So I'm trying to code something pretty simple, and I can't get it working. I tried unplugging the computer and plugging it back in but it doesn't seem to be doing anything. I was hoping someone might be willing to help me out on this...
I'm trying to make it so taunt calls up an in game moves list. I know OMEGAPSYCHO's done this in the past but his code is way beyond what I need. I don't need multiple pages with scrolling or anything. I just want the game to pause and a single image file to be displayed until any other key is pressed.
I started off trying to code it in a separate .cns file, but I can't even get the game to open that. For some reason it crashes as soon as the character loads, even if the file is completely empty.
Def file looks like this:
There is a folder in the character named Code, containint dttml.cns which I've tried having completely blank, and having code in it. Neither seems to work.
As far as building it goes, I was thinking of running a cycle between 3 states, the first state being a 1 tick pause, the second displaying the graphic for 1 ticks and the thirdstate being a check for any key being pressed. I was going to use an explod to display it.
So does anyone know why it won't load that extra .cns, or have any suggestions for other ways to code that?
Question
RobotMonkeyHead
So I'm trying to code something pretty simple, and I can't get it working. I tried unplugging the computer and plugging it back in but it doesn't seem to be doing anything. I was hoping someone might be willing to help me out on this...
I'm trying to make it so taunt calls up an in game moves list. I know OMEGAPSYCHO's done this in the past but his code is way beyond what I need. I don't need multiple pages with scrolling or anything. I just want the game to pause and a single image file to be displayed until any other key is pressed.
I started off trying to code it in a separate .cns file, but I can't even get the game to open that. For some reason it crashes as soon as the character loads, even if the file is completely empty.
Def file looks like this:
There is a folder in the character named Code, containint dttml.cns which I've tried having completely blank, and having code in it. Neither seems to work.
As far as building it goes, I was thinking of running a cycle between 3 states, the first state being a 1 tick pause, the second displaying the graphic for 1 ticks and the thirdstate being a check for any key being pressed. I was going to use an explod to display it.
So does anyone know why it won't load that extra .cns, or have any suggestions for other ways to code that?
~ℛ.ℳ.ℋ.
Link to comment
Share on other sites
12 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now