xstarter Posted June 13, 2014 Posted June 13, 2014 I need the up to date fighter factory for making chars in exe not 1.0 Im not sure if ultimate can fix chars from scratch to mugen exe
0 Flowering Knight Posted June 14, 2014 Posted June 14, 2014 http://mugenguild.com/forum/topics/fighter-factory-3-0-final-release-preview-v2-137126.0.html Fighter Factory 3, all the way. http://i.imgur.com/W00cc4V.gif
0 Kanbei Posted June 14, 2014 Posted June 14, 2014 http://mugenguild.com/forum/topics/fighter-factory-3-0-final-release-preview-v2-137126.0.html Fighter Factory 3, all the way. Like Sakuya-san said Fighter Factory 3. That's the one I use when i create stuff.
0 xstarter Posted June 14, 2014 Author Posted June 14, 2014 Thanks.So tired of not being able to use chars in exe
0 xstarter Posted June 15, 2014 Author Posted June 15, 2014 im not sure how to ask this properly but how do I start to make a exe char instead of 1.0 in fighter factory 3 from the beginning.
0 Kanbei Posted June 17, 2014 Posted June 17, 2014 im not sure how to ask this properly but how do I start to make a exe char instead of 1.0 in fighter factory 3 from the beginning. An .exe character, do you mean megaman? Sorry I'm a bit confused here.
0 xstarter Posted June 17, 2014 Author Posted June 17, 2014 Alright let me explain it this way,there's winmugen then there's mugen1.0 and 1.0 chars cant work in winmugen.I need to no how to start making winmugen version chars so it doesn't come out as 1.0char and not work in winmugen.
0 Kanbei Posted June 18, 2014 Posted June 18, 2014 Alright let me explain it this way,there's winmugen then there's mugen1.0 and 1.0 chars cant work in winmugen.I need to no how to start making winmugen version chars so it doesn't come out as 1.0char and not work in winmugen. Ah okay well you see the problem with that can be many different things. The AI, Code, or the Commands but I wouldn't try to make a 1.0 character and convert it back to winmugen because they always end up being badly bugged.
0 xstarter Posted June 18, 2014 Author Posted June 18, 2014 Im not trying to convert 1.0 chars,i want to start making full winmugen chars from scratch but i don't no how to do that in fighter factory 3.Is that even possible?
0 Flowering Knight Posted June 19, 2014 Posted June 19, 2014 Fighter Factory 3 was made specifically with 1.0+ in mind. I don't think it's possible, although you may need to simply not add any of the 1.0-only code to said character to make them compatible with Winmugen. http://i.imgur.com/W00cc4V.gif
0 Neo_Fire_Sonic Posted June 19, 2014 Posted June 19, 2014 OR try fighter factory classic -play gaem, gaem iz kul
0 PlasmoidThunder Posted June 19, 2014 Posted June 19, 2014 Nono, you can quite easily make WinMUGEN characters in FF3. You've just got to avoid using 1.0 tags like AILevel and localcoord, as well as making sure you use sffv1 and not sffv2 (it's easier to make v1 by the way). I personally use Fighter Factory Ultimate 2.5 (not sure which build of it, but most likely the best/newest one) for character editing. I only use FF3 for minor wiki-based things and looking at characters that use sffv2. Project LG said: God knows you shit out characters like a friggin' gumball machine.
0 xstarter Posted June 19, 2014 Author Posted June 19, 2014 Ok so with fighter factory 2.5 ill make a win version char no matter what I do right? But to understand ff3 more,you said avoid 1.0tags, does that mean not to save the sprites and everything as 1.0 because if so what am I supposed to save it as because there's only three options? And how am I sure if im using sffv1 and not sffv2 I no there sprites but I don't understand the v1 and v2 difference since im learning right now ?
0 PlasmoidThunder Posted June 20, 2014 Posted June 20, 2014 If you want to save in FF3 for WinMUGEN compatibility, you'll want to choose the first option (M.U.G.E.N Beta). The other two will save the sprites as sffv2, which is incompatible with WinMUGEN. If you do want to use Fighter Factory Ultimate, then here's the exact version I use: http://www.mediafire.com/download/uft8kffmv2dywj8/ffu25.exe Project LG said: God knows you shit out characters like a friggin' gumball machine.
0 Ryon Posted June 23, 2014 Posted June 23, 2014 if you want to make a winmugen character. when you built the SFF save the SFF as "M.U.G.E.N. Beta" that is winmugen SFF1. by doing that Fighter Factory will switch over to a code base related to just winmugen (so things like ailevel, and victoryquote will not work) after that in your character's def file set there mugen version to blank mugenversion = - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 xstarter Posted June 27, 2014 Author Posted June 27, 2014 excellent I will definitely give it a go.
0 Ryon Posted June 27, 2014 Posted June 27, 2014 why you want to make a winmugen character, i'll never know but. GOOD LUCK! - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Question
xstarter
I need the up to date fighter factory for making chars in exe not 1.0 Im not sure if ultimate
can fix chars from scratch to mugen exe
16 answers to this question
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