gui0007 Posted May 17, 2015 Share Posted May 17, 2015 https://www.youtube.com/watch?v=LB-RMOClr5g Original Topic The new attempt of the Vs. Style Debuts Team (ShinZankuro, Whiplash, Gknux19 & Kanodoom). Really a good char to play out. :) Move List [X-Ability]: "Cute Girl" BASIC SYSTEM: ======[sYSTEM MOVES]: Super Jump: D, U [Only "U" after you hit a launcher] Dash/Hop Backward: FF/BB Advancing Guard: 2 PUNCHES in Guard Overwhelming Landing: HP/HK after a Weak-to-Strong chain COUNTER-ATTACK(Finally I can put a decent and easy Counter-Attack on characters): F, LP+LK/MP+MK when in defense (Power Cost = 1000) ======[bASICS]: Her special moves are good nivelated, every button on her attacks is very essential. 3rd Launcher: "DF + HP" ============== [sPECIAL MOVES]: - KIKOU-SHÕTEI: D,DF,F + LP - ICHIBAN KIKOU-SHÕTEI: D,DF,F + MP - SANBAI KIKOU-SHÕTEI: D,DF,F + HP - SHUNPUU-ENBUKYAKU: D,DB,B + LK [AIR OK] - ENBUKYAKU: D,DB,B + MK [AIR OK] - ORYUU-ENBUKYAKU: D,DB,B + HK [AIR OK] - SHOUYOUKEN: F,DF,F + LP - ORYUU-SHOUYOUKEN: F,DF,F + MP - HISSATSU SHOUYOUKEN: F,DF,F + HP - RENGAKIKEN X: D,DB,B + LP - RENGAKIKEN Y: D,DB,B + MP - RENGAKIKEN Z: D,DB,B + HP - RENKYAKUDAN: D,DF,F + Any Kickes [AIR ONLY] HYPER COMBOS: - HISSHOU RENGEKIKEN: D,DB,B + 2 Punches - RASEN ENBUKYAKU: D,DB,B + 2 Kickes - PROJECT JUSTICE(GAMMA): D,DF,F + 2 Kickes [ LEVEL 3 "ÔMEGA COMBO" ] Dan, Galvatron and Ryutaro 3 Link to comment Share on other sites More sharing options...
Galvatron Posted May 17, 2015 Share Posted May 17, 2015 Hmm. I'm guessing this is a MvC style of her Right? :-P Link to comment Share on other sites More sharing options...
Wargame-kun Posted May 17, 2015 Share Posted May 17, 2015 it is Link to comment Share on other sites More sharing options...
gui0007 Posted May 17, 2015 Author Share Posted May 17, 2015 Hmm. I'm guessing this is a MvC style of her Right? :-P Yep. Link to comment Share on other sites More sharing options...
LightFlare_Da_Realest Posted May 17, 2015 Share Posted May 17, 2015 She looks fun. Link to comment Share on other sites More sharing options...
Shinzaki Posted May 17, 2015 Share Posted May 17, 2015 I've been a bit skeptical towards this but this happened. I'll see if I can record a better video to show what happened before this. Link to comment Share on other sites More sharing options...
BrawlTheMan Posted May 17, 2015 Share Posted May 17, 2015 I've been a bit skeptical towards this but this happened. I'll see if I can record a better video to show what happened before this. You should show this video to the Vs debuts team. The guys have been begging for feedback. Link to comment Share on other sites More sharing options...
Shinzaki Posted May 17, 2015 Share Posted May 17, 2015 You should show this video to the Vs debuts team. The guys have been begging for feedback. I just did. Link to comment Share on other sites More sharing options...
Zzyzzyxx Posted May 18, 2015 Share Posted May 18, 2015 When the super hits a jumping opponent, the first 3 punches don't send the opponent upwards at all (the vertical speed of the pop-up is 0), and the pausetime of those hits is terrible. The opponent can fall between the hits until he drops below the floor level and Hinata is still able to hit him in these conditions. Sometimes he first hit connects, but the opponent falls. When he gets up while she's still at the punching animation, you can see that all other hits of the super seem to be unblockable. Aaaaaaand... she has an infinite combo. [LP > HP], dash a little, repeat. 9 hits of frame advantage to her HP. The frame advantage of her attacks is berry, berry bad overall. Link to comment Share on other sites More sharing options...
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