out, I'll be sure to address those problems.
marcioleo123 Posted December 2, 2015 Posted December 2, 2015 http://www.mediafire.com/download/tvosm14y6c8ul6g/SceptileJG.zip AxSeeker 1
CozySquirtle Posted December 2, 2015 Posted December 2, 2015 uhm why did u post the link to the character when u can download it on the first page? AxSeeker 1
Solarflared Posted December 2, 2015 Author Posted December 2, 2015 http://www.mediafire.com/download/tvosm14y6c8ul6g/SceptileJG.zip ...there's already a link.Unless that's supposed to lead to an edit, which in that case...get that thing outta here either way.
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