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RobotMonkeyHead

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  1. RobotMonkeyHead's post in Projectile is causing character to flying off screen when hit in mugen was marked as the answer   
    Ok, instructions for surgery:

    -In kotal kahn folder, open file sp.st
    -search for "p2stateno = 21238"
    -replace it with ";p2stateno = 21238"
    -there should be 2 of them.


    This should get it working.  In the patches code, there's what I'm guessing is a "stumble back" state that the basic attacks are all meant to send the opponent into.  That's state 21238.  The projectile is also sending the opponent to that state, so it probably isn't supposed to have any special stun, freeze, dizzy effects etc, so that shouldn't be a worry. 

    There's also enough care taken in setting the hit velocities and such in the hitdef that it looks like it was coded with the possibility it being used outside the mkp in mind anyway (though a slightly flawed method was used to hold the door open in the projectile).  That's my guess anyway.
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